Player Matchup

Athena
Athena
Gmoney095
Athena
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 21L
1,500 Elo+
Party 2
Medusa
Medusa
LogzDaDude
Medusa
Level 10
God Stats
7W - 3L
1,545 SR
Queue Stats
14W - 8L
1,495 Elo+
Party 2
Hun Batz
Hun Batz
NinoGwap0
Hun Batz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,527 Elo+
Solo
Freya
Freya
SSkep
Freya
Level 24
God Stats
4W - 3L
1,733 SR
Queue Stats
103W - 85L
1,617 Elo+
Solo
Sun Wukong
Sun Wukong
gambitsportco
Sun Wukong
Level 6
God Stats
2W - 0L
1,736 SR
Queue Stats
8W - 6L
1,709 Elo+
Solo
Team Averages
Level 20
1,603 SR
1,570 Elo+

VS

Team Averages
Level 20
1,624 SR
1,533 Elo+
Cerberus
Cerberus
B9PriiMe
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,430 Elo+
Party 1
Hou Yi
Hou Yi
Bryce99
Hou Yi
Level 26
God Stats
10W - 10L
1,631 SR
Queue Stats
75W - 56L
1,682 Elo+
Solo
Pele
Pele
Goupyballs
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,550 Elo+
Solo
Hercules
Hercules
SerPryze
Hercules
Level 29
God Stats
6W - 3L
1,987 SR
Queue Stats
173W - 151L
1,640 Elo+
Solo
Anubis
Anubis
SkipsMVP
Anubis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Gmoney095
Athena
16
1 / 1 / 10
11,471
521
4,097
15,175
14,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
LogzDaDude
Medusa
18
7 / 2 / 3
12,107
550
11,258
6,943
1,189
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
NinoGwap0
Hun Batz
19
3 / 2 / 9
12,225
556
10,613
15,297
6,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
SSkep
Freya
20
10 / 1 / 5
14,392
654
22,327
13,025
6,533
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
gambitsportco
Sun Wukong
19
4 / 1 / 5
12,779
581
18,204
21,729
16,469
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B9PriiMe
Cerberus
11
0 / 6 / 4
8,234
374
7,410
22,035
23,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Bryce99
Hou Yi
17
6 / 1 / 0
11,067
503
8,664
11,541
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 3 / 1
9,215
419
1,586
11,342
3,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
SerPryze
Hercules
15
1 / 7 / 0
9,783
445
13,926
25,776
19,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
SkipsMVP
Anubis
11
0 / 8 / 0
7,582
345
4,688
13,522
5,948
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
25
Kills
7
7
Deaths
25
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
B9PriiMe
Cerberus
0
6
4
0.33
L
Hou Yi
Bryce99
Hou Yi
6
1
0
6
W
Athena
Gmoney095
Athena
1
1
10
6
L
0
3
1
0.17
W
Medusa
LogzDaDude
Medusa
7
2
3
4.25
W
Hun Batz
NinoGwap0
Hun Batz
3
2
9
3.75
W
Freya
SSkep
Freya
10
1
5
12.5
L
Hercules
SerPryze
Hercules
1
7
0
0.14
L
Anubis
SkipsMVP
Anubis
0
8
0
0
W
Sun Wukong
gambitsportco
Sun Wukong
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,499
Damage
36,274
72,169
Taken
84,216
44,478
Mitigated
57,411
28,714
Healing
20,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
B9PriiMe
Cerberus
7,410
557
0
4,106
22,035
23,958
0
10,024
12,011
21,695
0
L
Hou Yi
Bryce99
Hou Yi
8,664
4,009
0
3,922
11,541
3,876
0
1,050
10,491
0
77,398
W
Athena
Gmoney095
Athena
4,097
1,463
0
3,592
15,175
14,078
1,164
3,039
12,000
21,918
0
L
1,586
672
0
5,330
11,342
3,910
0
2,528
8,814
0
56,655
W
Medusa
LogzDaDude
Medusa
11,258
6,081
768
1,715
6,943
1,189
6,030
2,148
4,795
0
90,981
W
Hun Batz
NinoGwap0
Hun Batz
10,613
3,146
0
7,336
15,297
6,209
2,646
3,320
11,823
0
87,849
W
Freya
SSkep
Freya
22,327
6,729
0
8,927
13,025
6,533
3,666
3,785
9,154
119,902
10,606
L
Hercules
SerPryze
Hercules
13,926
2,286
0
4,485
25,776
19,719
0
8,657
17,119
15,891
58,794
L
Anubis
SkipsMVP
Anubis
4,688
131
0
2,165
13,522
5,948
0
6,947
6,575
30,857
0
W
Sun Wukong
gambitsportco
Sun Wukong
18,204
2,664
0
6,376
21,729
16,469
1,598
4,466
15,475
18,564
83,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,974
Gold Earned
45,881
676
Minions Killed
534
0
Camps Cleared
0
2,190,665
Distance Traveled
1,620,615
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,234
374
49
2
0
339,534
0
L
Hou Yi
11,067
503
143
7
0
264,130
2
W
Athena
11,471
521
48
2
0
444,088
5
L
Pele
9,215
419
122
6
0
404,243
3
W
Medusa
12,107
550
126
6
0
420,957
6
W
Hun Batz
12,225
556
145
7
0
442,024
4
W
Freya
14,392
654
191
9
0
428,706
5
L
Hercules
9,783
445
150
7
0
373,825
0
L
Anubis
7,582
345
70
3
0
238,883
2
W
Sun Wukong
12,779
581
166
8
0
454,890
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role