Player Matchup

King Arthur
King Arthur
II Sinus II
King Arthur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,585 Elo+
Party 2
Anubis
Anubis
Kirouza
Anubis
Level 149
God Stats
9W - 4L
1,644 SR
Queue Stats
530W - 502L
1,563 Elo+
Party 1
Vulcan
Vulcan
NlGERUNDAYO
Vulcan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,560 Elo+
Party 2
Yemoja
Yemoja
Rumata
Yemoja
Level 144
God Stats
9W - 6L
1,668 SR
Queue Stats
466W - 442L
1,580 Elo+
Party 1
Sol
Sol
iM0ritz
Sol
Level 142
God Stats
5W - 2L
1,538 SR
Queue Stats
190W - 155L
1,610 Elo+
Party 2
Team Averages
Level 126
1,570 SR
1,580 Elo+

VS

Team Averages
Level 136
1,515 SR
1,541 Elo+
Scylla
Scylla
DaddyMayCry
Scylla
Level 124
God Stats
3W - 5L
1,406 SR
Queue Stats
164W - 159L
1,463 Elo+
Solo
Khepri
Khepri
Klaero
Khepri
Level 108
God Stats
2W - 5L
1,544 SR
Queue Stats
246W - 214L
1,520 Elo+
Solo
Hel
Hel
Thield
Hel
Level 160
God Stats
1W - 1L
1,838 SR
Queue Stats
46W - 30L
1,609 Elo+
Party 3
Anubis
Anubis
ZockendesKarma
Anubis
Level 128
God Stats
1W - 0L
1,273 SR
Queue Stats
107W - 94L
1,562 Elo+
Solo
Eset
Eset
distantLights
Eset
Level 158
God Stats
6W - 7L
1,516 SR
Queue Stats
216W - 202L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
II Sinus II
King Arthur
16
2 / 5 / 3
8,948
597
6,677
19,543
14,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Kirouza
Anubis
17
3 / 6 / 3
9,784
652
19,462
19,654
8,168
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
17
2 / 3 / 4
9,723
648
9,096
10,045
8,396
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Rumata
Yemoja
15
0 / 2 / 5
8,494
566
3,883
13,657
4,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
17
1 / 3 / 7
9,271
618
18,741
14,914
5,137
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
2 / 2 / 16
10,564
704
16,553
10,665
4,881
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Klaero
Khepri
18
2 / 1 / 17
10,500
700
8,208
15,235
17,818
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hel
Thield
Hel
19
5 / 1 / 13
10,978
732
13,807
15,951
12,516
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
3 / 3 / 14
10,372
691
13,597
20,281
10,491
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
7 / 1 / 11
11,613
774
22,782
16,178
7,927
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
90
8
Kills
19
19
Deaths
8
22
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
2
16
5
L
King Arthur
II Sinus II
King Arthur
2
5
3
0.7
L
Anubis
Kirouza
Anubis
3
6
3
0.75
W
Khepri
Klaero
Khepri
2
1
17
10.5
L
Vulcan
2
3
4
1.33
L
Yemoja
Rumata
Yemoja
0
2
5
1.25
W
Hel
Thield
Hel
5
1
13
11.5
W
3
3
14
3.33
W
7
1
11
12.5
L
Sol
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,859
Damage
74,947
77,813
Taken
78,310
41,040
Mitigated
53,633
41,522
Healing
50,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
16,553
1,720
2,118
1,612
10,665
4,881
1,460
8,562
2,063
33,769
0
L
King Arthur
II Sinus II
King Arthur
6,677
380
627
1,657
19,543
14,441
0
18,195
1,047
0
8,432
L
Anubis
Kirouza
Anubis
19,462
287
1,512
6,292
19,654
8,168
0
18,621
851
38,498
0
W
Khepri
Klaero
Khepri
8,208
115
1,368
2,525
15,235
17,818
67
5,999
9,013
20,547
0
L
Vulcan
9,096
1,325
2,304
850
10,045
8,396
0
9,503
382
24,930
0
L
Yemoja
Rumata
Yemoja
3,883
834
18,975
6,175
13,657
4,898
0
13,562
91
5,790
0
W
Hel
Thield
Hel
13,807
1,270
20,151
8,844
15,951
12,516
1,008
11,107
4,767
28,752
0
W
13,597
591
803
7,627
20,281
10,491
2,387
14,130
6,001
28,946
0
W
22,782
1,334
2,682
3,210
16,178
7,927
1,051
11,384
4,709
50,485
0
L
Sol
18,741
4,769
0
3,130
14,914
5,137
0
14,315
495
44,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,220
Gold Earned
54,027
146
Minions Killed
202
0
Camps Cleared
0
1,268,361
Distance Traveled
1,424,645
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,564
704
43
3
0
300,837
4
L
King Arthur
8,948
597
3
0
0
276,725
0
L
Anubis
9,784
652
45
3
0
234,725
0
W
Khepri
10,500
700
24
2
0
317,493
1
L
Vulcan
9,723
648
31
2
0
266,115
2
L
Yemoja
8,494
566
5
0
0
243,898
0
W
Hel
10,978
732
32
2
0
297,985
3
W
Anubis
10,372
691
32
2
0
221,370
0
W
Eset
11,613
774
71
5
0
286,960
4
L
Sol
9,271
618
62
4
0
246,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role