Player Matchup

Bakasura
Bakasura
NKxQy
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 45L
1,597 Elo+
Solo
Ra
Ra
PapaPerc716
Ra
Level 15
God Stats
7W - 7L
1,537 SR
Queue Stats
42W - 26L
1,556 Elo+
Party 2
Fenrir
Fenrir
PapaSquat716
Fenrir
Level 22
God Stats
73W - 45L
1,621 SR
Queue Stats
82W - 59L
1,548 Elo+
Party 2
Cthulhu
Cthulhu
UnGodly Dabs
Cthulhu
Level 158
God Stats
3W - 10L
1,498 SR
Queue Stats
135W - 137L
1,562 Elo+
Party 1
Neith
Neith
xDendrophobiax
Neith
Level 4
God Stats
5W - 4L
1,458 SR
Queue Stats
5W - 4L
1,506 Elo+
Party 1
Team Averages
Level 45
1,523 SR
1,554 Elo+

VS

Team Averages
Level 19
1,651 SR
1,556 Elo+
Awilix
Awilix
Jaawara
Awilix
Level 18
God Stats
4W - 1L
1,698 SR
Queue Stats
60W - 39L
1,525 Elo+
Solo
Chang'e
Chang'e
PlzMeDaDDy3869
Chang'e
Level 31
God Stats
24W - 32L
1,496 SR
Queue Stats
289W - 244L
1,563 Elo+
Solo
Ares
Ares
Ranimal1
Ares
Level 14
God Stats
4W - 1L
1,682 SR
Queue Stats
16W - 11L
1,476 Elo+
Solo
Anubis
Anubis
SorryNewbIWin
Anubis
Level 23
God Stats
32W - 13L
1,673 SR
Queue Stats
34W - 16L
1,683 Elo+
Solo
Hachiman
Hachiman
Twix R Us8952
Hachiman
Level 7
God Stats
7W - 2L
1,704 SR
Queue Stats
17W - 14L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
NKxQy
Bakasura
18
2 / 7 / 5
11,866
989
15,996
25,145
11,052
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 7 / 5
10,828
902
10,431
12,453
3,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
17
4 / 5 / 4
11,104
925
5,414
13,948
7,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
UnGodly Dabs
Cthulhu
17
1 / 2 / 8
11,146
929
20,423
21,097
24,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 9 / 2
10,481
873
11,431
17,827
4,760
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

49

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Jaawara
Awilix
19
8 / 0 / 17
12,896
1,075
11,576
14,175
11,752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
4 / 2 / 22
12,470
1,039
17,199
12,613
5,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
19
2 / 1 / 14
12,529
1,044
9,577
18,091
22,850
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
9 / 4 / 14
13,263
1,105
22,109
13,020
8,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
Twix R Us8952
Hachiman
19
7 / 2 / 16
12,406
1,034
23,782
10,083
5,104
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
113
9
Kills
30
30
Deaths
9
24
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Awilix
Jaawara
Awilix
8
0
17
16.5
L
Bakasura
NKxQy
Bakasura
2
7
5
0.64
L
1
7
5
0.5
L
Fenrir
4
5
4
1.2
W
4
2
22
7.5
W
Ares
2
1
14
9
W
9
4
14
4
W
Hachiman
Twix R Us8952
Hachiman
7
2
16
7.5
L
Cthulhu
UnGodly Dabs
Cthulhu
1
2
8
2.5
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,695
Damage
84,243
90,470
Taken
67,982
50,877
Mitigated
53,877
8,384
Healing
17,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Jaawara
Awilix
11,576
4,019
0
0
14,175
11,752
0
5,631
7,450
80
24,385
L
Bakasura
NKxQy
Bakasura
15,996
10,802
0
2,031
25,145
11,052
0
11,570
13,249
0
38,729
L
10,431
458
2,602
699
12,453
3,397
0
8,065
4,268
36,345
0
L
Fenrir
5,414
0
0
14
13,948
7,557
0
7,785
6,003
0
7,259
W
17,199
1,365
5,672
4,341
12,613
5,817
0
5,371
6,267
45,098
0
W
Ares
9,577
336
0
1,038
18,091
22,850
0
8,705
8,395
21,167
0
W
22,109
508
673
5,558
13,020
8,354
0
4,365
7,758
47,855
0
W
Hachiman
Twix R Us8952
Hachiman
23,782
17,361
0
0
10,083
5,104
0
5,015
4,248
0
51,456
L
Cthulhu
UnGodly Dabs
Cthulhu
20,423
830
304
1,714
21,097
24,111
0
10,175
10,657
37,352
0
L
11,431
5,263
0
1,020
17,827
4,760
0
10,375
7,328
0
30,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,425
Gold Earned
63,564
215
Minions Killed
259
6
Camps Cleared
8
1,040,313
Distance Traveled
1,176,834
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,896
1,075
26
2
4
246,225
2
L
Bakasura
11,866
989
78
7
6
278,181
0
L
Ra
10,828
902
54
5
0
187,878
0
L
Fenrir
11,104
925
4
0
0
181,627
0
W
Chang'e
12,470
1,039
65
5
0
255,034
0
W
Ares
12,529
1,044
29
2
1
252,433
2
W
Anubis
13,263
1,105
78
7
1
211,885
0
W
Hachiman
12,406
1,034
61
5
2
211,257
0
L
Cthulhu
11,146
929
39
3
0
227,295
0
L
Neith
10,481
873
40
3
0
165,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role