Player Matchup

Poseidon
Poseidon
Choju Kanji
Poseidon
Level 15
God Stats
6W - 7L
1,277 SR
Queue Stats
17W - 24L
1,315 Elo+
Party 1
Fenrir
Fenrir
ChrisD08
Fenrir
Level 18
God Stats
4W - 4L
1,412 SR
Queue Stats
37W - 44L
1,381 Elo+
Solo
Thanatos
Thanatos
Dannyboii436
Thanatos
Level 28
God Stats
14W - 14L
1,488 SR
Queue Stats
50W - 70L
1,386 Elo+
Party 1
Chang'e
Chang'e
OPQuail
Chang'e
Level 22
God Stats
6W - 8L
1,473 SR
Queue Stats
15W - 10L
1,444 Elo+
Solo
Artemis
Artemis
wwv777
Artemis
Level 7
God Stats
1W - 2L
1,108 SR
Queue Stats
4W - 4L
1,307 Elo+
Solo
Team Averages
Level 18
1,352 SR
1,366 Elo+

VS

Team Averages
Level 15
1,495 SR
1,323 Elo+
Merlin
Merlin
DWIGHTSHRUTE118
Merlin
Level 13
God Stats
1W - 1L
1,733 SR
Queue Stats
4W - 4L
1,434 Elo+
Solo
Amaterasu
Amaterasu
JDH1217
Amaterasu
Level 28
God Stats
0W - 1L
1,444 SR
Queue Stats
6W - 7L
1,463 Elo+
Solo
Cthulhu
Cthulhu
NatsuSlayer51
Cthulhu
Level 19
God Stats
8W - 6L
1,539 SR
Queue Stats
29W - 28L
1,407 Elo+
Solo
Susano
Susano
maxsims2
Susano
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,044 Elo+
Solo
Ymir
Ymir
thayta24
Ymir
Level 4
God Stats
0W - 1L
1,261 SR
Queue Stats
0W - 2L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Choju Kanji
Poseidon
20
4 / 6 / 15
14,374
958
18,338
12,917
5,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
ChrisD08
Fenrir
20
3 / 6 / 17
14,629
975
14,175
20,375
18,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Dannyboii436
Thanatos
20
11 / 4 / 15
16,357
1,090
19,147
17,996
7,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
OPQuail
Chang'e
20
15 / 3 / 14
17,706
1,180
34,612
24,000
12,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Artemis
wwv777
Artemis
20
5 / 12 / 19
15,248
1,017
32,445
27,506
11,375
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

37

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 9 / 14
14,434
962
18,753
26,540
10,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
JDH1217
Amaterasu
20
18 / 7 / 10
18,403
1,227
40,643
39,420
38,703
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
20
10 / 10 / 14
17,962
1,197
30,481
35,121
29,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Susano
maxsims2
Susano
20
1 / 8 / 7
12,945
863
5,471
18,393
9,712
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
18
0 / 4 / 3
12,045
803
564
11,962
9,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
79
38
Kills
31
31
Deaths
38
80
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Choju Kanji
Poseidon
4
6
15
1.92
W
Fenrir
ChrisD08
Fenrir
3
6
17
1.92
L
2
9
14
1
W
Thanatos
Dannyboii436
Thanatos
11
4
15
4.63
L
Amaterasu
JDH1217
Amaterasu
18
7
10
3.29
L
Cthulhu
10
10
14
1.7
W
Chang'e
OPQuail
Chang'e
15
3
14
7.33
L
Susano
maxsims2
Susano
1
8
7
0.56
L
Ymir
0
4
3
0.38
W
Artemis
wwv777
Artemis
5
12
19
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,717
Damage
95,912
102,794
Taken
131,436
54,454
Mitigated
97,284
27,236
Healing
9,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Choju Kanji
Poseidon
18,338
4,644
0
413
12,917
5,154
0
7,698
5,219
36,097
0
W
Fenrir
ChrisD08
Fenrir
14,175
2,515
0
735
20,375
18,345
0
10,903
9,472
0
29,432
L
18,753
3,076
84
1,490
26,540
10,238
0
11,754
14,786
43,620
0
W
Thanatos
Dannyboii436
Thanatos
19,147
2,475
0
7,958
17,996
7,049
0
11,717
6,279
0
37,815
L
Amaterasu
JDH1217
Amaterasu
40,643
17,409
0
4,657
39,420
38,703
0
17,681
21,739
20,661
45,101
L
Cthulhu
30,481
2,674
2,797
0
35,121
29,407
0
12,145
22,976
77,970
0
W
Chang'e
OPQuail
Chang'e
34,612
3,260
5,407
11,298
24,000
12,531
0
13,531
10,469
69,524
0
L
Susano
maxsims2
Susano
5,471
992
16
328
18,393
9,712
0
6,438
11,955
0
17,775
L
Ymir
564
156
0
195
11,962
9,224
0
4,932
7,030
4,813
0
W
Artemis
wwv777
Artemis
32,445
20,721
0
1,425
27,506
11,375
0
14,104
13,402
0
55,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,314
Gold Earned
75,789
251
Minions Killed
230
8
Camps Cleared
8
1,305,119
Distance Traveled
1,138,090
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,374
958
42
3
3
224,774
2
W
Fenrir
14,629
975
24
2
0
276,987
0
L
Merlin
14,434
962
46
3
0
243,957
0
W
Thanatos
16,357
1,090
44
3
3
298,027
0
L
Amaterasu
18,403
1,227
50
3
2
309,523
0
L
Cthulhu
17,962
1,197
107
7
1
322,399
0
W
Chang'e
17,706
1,180
92
6
2
280,782
0
L
Susano
12,945
863
22
1
4
158,283
1
L
Ymir
12,045
803
5
0
1
103,928
0
W
Artemis
15,248
1,017
49
3
0
224,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role