Player Matchup

Gilgamesh
Gilgamesh
Platinum III
FinalityStrike
Gilgamesh
Platinum III
Level 159
God Stats
4W - 8L
1,550 SR
Queue Stats
99W - 117L
1,707 MMR
Solo
Nox
Nox
Platinum V
SNiPEr0x1
Nox
Platinum V
Level 145
God Stats
1W - 0L
1,776 SR
Queue Stats
133W - 133L
1,536 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
SkrtSkrt1989
Xing Tian
Platinum IV
Level 126
God Stats
8W - 11L
1,523 SR
Queue Stats
377W - 441L
1,738 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,616 SR
1,660 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,519 SR
1,639 MMR
Hou Yi
Hou Yi
Gold II
Sammyu
Hou Yi
Gold II
Level 154
God Stats
1W - 1L
1,763 SR
Queue Stats
18W - 16L
1,800 MMR
Solo
Cthulhu
Cthulhu
Gold II
Satchy0
Cthulhu
Gold II
Level 79
God Stats
12W - 17L
1,500 SR
Queue Stats
170W - 185L
1,677 MMR
Solo
Ah Puch
Ah Puch
Bronze III
drfil04
Ah Puch
Bronze III
Level 124
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 4L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FinalityStrike
Gilgamesh
12
5 / 0 / 3
7,546
755
8,581
9,769
6,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
2 / 1 / 5
6,881
688
2,308
4,274
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
SkrtSkrt1989
Xing Tian
12
2 / 1 / 6
7,022
702
4,367
8,556
7,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ChaacAchillesBaron SamediMorgan Le Fay

VS

Bans
MedusaKuzenboPersephoneScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Sammyu
Hou Yi
9
0 / 3 / 1
5,950
595
4,328
6,050
2,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Satchy0
Cthulhu
10
2 / 1 / 0
6,855
686
5,270
7,037
5,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
drfil04
Ah Puch
9
0 / 5 / 2
5,990
599
6,381
5,984
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
2
2
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
FinalityStrike
Gilgamesh
5
0
3
6.5
W
2
1
5
4.5
L
Hou Yi
Sammyu
Hou Yi
0
3
1
0.17
L
Cthulhu
Satchy0
Cthulhu
2
1
0
2
W
Xing Tian
SkrtSkrt1989
Xing Tian
2
1
6
5
L
Ah Puch
drfil04
Ah Puch
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,256
Damage
15,979
22,599
Taken
19,071
16,509
Mitigated
9,222
5,392
Healing
4,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
FinalityStrike
Gilgamesh
8,581
2,023
90
4,093
9,769
6,817
770
5,652
4,117
0
29,930
W
2,308
72
0
582
4,274
1,725
577
2,880
1,394
16,046
0
L
Hou Yi
Sammyu
Hou Yi
4,328
1,478
0
1,390
6,050
2,290
0
1,526
4,185
0
15,637
L
Cthulhu
Satchy0
Cthulhu
5,270
425
82
2,251
7,037
5,038
0
2,113
4,508
16,126
0
W
Xing Tian
SkrtSkrt1989
Xing Tian
4,367
157
398
229
8,556
7,967
196
3,731
4,825
12,785
0
L
Ah Puch
drfil04
Ah Puch
6,381
327
0
346
5,984
1,894
0
2,590
3,045
19,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,449
Gold Earned
18,795
112
Minions Killed
97
9
Camps Cleared
1
561,358
Distance Traveled
493,394
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,546
755
41
4
5
190,056
1
W
Nox
6,881
688
50
5
3
186,693
5
L
Hou Yi
5,950
595
32
3
0
160,287
2
L
Cthulhu
6,855
686
24
2
0
176,837
4
W
Xing Tian
7,022
702
21
2
1
184,609
0
L
Ah Puch
5,990
599
41
4
1
156,270
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role