Player Matchup

Hel
Hel
KafasiDahil2cm
Hel
Level 141
God Stats
9W - 6L
1,659 SR
Queue Stats
172W - 143L
1,599 Elo+
Party 2
Neith
Neith
Merjerber
Neith
Level 27
God Stats
9W - 2L
1,967 SR
Queue Stats
134W - 100L
1,602 Elo+
Solo
Sylvanus
Sylvanus
SadeceKafası2cm
Sylvanus
Level 138
God Stats
11W - 4L
1,722 SR
Queue Stats
148W - 120L
1,617 Elo+
Party 2
Team Averages
Level 102
1,783 SR
1,606 Elo+

VS

Team Averages
Level 59
1,527 SR
1,515 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Rasken96
Kukulkan
Level 14
God Stats
3W - 5L
1,585 SR
Queue Stats
8W - 11L
1,430 Elo+
Party 1
King Arthur
King Arthur
knightmery
King Arthur
Level 80
God Stats
0W - 2L
1,497 SR
Queue Stats
53W - 44L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 13
8,201
820
6,827
7,017
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Merjerber
Neith
13
10 / 0 / 5
8,655
866
19,577
7,373
3,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 1 / 14
8,161
816
5,787
8,978
7,788
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
1 / 4 / 0
6,729
673
5,180
14,025
9,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Rasken96
Kukulkan
9
0 / 7 / 0
5,893
589
3,978
7,674
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
knightmery
King Arthur
10
0 / 6 / 1
6,127
613
4,369
15,083
9,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
17
Kills
1
1
Deaths
17
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
4
0
0.25
W
4
0
13
10.5
W
Neith
Merjerber
Neith
10
0
5
12.5
L
Kukulkan
Rasken96
Kukulkan
0
7
0
0
W
3
1
14
10
L
King Arthur
knightmery
King Arthur
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,191
Damage
13,527
23,368
Taken
36,782
13,708
Mitigated
20,704
15,944
Healing
4,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,180
380
489
3,057
14,025
9,421
0
5,743
8,282
0
13,573
W
6,827
579
4,288
3,786
7,017
2,779
425
1,134
5,844
26,249
0
W
Neith
Merjerber
Neith
19,577
10,955
0
2,601
7,373
3,141
1,700
1,287
5,806
0
43,774
L
Kukulkan
Rasken96
Kukulkan
3,978
627
0
200
7,674
2,233
0
3,600
4,074
21,703
0
W
5,787
1,359
2,915
2,354
8,978
7,788
225
1,770
7,037
16,882
0
L
King Arthur
knightmery
King Arthur
4,369
320
0
752
15,083
9,050
0
3,703
11,380
0
13,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,017
Gold Earned
18,749
125
Minions Killed
85
6
Camps Cleared
3
593,628
Distance Traveled
529,953
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,729
673
21
2
1
192,282
2
W
Hel
8,201
820
48
5
2
223,728
2
W
Neith
8,655
866
61
6
3
191,313
3
L
Kukulkan
5,893
589
49
5
2
147,581
0
W
Sylvanus
8,161
816
16
2
1
178,587
4
L
King Arthur
6,127
613
15
2
0
190,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role