Player Matchup

Ra
Ra
 
Ra
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
RangerEDInc
Ymir
Level 64
God Stats
32W - 23L
1,597 SR
Queue Stats
220W - 139L
1,660 Elo+
Party 1
Achilles
Achilles
Tsukulamity
Achilles
Level 119
God Stats
24W - 20L
1,537 SR
Queue Stats
409W - 315L
1,638 Elo+
Party 1
Team Averages
Level 100
1,545 SR
1,599 Elo+

VS

Team Averages
Level 102
1,510 SR
1,510 Elo+
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Klirby
Athena
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,552 Elo+
Solo
Chaac
Chaac
MalaKyle
Chaac
Level 71
God Stats
13W - 6L
1,531 SR
Queue Stats
44W - 58L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 0 / 7
9,169
705
7,084
4,498
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 3 / 7
9,690
745
5,992
15,580
16,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
Tsukulamity
Achilles
14
4 / 0 / 6
9,034
695
11,042
14,700
9,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 4 / 0
7,624
586
7,649
8,428
4,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Klirby
Athena
9
0 / 2 / 2
7,594
584
2,469
6,903
3,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
MalaKyle
Chaac
12
1 / 4 / 1
7,806
600
9,437
12,646
7,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
10
Kills
2
3
Deaths
10
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
7
6.5
L
Anubis
 
Anubis
1
4
0
0.25
L
Athena
Klirby
Athena
0
2
2
0.5
L
Chaac
MalaKyle
Chaac
1
4
1
0.38
W
3
3
7
2.17
W
Achilles
Tsukulamity
Achilles
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,118
Damage
19,555
34,778
Taken
27,977
28,665
Mitigated
15,718
17,143
Healing
6,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,084
817
6,509
2,930
4,498
2,421
921
2,183
2,170
35,915
0
L
Anubis
 
Anubis
7,649
36
0
2,450
8,428
4,498
0
3,908
4,188
38,367
0
L
Athena
Klirby
Athena
2,469
858
0
976
6,903
3,990
0
3,740
2,782
5,648
0
L
Chaac
MalaKyle
Chaac
9,437
640
0
3,445
12,646
7,230
0
5,856
6,014
0
21,403
W
5,992
812
0
2,692
15,580
16,321
464
4,319
10,938
25,912
0
W
Achilles
Tsukulamity
Achilles
11,042
2,805
0
5,012
14,700
9,923
850
4,439
9,752
2,739
33,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,893
Gold Earned
23,024
160
Minions Killed
112
9
Camps Cleared
2
759,665
Distance Traveled
560,910
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,169
705
59
5
3
252,198
3
L
Anubis
7,624
586
62
5
2
193,694
1
L
Athena
7,594
584
14
1
0
122,754
0
L
Chaac
7,806
600
36
3
0
244,462
3
W
Ymir
9,690
745
45
3
4
220,342
2
W
Achilles
9,034
695
56
4
2
287,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role