Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
AfroulD
Ravana
Level 17
God Stats
1W - 1L
1,287 SR
Queue Stats
18W - 27L
1,407 Elo+
Solo
Zeus
Zeus
Keyzet
Zeus
Level 23
God Stats
2W - 0L
1,793 SR
Queue Stats
30W - 6L
1,792 Elo+
Solo
Olorun
Olorun
LordKrevan
Olorun
Level 15
God Stats
1W - 0L
1,878 SR
Queue Stats
4W - 2L
1,571 Elo+
Solo
Chaac
Chaac
wericks
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,484 Elo+
Solo
Team Averages
Level 20
1,591 SR
1,551 Elo+

VS

Team Averages
Level 17
1,610 SR
1,483 Elo+
Pele
Pele
Akin0 2678
Pele
Level 29
God Stats
6W - 5L
1,649 SR
Queue Stats
117W - 114L
1,514 Elo+
Solo
Cernunnos
Cernunnos
CumeQuiEe
Cernunnos
Level 7
God Stats
0W - 2L
1,372 SR
Queue Stats
0W - 2L
1,202 Elo+
Solo
Ra
Ra
Mindbreak0705
Ra
Level 16
God Stats
2W - 1L
1,916 SR
Queue Stats
27W - 29L
1,451 Elo+
Solo
Amaterasu
Amaterasu
SK-Blackfire
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,732 Elo+
Solo
Danzaburou
Danzaburou
teddyvinte1
Danzaburou
Level 29
God Stats
9W - 7L
1,614 SR
Queue Stats
61W - 48L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
5
0 / 0 / 3
3,973
662
890
1,845
718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
AfroulD
Ravana
9
3 / 0 / 0
5,120
853
2,162
2,605
1,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
Keyzet
Zeus
8
4 / 0 / 0
4,608
768
3,954
2,257
392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
LordKrevan
Olorun
6
1 / 3 / 1
3,841
640
2,069
3,889
871
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
wericks
Chaac
8
1 / 0 / 0
4,683
781
1,155
1,525
515
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
3,815
636
974
3,865
866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
CumeQuiEe
Cernunnos
6
1 / 2 / 2
3,926
654
1,949
3,509
961
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

3
0 / 0 / 0
3,020
503
35
1,364
334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
SK-Blackfire
Amaterasu
3
1 / 2 / 0
3,237
540
666
2,758
703
Danzaburou
teddyvinte1
Danzaburou
6
0 / 4 / 0
3,397
566
1,446
4,947
1,321
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
9
Kills
3
3
Deaths
9
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
3
1.5
W
Ravana
AfroulD
Ravana
3
0
0
3
L
1
1
1
1.5
L
Cernunnos
CumeQuiEe
Cernunnos
1
2
2
1
W
Zeus
Keyzet
Zeus
4
0
0
4
W
Olorun
LordKrevan
Olorun
1
3
1
0.5
L
0
0
0
0
L
Amaterasu
SK-Blackfire
Amaterasu
1
2
0
0.5
L
Danzaburou
teddyvinte1
Danzaburou
0
4
0
0
W
Chaac
wericks
Chaac
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,230
Damage
5,070
12,121
Taken
16,443
3,556
Mitigated
4,185
5,163
Healing
4,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
890
121
447
580
1,845
718
0
0
1,845
4,577
0
W
Ravana
AfroulD
Ravana
2,162
894
0
1,298
2,605
1,060
61
0
2,605
0
27,160
L
974
286
0
1,633
3,865
866
0
207
3,658
0
11,696
L
Cernunnos
CumeQuiEe
Cernunnos
1,949
1,128
0
346
3,509
961
607
1,641
1,868
0
12,749
W
Zeus
Keyzet
Zeus
3,954
763
0
623
2,257
392
116
35
2,222
22,095
0
W
Olorun
LordKrevan
Olorun
2,069
1,467
0
1,670
3,889
871
282
0
3,889
9,856
0
L
35
35
49
759
1,364
334
0
1,069
177
4,769
0
L
Amaterasu
SK-Blackfire
Amaterasu
666
448
0
80
2,758
703
96
221
2,537
0
5,034
L
Danzaburou
teddyvinte1
Danzaburou
1,446
535
0
1,298
4,947
1,321
0
3,411
1,290
0
13,607
W
Chaac
wericks
Chaac
1,155
280
0
545
1,525
515
130
0
1,525
0
21,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,225
Gold Earned
17,395
196
Minions Killed
91
0
Camps Cleared
0
606,231
Distance Traveled
558,114
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
3,973
662
5
1
0
114,440
1
W
Ravana
5,120
853
62
10
0
135,818
2
L
Pele
3,815
636
31
5
0
139,150
1
L
Cernunnos
3,926
654
22
4
0
112,443
0
W
Zeus
4,608
768
55
9
0
126,801
2
W
Olorun
3,841
640
13
2
0
104,859
1
L
Ra
3,020
503
8
1
0
57,183
1
L
Amaterasu
3,237
540
7
1
0
133,816
0
L
Danzaburou
3,397
566
23
4
0
115,522
0
W
Chaac
4,683
781
61
10
0
124,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role