Player Matchup

Scylla
Scylla
AnchorZZ
Scylla
Level 159
God Stats
20W - 17L
1,618 SR
Queue Stats
193W - 145L
1,666 Elo+
Party 2
Hercules
Hercules
ZenSkrach
Hercules
Level 124
God Stats
54W - 37L
1,722 SR
Queue Stats
959W - 760L
1,714 Elo+
Solo
Danzaburou
Danzaburou
Êros
Danzaburou
Level 159
God Stats
17W - 16L
1,627 SR
Queue Stats
135W - 128L
1,667 Elo+
Party 2
Team Averages
Level 147
1,656 SR
1,682 Elo+

VS

Team Averages
Level 140
1,338 SR
1,627 Elo+
Mulan
Mulan
BloodBath07
Mulan
Level 126
God Stats
7W - 4L
1,515 SR
Queue Stats
62W - 45L
1,667 Elo+
Party 1
Serqet
Serqet
Dylexic
Serqet
Level 152
God Stats
2W - 3L
1,182 SR
Queue Stats
247W - 185L
1,593 Elo+
Party 1
Hera
Hera
Jonallstar78
Hera
Level 142
God Stats
0W - 1L
1,318 SR
Queue Stats
114W - 71L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AnchorZZ
Scylla
16
6 / 4 / 6
11,915
701
17,513
11,948
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
ZenSkrach
Hercules
14
1 / 7 / 9
11,094
653
9,846
23,320
21,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Êros
Danzaburou
17
6 / 3 / 6
12,490
735
14,037
13,096
4,692
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 11
10,948
644
12,792
21,059
28,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Serqet
Dylexic
Serqet
15
9 / 3 / 3
11,428
672
16,732
18,886
7,764
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
2 / 7 / 9
10,193
600
11,623
11,243
4,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
13
Kills
14
14
Deaths
13
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
AnchorZZ
Scylla
6
4
6
2.25
L
3
3
11
2.83
L
Serqet
Dylexic
Serqet
9
3
3
3.5
L
2
7
9
0.93
W
Hercules
ZenSkrach
Hercules
1
7
9
0.79
W
Danzaburou
Êros
Danzaburou
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,396
Damage
41,147
48,364
Taken
51,188
29,374
Mitigated
40,561
7,163
Healing
7,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AnchorZZ
Scylla
17,513
1,221
0
1,160
11,948
3,297
1,005
1,914
9,516
54,473
0
L
12,792
2,007
0
3,090
21,059
28,498
232
6,581
13,485
0
31,194
L
Serqet
Dylexic
Serqet
16,732
4,654
0
4,410
18,886
7,764
0
6,208
12,039
0
27,705
L
11,623
2,203
0
250
11,243
4,299
276
4,118
6,886
47,400
0
W
Hercules
ZenSkrach
Hercules
9,846
2,387
0
4,648
23,320
21,385
366
4,950
16,721
0
20,198
W
Danzaburou
Êros
Danzaburou
14,037
4,941
0
1,355
13,096
4,692
1,487
4,128
8,676
0
50,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,499
Gold Earned
32,569
192
Minions Killed
173
6
Camps Cleared
9
994,622
Distance Traveled
963,982
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,915
701
93
5
3
313,949
3
L
Mulan
10,948
644
39
2
1
322,089
3
L
Serqet
11,428
672
40
2
2
353,288
4
L
Hera
10,193
600
94
6
6
288,605
1
W
Hercules
11,094
653
27
2
0
343,692
1
W
Danzaburou
12,490
735
72
4
3
336,981
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role