Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Ellros101
Poseidon
Level 28
God Stats
23W - 11L
1,720 SR
Queue Stats
102W - 72L
1,636 Elo+
Solo
Mercury
Mercury
LumbererJacker
Mercury
Level 18
God Stats
0W - 1L
1,529 SR
Queue Stats
1W - 2L
1,700 Elo+
Party 1
Yemoja
Yemoja
Pantscada
Yemoja
Level 11
God Stats
0W - 1L
1,722 SR
Queue Stats
1W - 2L
1,700 Elo+
Party 1
Skadi
Skadi
Quesito316
Skadi
Level 15
God Stats
17W - 17L
1,539 SR
Queue Stats
20W - 19L
1,547 Elo+
Solo
Team Averages
Level 20
1,602 SR
1,617 Elo+

VS

Team Averages
Level 25
1,617 SR
1,566 Elo+
Heimdallr
Heimdallr
Dabstrology
Heimdallr
Level 27
God Stats
2W - 2L
1,483 SR
Queue Stats
80W - 84L
1,444 Elo+
Solo
Ares
Ares
KingRagnar19
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 109L
1,479 Elo+
Solo
Jormungandr
Jormungandr
KingTylenol
Jormungandr
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
200W - 201L
1,501 Elo+
Solo
Ra
Ra
NuttddOnUrMom
Ra
Level 15
God Stats
1W - 0L
1,767 SR
Queue Stats
21W - 8L
1,735 Elo+
Party 2
Fenrir
Fenrir
SaItTheWound
Fenrir
Level 26
God Stats
3W - 1L
1,835 SR
Queue Stats
52W - 24L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 6 / 0
6,814
487
6,058
9,403
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Ellros101
Poseidon
9
1 / 6 / 0
5,938
424
1,865
5,436
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 6 / 0
5,739
410
1,429
9,708
2,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Pantscada
Yemoja
8
0 / 4 / 3
5,653
404
2,629
11,425
5,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
8
0 / 4 / 1
5,736
410
2,666
6,115
1,858
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dabstrology
Heimdallr
13
7 / 1 / 5
7,976
570
7,913
7,639
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 2 / 4
7,564
540
2,852
7,483
4,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
KingTylenol
Jormungandr
14
3 / 1 / 3
8,418
601
5,078
7,456
4,627
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 1 / 7
8,984
642
4,140
7,415
2,701
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
16
11 / 0 / 4
9,508
679
10,156
9,277
4,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
5
Kills
26
26
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
6
0
0.5
W
Heimdallr
Dabstrology
Heimdallr
7
1
5
9.5
L
Poseidon
Ellros101
Poseidon
1
6
0
0.17
W
0
2
4
1
W
Jormungandr
KingTylenol
Jormungandr
3
1
3
4.5
L
1
6
0
0.17
W
5
1
7
8.5
L
Yemoja
Pantscada
Yemoja
0
4
3
0.38
L
Skadi
0
4
1
0.13
W
Fenrir
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,647
Damage
30,139
42,087
Taken
39,270
12,774
Mitigated
19,894
7,346
Healing
11,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,058
3,872
0
1,960
9,403
2,387
0
3,049
6,351
0
35,203
W
Heimdallr
Dabstrology
Heimdallr
7,913
4,502
0
1,643
7,639
2,755
959
1,750
5,889
0
47,568
L
Poseidon
Ellros101
Poseidon
1,865
255
0
270
5,436
870
0
1,377
4,059
28,825
0
W
2,852
152
75
1,405
7,483
4,913
46
716
6,767
23,794
0
W
Jormungandr
KingTylenol
Jormungandr
5,078
1,644
0
1,341
7,456
4,627
486
310
7,146
42,572
0
L
1,429
1,126
0
2,296
9,708
2,089
0
1,271
8,437
0
19,002
W
4,140
359
428
3,337
7,415
2,701
0
1,326
6,089
62,725
0
L
Yemoja
Pantscada
Yemoja
2,629
712
377
583
11,425
5,570
0
2,477
8,948
13,676
0
L
Skadi
2,666
1,389
0
1,860
6,115
1,858
0
3,896
2,219
0
23,397
W
Fenrir
10,156
3,560
0
3,614
9,277
4,898
495
540
8,737
0
76,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,880
Gold Earned
42,450
267
Minions Killed
445
0
Camps Cleared
0
1,145,352
Distance Traveled
1,395,334
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,814
487
69
5
0
277,395
0
W
Heimdallr
7,976
570
75
5
0
255,699
4
L
Poseidon
5,938
424
61
4
0
180,766
4
W
Ares
7,564
540
39
3
0
272,137
1
W
Jormungandr
8,418
601
89
6
0
251,060
1
L
Mercury
5,739
410
45
3
0
287,290
3
W
Ra
8,984
642
116
8
0
290,007
9
L
Yemoja
5,653
404
30
2
0
249,057
1
L
Skadi
5,736
410
62
4
0
150,844
0
W
Fenrir
9,508
679
126
9
0
326,431
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role