Player Matchup

Bacchus
Bacchus
AmBully4Life
Bacchus
Level 18
God Stats
10W - 9L
1,527 SR
Queue Stats
50W - 56L
1,327 Elo+
Solo
Hachiman
Hachiman
Dante52
Hachiman
Level 13
God Stats
4W - 7L
1,407 SR
Queue Stats
10W - 11L
1,361 Elo+
Solo
Artemis
Artemis
KidKrypto4132
Artemis
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 9L
1,283 Elo+
Solo
Vulcan
Vulcan
Taosdude
Vulcan
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,272 Elo+
Solo
Fenrir
Fenrir
flow222earthfred
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,183 Elo+
Solo
Team Averages
Level 12
1,487 SR
1,285 Elo+

VS

Team Averages
Level 8
1,450 SR
1,248 Elo+
Ra
Ra
KoduhhhBear
Ra
Level 5
God Stats
0W - 2L
1,239 SR
Queue Stats
1W - 4L
1,213 Elo+
Solo
Loki
Loki
WillieVenter13
Loki
Level 10
God Stats
6W - 8L
1,455 SR
Queue Stats
6W - 8L
1,328 Elo+
Party 1
Sun Wukong
Sun Wukong
bounousnoutjies1
Sun Wukong
Level 9
God Stats
5W - 5L
1,554 SR
Queue Stats
7W - 10L
1,301 Elo+
Party 1
Ymir
Ymir
kriszto08
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,244 Elo+
Solo
Yemoja
Yemoja
rasyania
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AmBully4Life
Bacchus
20
4 / 1 / 19
14,172
1,012
7,502
14,403
24,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Dante52
Hachiman
20
6 / 0 / 21
14,470
1,034
23,681
15,737
6,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
20
6 / 2 / 21
13,641
974
23,223
14,605
6,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Taosdude
Vulcan
20
11 / 2 / 15
14,940
1,067
25,964
7,945
3,558
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 5 / 15
13,599
971
20,017
17,578
14,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 17 / 4
13,321
952
31,278
30,277
13,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 6 / 3
13,041
932
12,618
21,068
9,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
bounousnoutjies1
Sun Wukong
19
2 / 3 / 6
12,727
909
14,172
27,409
36,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
17
0 / 6 / 6
11,695
835
2,391
17,469
14,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
rasyania
Yemoja
17
0 / 4 / 4
11,469
819
2,471
13,911
14,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
33
36
Kills
10
10
Deaths
36
91
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AmBully4Life
Bacchus
4
1
19
13.5
W
Hachiman
Dante52
Hachiman
6
0
21
16.5
W
Artemis
6
2
21
8.25
L
4
17
4
0.35
W
Vulcan
Taosdude
Vulcan
11
2
15
9.25
L
4
6
3
0.92
L
Sun Wukong
bounousnoutjies1
Sun Wukong
2
3
6
1.67
W
9
5
15
3.3
L
Ymir
0
6
6
0.5
L
Yemoja
rasyania
Yemoja
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,387
Damage
62,930
70,268
Taken
110,134
55,550
Mitigated
87,942
10,109
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AmBully4Life
Bacchus
7,502
1,984
0
1,317
14,403
24,313
0
7,901
6,058
10,708
0
W
Hachiman
Dante52
Hachiman
23,681
18,688
0
4,613
15,737
6,406
0
8,398
7,136
0
63,357
W
Artemis
23,223
15,134
0
557
14,605
6,329
0
6,312
8,017
0
46,893
L
31,278
5,713
411
3,663
30,277
13,280
0
8,186
22,091
69,623
0
W
Vulcan
Taosdude
Vulcan
25,964
12,940
148
1,878
7,945
3,558
0
4,396
3,399
56,691
0
L
12,618
2,210
200
43
21,068
9,175
0
5,459
15,609
0
44,082
L
Sun Wukong
bounousnoutjies1
Sun Wukong
14,172
4,601
29
1,408
27,409
36,432
0
10,117
17,292
0
34,295
W
20,017
7,661
0
1,596
17,578
14,944
0
9,133
8,042
0
30,512
L
Ymir
2,391
583
0
859
17,469
14,600
0
5,139
12,330
12,126
0
L
Yemoja
rasyania
Yemoja
2,471
152
362
668
13,911
14,455
0
4,565
9,346
11,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,822
Gold Earned
62,253
246
Minions Killed
238
1
Camps Cleared
3
1,337,530
Distance Traveled
1,038,262
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,172
1,012
8
1
1
305,172
0
W
Hachiman
14,470
1,034
110
8
0
222,521
0
W
Artemis
13,641
974
39
3
0
263,921
1
L
Ra
13,321
952
98
7
0
216,676
0
W
Vulcan
14,940
1,067
71
5
0
281,799
0
L
Loki
13,041
932
59
4
2
269,582
0
L
Sun Wukong
12,727
909
52
4
1
276,954
0
W
Fenrir
13,599
971
18
1
0
264,117
0
L
Ymir
11,695
835
13
1
0
125,603
2
L
Yemoja
11,469
819
16
1
0
149,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role