Player Matchup

Achilles
Achilles
Big Zarexxii
Achilles
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 43L
1,521 Elo+
Solo
Thor
Thor
Flav14
Thor
Level 28
God Stats
2W - 4L
1,596 SR
Queue Stats
93W - 108L
1,435 Elo+
Party 1
King Arthur
King Arthur
Haaawt
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,244 Elo+
Party 1
Nox
Nox
KhаlDrogo
Nox
Level 18
God Stats
1W - 1L
1,735 SR
Queue Stats
15W - 8L
1,575 Elo+
Solo
Chernobog
Chernobog
chg3002
Chernobog
Level 45
God Stats
2W - 2L
1,508 SR
Queue Stats
84W - 101L
1,420 Elo+
Party 1
Team Averages
Level 27
1,568 SR
1,439 Elo+

VS

Team Averages
Level 34
1,530 SR
1,520 Elo+
Hera
Hera
Alaska49
Hera
Level 23
God Stats
8W - 9L
1,401 SR
Queue Stats
44W - 36L
1,537 Elo+
Solo
Vamana
Vamana
Alrless
Vamana
Level 18
God Stats
14W - 5L
1,747 SR
Queue Stats
28W - 16L
1,585 Elo+
Solo
Serqet
Serqet
GokuIsBeast
Serqet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,509 Elo+
Solo
Nox
Nox
Hineko111
Nox
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 180L
1,461 Elo+
Party 2
Rama
Rama
steelr1999
Rama
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Big Zarexxii
Achilles
15
0 / 2 / 0
8,802
419
5,625
19,992
17,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
Flav14
Thor
13
4 / 7 / 4
8,759
417
8,382
16,451
5,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Haaawt
King Arthur
13
4 / 8 / 1
9,109
434
4,644
19,121
12,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 8 / 6
9,299
443
11,559
15,610
5,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
chg3002
Chernobog
14
4 / 8 / 3
9,359
446
9,461
14,495
5,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
5 / 7 / 12
10,513
501
17,330
12,541
4,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
Alrless
Vamana
19
2 / 0 / 7
11,909
567
18,293
16,710
19,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
20
13 / 2 / 6
13,239
630
12,726
14,633
6,553
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 2 / 13
11,079
528
7,716
11,840
9,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
7 / 3 / 8
11,828
563
10,050
11,942
4,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
79
14
Kills
33
33
Deaths
14
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hera
5
7
12
1.57
W
Vamana
Alrless
Vamana
2
0
7
5.5
L
Achilles
Big Zarexxii
Achilles
0
2
0
0
L
Thor
Flav14
Thor
4
7
4
0.86
W
Serqet
13
2
6
8
L
King Arthur
Haaawt
King Arthur
4
8
1
0.56
W
6
2
13
6.25
L
2
8
6
0.63
L
Chernobog
chg3002
Chernobog
4
8
3
0.69
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,671
Damage
66,115
85,669
Taken
67,666
46,252
Mitigated
44,015
18,414
Healing
27,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
17,330
6,200
258
2,383
12,541
4,302
442
3,457
8,882
56,430
0
W
Vamana
Alrless
Vamana
18,293
6,740
0
9,195
16,710
19,795
2,086
2,210
14,337
0
92,012
L
Achilles
Big Zarexxii
Achilles
5,625
1,101
0
6,475
19,992
17,384
0
1,473
17,198
4,026
51,408
L
Thor
Flav14
Thor
8,382
1,578
552
3,272
16,451
5,132
123
6,178
10,018
0
39,619
W
Serqet
12,726
3,872
0
9,765
14,633
6,553
211
3,005
11,431
0
102,534
L
King Arthur
Haaawt
King Arthur
4,644
1,158
86
2,312
19,121
12,801
124
5,453
13,244
0
35,281
W
7,716
647
0
1,284
11,840
9,087
357
1,636
9,864
30,892
0
L
11,559
660
0
3,645
15,610
5,174
108
6,029
8,612
64,933
0
L
Chernobog
chg3002
Chernobog
9,461
5,579
0
2,072
14,495
5,761
156
5,149
8,212
0
41,680
W
10,050
8,737
0
4,209
11,942
4,278
2,670
2,024
9,389
0
82,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,328
Gold Earned
58,568
425
Minions Killed
607
0
Camps Cleared
0
1,884,769
Distance Traveled
2,034,570
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,513
501
92
4
0
344,563
0
W
Vamana
11,909
567
160
8
0
439,697
4
L
Achilles
8,802
419
103
5
0
392,079
3
L
Thor
8,759
417
70
3
0
346,943
2
W
Serqet
13,239
630
164
8
0
477,699
6
L
King Arthur
9,109
434
77
4
0
374,509
1
W
Nox
11,079
528
45
2
0
400,112
6
L
Nox
9,299
443
105
5
0
398,195
5
L
Chernobog
9,359
446
70
3
0
373,043
2
W
Rama
11,828
563
146
7
0
372,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role