Player Matchup

Chaac
Chaac
FrekiandGeri
Chaac
Level 22
God Stats
10W - 26L
1,346 SR
Queue Stats
39W - 54L
1,256 Elo+
Party 2
Horus
Horus
SeZeN
Horus
Level 43
God Stats
1W - 1L
1,705 SR
Queue Stats
3W - 3L
1,341 Elo+
Party 1
Kukulkan
Kukulkan
Spazdamundi
Kukulkan
Level 11
God Stats
11W - 11L
1,443 SR
Queue Stats
15W - 20L
1,298 Elo+
Party 2
Cabrakan
Cabrakan
StereoSevenfold
Cabrakan
Level 77
God Stats
5W - 2L
1,500 SR
Queue Stats
151W - 149L
1,392 Elo+
Party 2
Charybdis
Charybdis
s2ci553
Charybdis
Level 8
God Stats
2W - 0L
1,444 SR
Queue Stats
2W - 1L
1,341 Elo+
Party 1
Team Averages
Level 32
1,487 SR
1,326 Elo+

VS

Team Averages
Level 12
1,434 SR
1,123 Elo+
Ymir
Ymir
 
Ymir
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
PavelSer
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
962 Elo+
Party 3
Olorun
Olorun
RAIZONIO
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
962 Elo+
Party 3
Pele
Pele
Woofitt
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
962 Elo+
Party 3
Odin
Odin
jihou124
Odin
Level 13
God Stats
0W - 1L
1,168 SR
Queue Stats
1W - 5L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 5
12,046
574
18,021
19,897
16,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
SeZeN
Horus
15
1 / 4 / 11
9,227
439
5,643
12,825
12,718
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Spazdamundi
Kukulkan
18
6 / 3 / 5
11,561
551
12,147
5,620
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
17
6 / 3 / 8
11,147
531
13,809
17,721
12,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
s2ci553
Charybdis
16
10 / 4 / 3
10,751
512
16,700
12,685
4,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
7 / 3 / 2
10,701
510
11,451
22,742
9,508
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
PavelSer
Neith
14
4 / 8 / 4
10,011
477
12,747
11,404
3,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
RAIZONIO
Olorun
12
1 / 10 / 2
7,913
377
3,522
12,886
3,507
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
Woofitt
Pele
13
2 / 9 / 4
8,953
426
5,596
18,025
4,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
14
2 / 3 / 4
8,865
422
6,287
16,523
9,561
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
32
33
Kills
16
16
Deaths
33
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
7
3
2
2.67
W
10
2
5
6.25
L
Neith
PavelSer
Neith
4
8
4
0.75
L
Olorun
RAIZONIO
Olorun
1
10
2
0.2
W
Horus
SeZeN
Horus
1
4
11
1.63
W
Kukulkan
Spazdamundi
Kukulkan
6
3
5
2.83
W
Cabrakan
6
3
8
3.33
L
Pele
Woofitt
Pele
2
9
4
0.44
L
Odin
2
3
4
1.33
W
Charybdis
s2ci553
Charybdis
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,320
Damage
39,603
68,748
Taken
81,580
48,002
Mitigated
31,397
25,318
Healing
16,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
11,451
3,315
0
6,062
22,742
9,508
0
12,226
10,376
50,820
0
W
18,021
2,759
0
10,283
19,897
16,194
2,478
5,171
14,661
3,263
68,095
L
Neith
PavelSer
Neith
12,747
5,339
0
1,029
11,404
3,977
481
2,228
9,082
0
39,470
L
Olorun
RAIZONIO
Olorun
3,522
1,414
658
1,392
12,886
3,507
274
2,810
9,682
15,219
0
W
Horus
SeZeN
Horus
5,643
3,497
1,644
2,218
12,825
12,718
306
2,179
10,646
0
24,164
W
Kukulkan
Spazdamundi
Kukulkan
12,147
1,301
0
1,246
5,620
2,284
2,740
3,523
2,097
59,731
0
W
Cabrakan
13,809
1,633
0
6,668
17,721
12,141
258
4,336
13,385
74,851
0
L
Pele
Woofitt
Pele
5,596
613
0
2,768
18,025
4,844
293
4,951
12,976
0
36,407
L
Odin
6,287
1,366
0
4,414
16,523
9,561
231
3,965
12,053
8,726
28,828
W
Charybdis
s2ci553
Charybdis
16,700
10,702
0
3,259
12,685
4,665
918
1,524
11,161
0
88,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,732
Gold Earned
46,443
524
Minions Killed
277
0
Camps Cleared
0
1,833,042
Distance Traveled
1,719,292
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,701
510
70
3
0
375,190
5
W
Chaac
12,046
574
138
7
0
345,227
2
L
Neith
10,011
477
62
3
0
315,156
0
L
Olorun
7,913
377
42
2
0
312,930
0
W
Horus
9,227
439
31
1
0
383,483
5
W
Kukulkan
11,561
551
104
5
0
384,660
2
W
Cabrakan
11,147
531
123
6
0
370,536
4
L
Pele
8,953
426
57
3
0
357,833
1
L
Odin
8,865
422
46
2
0
358,183
2
W
Charybdis
10,751
512
128
6
0
349,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role