Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
AcceleratorEsper
Izanami
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,432 Elo+
Party 1
Ganesha
Ganesha
Elirain
Ganesha
Level 128
God Stats
1W - 0L
1,619 SR
Queue Stats
131W - 77L
1,630 Elo+
Party 1
Team Averages
Level 84
1,540 SR
1,521 Elo+

VS

Team Averages
Level 67
1,570 SR
1,430 Elo+
Awilix
Awilix
DrFateMarv
Awilix
Level 68
God Stats
1W - 8L
1,330 SR
Queue Stats
183W - 229L
1,431 Elo+
Solo
Aphrodite
Aphrodite
Sakakini
Aphrodite
Level 67
God Stats
5W - 4L
1,838 SR
Queue Stats
263W - 343L
1,426 Elo+
Party 2
Cthulhu
Cthulhu
Stan_Smith_78
Cthulhu
Level 67
God Stats
5W - 6L
1,542 SR
Queue Stats
218W - 285L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
10 / 1 / 2
8,332
833
11,409
9,300
6,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
2 / 2 / 6
6,731
673
4,619
6,327
2,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
Elirain
Ganesha
12
0 / 0 / 12
7,056
706
3,746
7,683
6,593
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DrFateMarv
Awilix
10
1 / 4 / 2
6,397
640
5,254
7,341
1,776
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
Sakakini
Aphrodite
10
1 / 3 / 2
6,330
633
6,540
7,070
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
9
1 / 5 / 2
6,434
643
5,468
11,175
7,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
12
Kills
3
3
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
10
1
2
11
W
2
2
6
2.5
L
Awilix
DrFateMarv
Awilix
1
4
2
0.5
W
Ganesha
Elirain
Ganesha
0
0
12
6
L
Aphrodite
Sakakini
Aphrodite
1
3
2
0.67
L
Cthulhu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,774
Damage
17,262
23,310
Taken
25,586
15,014
Mitigated
11,720
6,895
Healing
8,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,409
1,009
0
2,551
9,300
6,000
0
4,207
5,093
26,562
0
W
4,619
3,677
0
513
6,327
2,421
0
4,331
1,996
0
20,199
L
Awilix
DrFateMarv
Awilix
5,254
2,511
0
251
7,341
1,776
0
4,397
2,708
0
16,263
W
Ganesha
Elirain
Ganesha
3,746
463
779
3,052
7,683
6,593
25
3,889
3,794
13,314
0
L
Aphrodite
Sakakini
Aphrodite
6,540
538
2,650
3,314
7,070
2,212
58
4,551
2,377
19,910
0
L
Cthulhu
5,468
860
112
1,787
11,175
7,732
0
5,797
5,036
16,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,119
Gold Earned
19,161
113
Minions Killed
88
6
Camps Cleared
3
544,823
Distance Traveled
534,406
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,332
833
57
6
5
193,218
5
W
Izanami
6,731
673
56
6
1
153,986
1
L
Awilix
6,397
640
40
4
2
194,118
4
W
Ganesha
7,056
706
0
0
0
197,619
3
L
Aphrodite
6,330
633
31
3
1
163,789
1
L
Cthulhu
6,434
643
17
2
0
176,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role