Player Matchup

Neith
Neith
Grump2022
Neith
Level 7
God Stats
0W - 2L
1,276 SR
Queue Stats
0W - 4L
1,106 Elo+
Solo
Thor
Thor
LightningMcBlunt
Thor
Level 10
God Stats
1W - 2L
1,455 SR
Queue Stats
7W - 10L
1,445 Elo+
Solo
Hel
Hel
ScorchingArcher
Hel
Level 15
God Stats
12W - 13L
1,499 SR
Queue Stats
23W - 25L
1,463 Elo+
Solo
Sol
Sol
Terontae
Sol
Level 17
God Stats
5W - 5L
1,585 SR
Queue Stats
41W - 44L
1,423 Elo+
Solo
Fenrir
Fenrir
madafaka565
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,601 Elo+
Solo
Team Averages
Level 12
1,463 SR
1,408 Elo+

VS

Team Averages
Level 23
1,581 SR
1,512 Elo+
Fenrir
Fenrir
Alpha_Phoenix12
Fenrir
Level 29
God Stats
32W - 18L
1,650 SR
Queue Stats
201W - 114L
1,573 Elo+
Solo
He Bo
He Bo
Jefot
He Bo
Level 25
God Stats
17W - 19L
1,482 SR
Queue Stats
92W - 85L
1,393 Elo+
Solo
Ymir
Ymir
PolybiusP1
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 23L
1,568 Elo+
Party 1
Heimdallr
Heimdallr
ZexyTomato
Heimdallr
Level 17
God Stats
1W - 1L
1,482 SR
Queue Stats
3W - 2L
1,402 Elo+
Solo
Izanami
Izanami
roxas24567
Izanami
Level 28
God Stats
16W - 5L
1,790 SR
Queue Stats
61W - 31L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Grump2022
Neith
17
1 / 8 / 6
9,861
896
4,992
12,700
3,831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
0 / 12 / 9
10,311
937
7,619
19,024
6,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 6 / 11
11,875
1,080
11,725
13,702
4,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 6 / 10
11,624
1,057
10,728
13,430
4,138
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
18
14 / 15 / 4
14,001
1,273
34,912
29,107
16,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

0

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
22 / 3 / 13
14,158
1,287
21,622
18,636
7,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

He Bo
Jefot
He Bo
19
4 / 7 / 27
11,880
1,080
12,918
13,358
4,284
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
5 / 1 / 29
13,203
1,200
12,594
13,779
20,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
ZexyTomato
Heimdallr
19
5 / 3 / 25
11,766
1,070
15,234
14,410
5,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
roxas24567
Izanami
19
11 / 5 / 17
12,841
1,167
20,067
15,869
5,653
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
158
19
Kills
47
47
Deaths
19
40
Assists
111
Player
Kills
Deaths
Assists
KDA
W
22
3
13
9.5
L
Neith
Grump2022
Neith
1
8
6
0.5
W
He Bo
Jefot
He Bo
4
7
27
2.5
L
0
12
9
0.38
W
5
1
29
19.5
L
2
6
11
1.25
L
2
6
10
1.17
W
Heimdallr
ZexyTomato
Heimdallr
5
3
25
5.83
L
Fenrir
14
15
4
1.07
W
Izanami
roxas24567
Izanami
11
5
17
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,976
Damage
82,435
87,963
Taken
76,052
35,143
Mitigated
43,146
11,027
Healing
9,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,622
7,243
0
2,172
18,636
7,785
0
7,828
10,131
0
28,086
L
Neith
Grump2022
Neith
4,992
3,821
0
62
12,700
3,831
0
3,508
9,192
0
15,529
W
He Bo
Jefot
He Bo
12,918
760
0
649
13,358
4,284
0
3,782
9,276
32,142
0
L
7,619
403
0
0
19,024
6,080
0
4,019
15,005
0
21,390
W
12,594
2,964
0
2,299
13,779
20,097
0
5,794
7,825
20,055
0
L
11,725
461
3,258
3,875
13,702
4,769
0
5,728
7,974
32,974
0
L
10,728
1,502
0
1,737
13,430
4,138
0
4,698
8,732
38,045
0
W
Heimdallr
ZexyTomato
Heimdallr
15,234
8,771
0
779
14,410
5,327
0
2,814
11,217
0
38,991
L
Fenrir
34,912
8,530
0
2,095
29,107
16,325
0
7,559
21,548
0
45,606
W
Izanami
roxas24567
Izanami
20,067
14,229
0
3,629
15,869
5,653
0
2,235
13,263
0
41,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,672
Gold Earned
63,848
172
Minions Killed
188
7
Camps Cleared
5
923,593
Distance Traveled
966,741
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,158
1,287
12
1
3
233,296
0
L
Neith
9,861
896
18
2
1
129,800
0
W
He Bo
11,880
1,080
57
5
1
172,172
0
L
Thor
10,311
937
21
2
0
167,359
0
W
Ymir
13,203
1,200
17
2
1
211,332
0
L
Hel
11,875
1,080
55
5
1
188,718
0
L
Sol
11,624
1,057
54
5
3
203,683
0
W
Heimdallr
11,766
1,070
53
5
0
191,011
0
L
Fenrir
14,001
1,273
24
2
2
234,033
0
W
Izanami
12,841
1,167
49
4
0
158,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role