Player Matchup

Tsukuyomi
Tsukuyomi
Gajus2006
Tsukuyomi
Level 105
God Stats
3W - 9L
1,150 SR
Queue Stats
201W - 237L
1,410 Elo+
Party 1
Bacchus
Bacchus
SeanSean897
Bacchus
Level 67
God Stats
4W - 2L
1,816 SR
Queue Stats
109W - 148L
1,382 Elo+
Party 1
Danzaburou
Danzaburou
win_0911
Danzaburou
Level 82
God Stats
7W - 9L
1,411 SR
Queue Stats
49W - 87L
1,294 Elo+
Party 1
Team Averages
Level 85
1,459 SR
1,362 Elo+

VS

Team Averages
Level 59
1,563 SR
1,428 Elo+
Fenrir
Fenrir
GoDz x Fireball
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,302 Elo+
Solo
Ah Puch
Ah Puch
aQuA_Phekki
Ah Puch
Level 109
God Stats
10W - 3L
1,719 SR
Queue Stats
323W - 291L
1,516 Elo+
Party 2
Ganesha
Ganesha
aQuA_Zcoop
Ganesha
Level 52
God Stats
5W - 7L
1,471 SR
Queue Stats
69W - 66L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gajus2006
Tsukuyomi
15
1 / 3 / 7
11,795
590
12,521
22,706
23,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
SeanSean897
Bacchus
17
4 / 0 / 4
12,649
632
14,650
15,156
12,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
win_0911
Danzaburou
17
3 / 1 / 5
13,363
668
7,271
18,810
20,370
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
9,064
453
0
0
0
Ah Puch
aQuA_Phekki
Ah Puch
18
4 / 5 / 0
12,475
624
20,990
17,328
15,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
aQuA_Zcoop
Ganesha
16
0 / 3 / 4
12,303
615
10,519
21,779
37,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
8
Kills
4
4
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Gajus2006
Tsukuyomi
1
3
7
1.5
L
0
0
0
0
W
Bacchus
SeanSean897
Bacchus
4
0
4
6
L
Ah Puch
aQuA_Phekki
Ah Puch
4
5
0
0.8
L
Ganesha
aQuA_Zcoop
Ganesha
0
3
4
0.67
W
Danzaburou
win_0911
Danzaburou
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,442
Damage
31,509
56,672
Taken
39,107
55,681
Mitigated
52,563
12,924
Healing
6,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Gajus2006
Tsukuyomi
12,521
4,007
607
1,362
22,706
23,196
194
12,420
10,286
372
42,649
L
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
SeanSean897
Bacchus
14,650
2,127
424
4,272
15,156
12,115
994
9,866
5,290
41,075
2,985
L
Ah Puch
aQuA_Phekki
Ah Puch
20,990
1,565
0
3,200
17,328
15,438
0
7,189
10,139
80,070
0
L
Ganesha
aQuA_Zcoop
Ganesha
10,519
1,096
429
2,863
21,779
37,125
0
7,611
14,168
31,194
0
W
Danzaburou
win_0911
Danzaburou
7,271
1,550
961
5,298
18,810
20,370
1,499
10,109
8,701
0
45,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,807
Gold Earned
33,842
240
Minions Killed
176
10
Camps Cleared
6
1,088,457
Distance Traveled
655,014
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,795
590
72
4
2
389,439
6
L
Fenrir
9,064
453
0
0
0
0
0
W
Bacchus
12,649
632
49
2
5
366,999
3
L
Ah Puch
12,475
624
168
8
6
324,695
4
L
Ganesha
12,303
615
8
0
0
330,319
3
W
Danzaburou
13,363
668
119
6
3
332,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role