Player Matchup

Odin
Odin
Dayrayvin
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 54L
1,496 Elo+
Party 2
King Arthur
King Arthur
IPeeta
King Arthur
Level 160
God Stats
32W - 46L
1,474 SR
Queue Stats
509W - 525L
1,461 Elo+
Solo
Sol
Sol
Rainefallz
Sol
Level 63
God Stats
15W - 18L
1,340 SR
Queue Stats
202W - 264L
1,383 Elo+
Party 2
Gilgamesh
Gilgamesh
TheSquirrel93
Gilgamesh
Level 83
God Stats
11W - 7L
1,535 SR
Queue Stats
283W - 357L
1,415 Elo+
Party 2
Hou Yi
Hou Yi
Xt4xm4nX
Hou Yi
Level 155
God Stats
40W - 26L
1,581 SR
Queue Stats
191W - 200L
1,458 Elo+
Solo
Team Averages
Level 97
1,486 SR
1,442 Elo+

VS

Team Averages
Level 87
1,511 SR
1,493 Elo+
Nemesis
Nemesis
 
Nemesis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Pepilloco
Bellona
Level 44
God Stats
62W - 53L
1,556 SR
Queue Stats
222W - 220L
1,475 Elo+
Solo
Medusa
Medusa
Warlσck
Medusa
Level 83
God Stats
9W - 15L
1,499 SR
Queue Stats
299W - 302L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
8
1 / 3 / 2
5,278
480
1,825
7,878
3,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
IPeeta
King Arthur
9
0 / 3 / 1
5,286
481
4,237
9,014
4,471
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 3 / 1
5,318
483
7,761
7,320
1,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
TheSquirrel93
Gilgamesh
9
0 / 3 / 0
5,186
471
2,740
8,243
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hou Yi
Xt4xm4nX
Hou Yi
11
4 / 2 / 0
6,166
561
6,915
5,509
1,389
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
4 / 1 / 6
6,563
597
5,005
8,000
2,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
 
Achilles
10
4 / 0 / 5
6,374
579
8,242
9,181
5,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sobek
 
Sobek
8
2 / 4 / 4
5,573
507
2,775
9,747
5,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Pepilloco
Bellona
12
2 / 0 / 3
6,822
620
5,576
6,418
3,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Warlσck
Medusa
10
2 / 1 / 0
5,838
531
3,219
6,004
894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
14
14
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
1
6
7
W
Achilles
 
Achilles
4
0
5
6.5
W
Sobek
 
Sobek
2
4
4
1
L
Odin
1
3
2
0.67
L
King Arthur
IPeeta
King Arthur
0
3
1
0.17
W
Bellona
Pepilloco
Bellona
2
0
3
3.5
L
1
3
1
0.5
L
Gilgamesh
TheSquirrel93
Gilgamesh
0
3
0
0
W
Medusa
Warlσck
Medusa
2
1
0
2
L
Hou Yi
Xt4xm4nX
Hou Yi
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,478
Damage
24,817
37,964
Taken
39,350
14,015
Mitigated
18,616
11,468
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,005
2,395
0
914
8,000
2,736
0
2,810
5,190
0
35,817
W
Achilles
 
Achilles
8,242
2,565
0
2,408
9,181
5,316
0
3,285
5,896
0
29,845
W
Sobek
 
Sobek
2,775
144
0
2,405
9,747
5,909
0
1,395
8,352
8,655
0
L
Odin
1,825
478
88
2,174
7,878
3,727
0
1,093
6,636
0
8,827
L
King Arthur
IPeeta
King Arthur
4,237
505
0
1,760
9,014
4,471
0
345
8,595
2,147
25,235
W
Bellona
Pepilloco
Bellona
5,576
1,487
0
1,932
6,418
3,761
760
1,170
5,248
0
41,411
L
7,761
2,618
0
2,924
7,320
1,753
0
581
6,497
29,990
0
L
Gilgamesh
TheSquirrel93
Gilgamesh
2,740
410
0
2,916
8,243
2,675
0
61
7,974
0
29,157
W
Medusa
Warlσck
Medusa
3,219
1,403
0
1,597
6,004
894
0
0
6,004
0
29,237
L
Hou Yi
Xt4xm4nX
Hou Yi
6,915
3,459
0
1,606
5,509
1,389
0
695
4,814
0
40,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,234
Gold Earned
31,170
284
Minions Killed
304
0
Camps Cleared
0
1,006,137
Distance Traveled
1,080,578
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,563
597
66
6
0
245,709
1
W
Achilles
6,374
579
57
5
0
229,200
5
W
Sobek
5,573
507
16
1
0
213,694
5
L
Odin
5,278
480
10
1
0
202,004
2
L
King Arthur
5,286
481
66
6
0
199,235
3
W
Bellona
6,822
620
104
9
0
193,807
2
L
Sol
5,318
483
57
5
0
182,093
3
L
Gilgamesh
5,186
471
72
7
0
223,099
2
W
Medusa
5,838
531
61
6
0
198,168
0
L
Hou Yi
6,166
561
79
7
0
199,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role