Player Matchup

Ra
Ra
BishopSmooth555
Ra
Level 160
God Stats
12W - 6L
1,685 SR
Queue Stats
338W - 323L
1,633 Elo+
Party 1
Hun Batz
Hun Batz
GrumpyMonkey69
Hun Batz
Level 66
God Stats
2W - 0L
1,675 SR
Queue Stats
70W - 78L
1,549 Elo+
Solo
Hercules
Hercules
LIVEVILxPUNKER
Hercules
Level 160
God Stats
2W - 3L
1,139 SR
Queue Stats
577W - 586L
1,540 Elo+
Party 1
Hachiman
Hachiman
R3MBESGIRL
Hachiman
Level 149
God Stats
2W - 3L
1,545 SR
Queue Stats
51W - 54L
1,607 Elo+
Solo
Sobek
Sobek
solraken
Sobek
Level 156
God Stats
7W - 6L
1,689 SR
Queue Stats
110W - 113L
1,570 Elo+
Solo
Team Averages
Level 138
1,547 SR
1,580 Elo+

VS

Team Averages
Level 113
1,624 SR
1,587 Elo+
Vulcan
Vulcan
CrazyMonkeyLover
Vulcan
Level 74
God Stats
24W - 25L
1,573 SR
Queue Stats
206W - 208L
1,520 Elo+
Solo
King Arthur
King Arthur
Hailaux
King Arthur
Level 123
God Stats
0W - 3L
1,717 SR
Queue Stats
691W - 685L
1,578 Elo+
Solo
Scylla
Scylla
Naxxiki
Scylla
Level 101
God Stats
1W - 3L
1,514 SR
Queue Stats
84W - 69L
1,646 Elo+
Solo
Hou Yi
Hou Yi
Tr0picals
Hou Yi
Level 146
God Stats
4W - 7L
1,795 SR
Queue Stats
294W - 286L
1,604 Elo+
Solo
Heimdallr
Heimdallr
UsedBook
Heimdallr
Level 120
God Stats
18W - 25L
1,519 SR
Queue Stats
716W - 704L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 2
8,891
635
5,103
7,774
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
15
4 / 2 / 4
8,809
629
4,384
10,580
3,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
13
2 / 3 / 2
8,048
575
9,435
10,913
6,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
R3MBESGIRL
Hachiman
16
4 / 0 / 1
9,071
648
7,884
10,004
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
solraken
Sobek
11
3 / 2 / 7
7,341
524
5,464
15,369
11,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 4
6,888
492
6,553
9,285
3,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
Hailaux
King Arthur
14
3 / 3 / 2
8,287
592
7,262
12,718
6,834
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Naxxiki
Scylla
11
0 / 3 / 2
6,615
473
5,803
5,664
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Tr0picals
Hou Yi
14
7 / 3 / 2
8,322
594
8,966
9,035
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
UsedBook
Heimdallr
12
0 / 4 / 0
6,889
492
5,514
10,821
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
19
Kills
11
11
Deaths
19
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
4
2
1.75
L
1
6
4
0.5
W
Hun Batz
4
2
4
3
L
King Arthur
Hailaux
King Arthur
3
3
2
1.33
W
Hercules
2
3
2
1
L
Scylla
Naxxiki
Scylla
0
3
2
0.33
W
Hachiman
R3MBESGIRL
Hachiman
4
0
1
4.5
L
Hou Yi
Tr0picals
Hou Yi
7
3
2
2.67
L
Heimdallr
UsedBook
Heimdallr
0
4
0
0
W
Sobek
solraken
Sobek
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,270
Damage
34,098
54,640
Taken
47,523
26,906
Mitigated
18,657
23,618
Healing
12,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,103
275
877
2,080
7,774
2,729
0
3,605
4,005
62,359
0
L
6,553
1,127
0
1,355
9,285
3,112
414
2,638
6,507
45,046
0
W
Hun Batz
4,384
1,305
0
3,643
10,580
3,611
0
2,669
7,855
0
64,809
L
King Arthur
Hailaux
King Arthur
7,262
384
0
3,345
12,718
6,834
0
820
11,143
1,605
49,958
W
Hercules
9,435
2,764
0
3,627
10,913
6,585
0
260
10,653
966
48,093
L
Scylla
Naxxiki
Scylla
5,803
800
0
490
5,664
1,792
0
3,470
2,000
38,915
0
W
Hachiman
R3MBESGIRL
Hachiman
7,884
4,603
0
7,551
10,004
2,967
0
441
9,563
0
73,026
L
Hou Yi
Tr0picals
Hou Yi
8,966
3,562
0
3,496
9,035
3,143
0
2,974
5,887
0
47,463
L
Heimdallr
UsedBook
Heimdallr
5,514
3,566
0
3,610
10,821
3,776
563
674
10,147
0
44,181
W
Sobek
solraken
Sobek
5,464
569
0
5,840
15,369
11,014
0
5,237
9,948
17,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,160
Gold Earned
37,001
524
Minions Killed
449
0
Camps Cleared
0
1,387,523
Distance Traveled
1,336,112
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,891
635
123
9
0
279,202
5
L
Vulcan
6,888
492
75
5
0
269,501
6
W
Hun Batz
8,809
629
140
10
0
312,091
4
L
King Arthur
8,287
592
119
9
0
292,674
3
W
Hercules
8,048
575
104
7
0
237,474
3
L
Scylla
6,615
473
79
6
0
272,043
2
W
Hachiman
9,071
648
133
10
0
286,497
6
L
Hou Yi
8,322
594
90
6
0
279,816
4
L
Heimdallr
6,889
492
86
6
0
222,078
2
W
Sobek
7,341
524
24
2
0
272,259
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role