Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Covyx123
Geb
Level 26
God Stats
11W - 9L
1,564 SR
Queue Stats
45W - 48L
1,409 Elo+
Party 1
Fenrir
Fenrir
Mamba1002
Fenrir
Level 18
God Stats
3W - 3L
1,600 SR
Queue Stats
13W - 19L
1,346 Elo+
Party 1
Achilles
Achilles
Vexen_Network
Achilles
Level 28
God Stats
0W - 1L
1,810 SR
Queue Stats
52W - 52L
1,472 Elo+
Solo
Tiamat
Tiamat
nagychka
Tiamat
Level 13
God Stats
5W - 6L
1,540 SR
Queue Stats
7W - 9L
1,414 Elo+
Party 1
Team Averages
Level 21
1,603 SR
1,428 Elo+

VS

Team Averages
Level 20
1,582 SR
1,476 Elo+
Bellona
Bellona
Gamazuzu
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,569 Elo+
Party 3
Bakasura
Bakasura
LeLoupQuiTwerk
Bakasura
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,613 Elo+
Party 3
Nox
Nox
enferlea
Nox
Level 12
God Stats
2W - 0L
1,695 SR
Queue Stats
4W - 3L
1,392 Elo+
Party 3
Yemoja
Yemoja
iva4444
Yemoja
Level 26
God Stats
3W - 2L
1,713 SR
Queue Stats
60W - 67L
1,400 Elo+
Party 2
Cernunnos
Cernunnos
npukoluct10
Cernunnos
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
62W - 68L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 5 / 0
5,716
381
4,487
8,188
1,779
Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
2 / 3 / 0
6,138
409
6,134
8,638
5,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Mamba1002
Fenrir
7
0 / 6 / 1
5,418
361
2,430
9,948
4,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Vexen_Network
Achilles
13
4 / 3 / 0
7,543
503
6,556
10,735
10,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
nagychka
Tiamat
10
0 / 3 / 0
6,431
429
1,429
6,092
2,012
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gamazuzu
Bellona
12
2 / 4 / 2
7,745
516
6,902
9,822
8,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
16
13 / 1 / 1
9,620
641
12,297
8,811
4,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 0
7,198
480
797
2,270
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
iva4444
Yemoja
11
2 / 1 / 4
7,142
476
4,634
10,020
8,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
npukoluct10
Cernunnos
11
3 / 0 / 4
7,080
472
6,695
5,827
1,984
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
6
Kills
20
20
Deaths
7
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
5
0
0
L
2
3
0
0.67
W
Bellona
Gamazuzu
Bellona
2
4
2
0.75
W
Bakasura
13
1
1
13.5
L
Fenrir
Mamba1002
Fenrir
0
6
1
0.08
L
Achilles
Vexen_Network
Achilles
4
3
0
1.33
W
0
1
0
0
W
Yemoja
iva4444
Yemoja
2
1
4
4
L
Tiamat
nagychka
Tiamat
0
3
0
0
W
Cernunnos
npukoluct10
Cernunnos
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,036
Damage
31,325
43,601
Taken
36,750
24,650
Mitigated
23,658
8,698
Healing
8,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,487
2,053
0
1,172
8,188
1,779
0
2,369
5,435
0
27,828
L
6,134
701
0
1,772
8,638
5,578
0
1,462
6,466
15,531
0
W
Bellona
Gamazuzu
Bellona
6,902
2,803
0
1,598
9,822
8,320
504
0
9,144
8,621
28,259
W
Bakasura
12,297
7,348
0
4,143
8,811
4,029
0
2,403
6,063
0
62,062
L
Fenrir
Mamba1002
Fenrir
2,430
599
0
2,889
9,948
4,437
0
469
8,703
2,608
16,401
L
Achilles
Vexen_Network
Achilles
6,556
3,502
0
1,239
10,735
10,844
421
1,429
9,235
0
33,347
W
797
130
0
0
2,270
927
938
346
1,831
30,936
0
W
Yemoja
iva4444
Yemoja
4,634
1,022
250
1,372
10,020
8,398
25
2,908
6,636
21,237
0
L
Tiamat
nagychka
Tiamat
1,429
0
0
1,626
6,092
2,012
416
1,131
4,571
27,888
0
W
Cernunnos
npukoluct10
Cernunnos
6,695
2,934
0
1,349
5,827
1,984
765
1,611
3,994
0
38,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,246
Gold Earned
38,785
252
Minions Killed
358
0
Camps Cleared
0
1,251,113
Distance Traveled
1,512,610
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,716
381
45
3
0
256,741
0
L
Geb
6,138
409
20
1
0
297,393
4
W
Bellona
7,745
516
70
5
0
293,218
0
W
Bakasura
9,620
641
120
8
0
376,731
0
L
Fenrir
5,418
361
36
2
0
243,542
0
L
Achilles
7,543
503
77
5
0
239,152
4
W
Nox
7,198
480
58
4
0
263,033
0
W
Yemoja
7,142
476
32
2
0
286,054
3
L
Tiamat
6,431
429
74
5
0
214,285
1
W
Cernunnos
7,080
472
78
5
0
293,574
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role