Player Matchup

Thor
Thor
Jeckdragonil
Thor
Level 5
God Stats
0W - 1L
1,531 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
Ricard_brateee
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Strangers26
Cthulhu
Level 8
God Stats
0W - 1L
1,346 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
piratedean
Baron Samedi
Level 27
God Stats
9W - 3L
1,588 SR
Queue Stats
10W - 9L
1,352 Elo+
Solo
Ra
Ra
xXWolfGin98Xx
Ra
Level 6
God Stats
0W - 1L
1,421 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 10
1,477 SR
1,470 Elo+

VS

Team Averages
Level 17
1,480 SR
1,333 Elo+
Neith
Neith
Crannabis
Neith
Level 23
God Stats
1W - 6L
1,182 SR
Queue Stats
31W - 63L
1,284 Elo+
Solo
He Bo
He Bo
JetComptonBih
He Bo
Level 17
God Stats
1W - 0L
1,671 SR
Queue Stats
34W - 36L
1,324 Elo+
Solo
Mercury
Mercury
br3gooner
Mercury
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bastet
Bastet
iJonyGMASM
Bastet
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,223 Elo+
Solo
Amaterasu
Amaterasu
tobirama_kin1
Amaterasu
Level 25
God Stats
5W - 4L
1,547 SR
Queue Stats
91W - 111L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,810
318
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

2
0 / 2 / 0
3,967
331
310
1,682
322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
Strangers26
Cthulhu
7
0 / 5 / 0
4,968
414
4,184
9,156
5,748
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
piratedean
Baron Samedi
10
3 / 4 / 2
6,201
517
3,258
7,766
3,546
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
3 / 7 / 0
5,932
494
3,564
7,562
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Crannabis
Neith
11
1 / 2 / 1
6,621
552
1,586
4,787
1,355
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 3 / 1
7,146
596
4,709
4,935
1,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
br3gooner
Mercury
9
0 / 1 / 2
5,978
498
1,188
5,708
1,584
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
iJonyGMASM
Bastet
13
10 / 1 / 2
8,004
667
7,540
10,453
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
tobirama_kin1
Amaterasu
11
1 / 0 / 5
6,919
577
3,552
6,518
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
6
Kills
16
18
Deaths
7
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
Crannabis
Neith
1
2
1
0.75
L
0
0
0
0
W
4
3
1
1.5
L
0
2
0
0
L
Cthulhu
Strangers26
Cthulhu
0
5
0
0
W
Mercury
br3gooner
Mercury
0
1
2
1
W
Bastet
iJonyGMASM
Bastet
10
1
2
11
L
Baron Samedi
piratedean
Baron Samedi
3
4
2
1
W
Amaterasu
tobirama_kin1
Amaterasu
1
0
5
3.5
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,316
Damage
18,575
26,166
Taken
32,401
12,112
Mitigated
11,031
6,494
Healing
9,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Crannabis
Neith
1,586
691
0
865
4,787
1,355
1,733
2,040
2,701
0
28,105
L
0
0
0
0
0
0
0
0
0
0
0
W
4,709
370
0
416
4,935
1,380
685
1,728
3,095
24,784
0
L
310
110
0
418
1,682
322
0
0
1,682
0
2,972
L
Cthulhu
Strangers26
Cthulhu
4,184
801
69
1,598
9,156
5,748
373
0
9,156
13,811
0
W
Mercury
br3gooner
Mercury
1,188
178
0
0
5,708
1,584
0
946
4,744
0
32,742
W
Bastet
iJonyGMASM
Bastet
7,540
4,087
0
5,565
10,453
3,017
0
2,394
7,909
0
50,727
L
Baron Samedi
piratedean
Baron Samedi
3,258
259
99
2,483
7,766
3,546
522
3,915
3,851
25,603
0
W
Amaterasu
tobirama_kin1
Amaterasu
3,552
1,281
0
3,065
6,518
3,695
214
3,754
2,672
0
28,514
L
3,564
990
597
1,230
7,562
2,496
284
794
6,768
25,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,878
Gold Earned
34,668
132
Minions Killed
300
0
Camps Cleared
0
620,460
Distance Traveled
1,148,434
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,621
552
65
5
0
198,314
2
L
Thor
3,810
318
0
0
0
0
0
W
He Bo
7,146
596
46
4
0
222,602
2
L
Fenrir
3,967
331
9
1
0
42,973
0
L
Cthulhu
4,968
414
24
2
0
205,730
4
W
Mercury
5,978
498
60
5
0
243,289
0
W
Bastet
8,004
667
70
6
0
244,369
0
L
Baron Samedi
6,201
517
37
3
0
170,375
0
W
Amaterasu
6,919
577
59
5
0
239,860
1
L
Ra
5,932
494
62
5
0
201,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role