Player Matchup

Ah Puch
Ah Puch
Archleiss
Ah Puch
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 28L
1,418 Elo+
Solo
He Bo
He Bo
Black_Arjey54
He Bo
Level 22
God Stats
17W - 13L
1,531 SR
Queue Stats
54W - 42L
1,509 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Centi_boy01
Ah Muzen Cab
Level 32
God Stats
2W - 0L
1,689 SR
Queue Stats
105W - 92L
1,495 Elo+
Party 2
Geb
Geb
Thomas_Wayne_1
Geb
Level 24
God Stats
22W - 25L
1,439 SR
Queue Stats
55W - 65L
1,406 Elo+
Solo
Kukulkan
Kukulkan
chillexter
Kukulkan
Level 14
God Stats
2W - 1L
1,502 SR
Queue Stats
28W - 24L
1,471 Elo+
Solo
Team Averages
Level 22
1,532 SR
1,460 Elo+

VS

Team Averages
Level 8
1,445 SR
1,438 Elo+
Bellona
Bellona
Bamboulalah
Bellona
Level 17
God Stats
1W - 3L
1,422 SR
Queue Stats
29W - 46L
1,357 Elo+
Solo
Skadi
Skadi
CombatKitKat
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,469 Elo+
Party 1
Kukulkan
Kukulkan
SdaLucky17
Kukulkan
Level 7
God Stats
0W - 2L
1,304 SR
Queue Stats
6W - 11L
1,394 Elo+
Party 3
Discordia
Discordia
o0disel0o
Discordia
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,469 Elo+
Party 1
Artemis
Artemis
oceano59200
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Archleiss
Ah Puch
17
1 / 3 / 16
9,680
968
6,011
8,005
3,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
14 / 1 / 14
11,542
1,154
19,661
9,415
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Centi_boy01
Ah Muzen Cab
19
16 / 2 / 16
13,274
1,327
27,719
9,471
4,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 0 / 16
10,826
1,083
8,927
5,507
2,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
chillexter
Kukulkan
17
7 / 1 / 13
10,803
1,080
12,750
6,387
2,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

327

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bamboulalah
Bellona
15
1 / 3 / 2
9,217
922
6,984
16,557
11,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 11 / 1
8,699
870
3,964
14,855
4,354
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
SdaLucky17
Kukulkan
16
4 / 11 / 2
10,722
1,072
11,368
15,603
5,087
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
o0disel0o
Discordia
15
1 / 5 / 2
9,452
945
5,633
12,101
3,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
oceano59200
Artemis
14
0 / 15 / 2
8,289
829
7,898
20,494
6,512
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
16
45
Kills
7
7
Deaths
45
75
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Archleiss
Ah Puch
1
3
16
3
L
Bellona
Bamboulalah
Bellona
1
3
2
0.67
W
14
1
14
21
W
Ah Muzen Cab
Centi_boy01
Ah Muzen Cab
16
2
16
12
L
1
11
1
0.14
L
Kukulkan
SdaLucky17
Kukulkan
4
11
2
0.45
W
7
0
16
15
W
Kukulkan
chillexter
Kukulkan
7
1
13
13.5
L
Discordia
o0disel0o
Discordia
1
5
2
0.4
L
Artemis
oceano59200
Artemis
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,068
Damage
35,847
38,785
Taken
79,610
16,187
Mitigated
30,328
6,434
Healing
2,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Archleiss
Ah Puch
6,011
1,079
0
686
8,005
3,006
0
4,476
3,529
13,304
0
L
Bellona
Bamboulalah
Bellona
6,984
1,232
1,156
1,047
16,557
11,347
0
7,902
8,555
0
12,256
W
19,661
1,457
400
1,461
9,415
3,471
0
4,707
4,708
23,507
0
W
Ah Muzen Cab
Centi_boy01
Ah Muzen Cab
27,719
12,715
631
1,911
9,471
4,144
0
3,917
5,554
0
50,192
L
3,964
1,943
0
179
14,855
4,354
0
9,851
4,748
0
17,386
L
Kukulkan
SdaLucky17
Kukulkan
11,368
2,369
0
220
15,603
5,087
0
8,477
7,068
26,931
0
W
8,927
934
0
1,345
5,507
2,696
0
1,819
3,688
22,723
0
W
Kukulkan
chillexter
Kukulkan
12,750
447
0
0
6,387
2,870
0
2,082
4,305
25,841
0
L
Discordia
o0disel0o
Discordia
5,633
858
0
183
12,101
3,028
0
6,240
5,735
26,923
0
L
Artemis
oceano59200
Artemis
7,898
3,314
0
80
20,494
6,512
0
14,009
6,155
0
15,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,125
Gold Earned
46,379
160
Minions Killed
148
4
Camps Cleared
4
840,416
Distance Traveled
776,012
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,680
968
19
2
0
131,302
0
L
Bellona
9,217
922
14
1
0
182,322
0
W
He Bo
11,542
1,154
11
1
0
192,631
0
W
Ah Muzen Cab
13,274
1,327
47
5
1
171,849
0
L
Skadi
8,699
870
24
2
2
114,018
0
L
Kukulkan
10,722
1,072
38
4
1
168,377
1
W
Geb
10,826
1,083
33
3
1
159,437
0
W
Kukulkan
10,803
1,080
50
5
2
185,197
0
L
Discordia
9,452
945
52
5
1
162,495
0
L
Artemis
8,289
829
20
2
0
148,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role