Player Matchup

Loki
Loki
CRAKM901
Loki
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 17L
1,376 Elo+
Party 1
Horus
Horus
DzikaKosa
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,477 Elo+
Party 2
Cabrakan
Cabrakan
Jamevi
Cabrakan
Level 18
God Stats
1W - 1L
1,687 SR
Queue Stats
18W - 19L
1,413 Elo+
Party 1
Baba Yaga
Baba Yaga
JebaBasen
Baba Yaga
Level 19
God Stats
1W - 3L
1,246 SR
Queue Stats
6W - 7L
1,475 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Vasadal
Ah Muzen Cab
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,492 Elo+
Party 2
Team Averages
Level 19
1,487 SR
1,447 Elo+

VS

Team Averages
Level 32
1,595 SR
1,484 Elo+
Cerberus
Cerberus
HASAN8
Cerberus
Level 22
God Stats
3W - 0L
1,859 SR
Queue Stats
21W - 30L
1,441 Elo+
Party 3
Neith
Neith
khaledfa9
Neith
Level 26
God Stats
2W - 0L
1,735 SR
Queue Stats
10W - 11L
1,515 Elo+
Party 3
Arachne
Arachne
yousef99sy
Arachne
Level 16
God Stats
1W - 2L
1,220 SR
Queue Stats
16W - 19L
1,476 Elo+
Party 3
Bellona
Bellona
zimbaaaaaa
Bellona
Level 23
God Stats
8W - 3L
1,659 SR
Queue Stats
24W - 12L
1,590 Elo+
Solo
He Bo
He Bo
zkatranji
He Bo
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
1 / 7 / 3
8,402
420
4,442
14,284
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
DzikaKosa
Horus
14
0 / 2 / 2
8,215
411
6,344
10,720
9,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
Jamevi
Cabrakan
14
3 / 4 / 5
9,217
461
6,085
16,998
20,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
JebaBasen
Baba Yaga
16
5 / 4 / 0
10,097
505
10,953
12,980
5,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Vasadal
Ah Muzen Cab
14
3 / 7 / 4
8,628
431
11,868
12,553
4,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HASAN8
Cerberus
14
2 / 2 / 11
9,810
491
9,833
19,477
20,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
khaledfa9
Neith
15
4 / 3 / 6
9,729
486
12,052
10,475
4,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
yousef99sy
Arachne
17
8 / 5 / 3
11,276
564
9,143
17,100
6,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
zimbaaaaaa
Bellona
18
9 / 0 / 3
11,244
562
11,166
10,816
9,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
zkatranji
He Bo
15
1 / 4 / 3
9,115
456
5,055
9,642
3,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
12
Kills
24
24
Deaths
14
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
1
7
3
0.36
L
Horus
DzikaKosa
Horus
0
2
2
0.5
W
Cerberus
HASAN8
Cerberus
2
2
11
3.75
L
Cabrakan
Jamevi
Cabrakan
3
4
5
1.38
L
Baba Yaga
JebaBasen
Baba Yaga
5
4
0
1.25
L
Ah Muzen Cab
Vasadal
Ah Muzen Cab
3
7
4
0.71
W
Neith
khaledfa9
Neith
4
3
6
2.33
W
Arachne
yousef99sy
Arachne
8
5
3
1.9
W
Bellona
zimbaaaaaa
Bellona
9
0
3
10.5
W
He Bo
zkatranji
He Bo
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,692
Damage
47,249
67,535
Taken
67,510
45,067
Mitigated
43,283
14,873
Healing
20,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,442
1,146
0
4,158
14,284
4,879
0
765
13,519
0
60,599
L
Horus
DzikaKosa
Horus
6,344
2,139
1,002
2,495
10,720
9,532
47
1,907
8,813
10,102
24,103
W
Cerberus
HASAN8
Cerberus
9,833
749
271
7,161
19,477
20,289
27
4,281
14,942
44,130
0
L
Cabrakan
Jamevi
Cabrakan
6,085
1,478
0
2,662
16,998
20,717
56
6,000
10,998
24,894
0
L
Baba Yaga
JebaBasen
Baba Yaga
10,953
249
0
2,720
12,980
5,474
73
2,711
10,269
64,364
0
L
Ah Muzen Cab
Vasadal
Ah Muzen Cab
11,868
5,216
0
1,836
12,553
4,465
680
3,505
9,048
0
62,008
W
Neith
khaledfa9
Neith
12,052
5,951
0
2,288
10,475
4,380
2,194
2,110
8,341
0
61,846
W
Arachne
yousef99sy
Arachne
9,143
7,033
0
6,284
17,100
6,458
1,535
4,849
11,975
0
63,461
W
Bellona
zimbaaaaaa
Bellona
11,166
2,966
0
1,443
10,816
9,040
1,404
1,605
8,644
0
58,290
W
He Bo
zkatranji
He Bo
5,055
718
79
2,757
9,642
3,116
478
4,835
4,248
42,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,559
Gold Earned
51,174
432
Minions Killed
464
0
Camps Cleared
0
1,739,739
Distance Traveled
1,944,467
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,402
420
102
5
0
381,026
1
L
Horus
8,215
411
67
3
0
389,301
2
W
Cerberus
9,810
491
69
3
0
395,119
2
L
Cabrakan
9,217
461
30
2
0
308,679
0
L
Baba Yaga
10,097
505
129
6
0
338,924
1
L
Ah Muzen Cab
8,628
431
104
5
0
321,809
6
W
Neith
9,729
486
118
6
0
345,336
2
W
Arachne
11,276
564
100
5
0
445,784
0
W
Bellona
11,244
562
101
5
0
418,940
0
W
He Bo
9,115
456
76
4
0
339,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role