Player Matchup

Chiron
Chiron
RebuiltGoblin61
Chiron
Level 86
God Stats
4W - 6L
1,672 SR
Queue Stats
295W - 332L
1,416 Elo+
Solo
Fafnir
Fafnir
Sync_Thoughts
Fafnir
Level 112
God Stats
1W - 4L
1,221 SR
Queue Stats
705W - 718L
1,548 Elo+
Party 1
Zhong Kui
Zhong Kui
blueexo13
Zhong Kui
Level 69
God Stats
1W - 4L
1,294 SR
Queue Stats
282W - 246L
1,540 Elo+
Party 1
Team Averages
Level 89
1,396 SR
1,501 Elo+

VS

Team Averages
Level 66
1,536 SR
1,515 Elo+
Jormungandr
Jormungandr
CorkyFurball74
Jormungandr
Level 159
God Stats
1W - 0L
1,356 SR
Queue Stats
4W - 4L
1,460 Elo+
Party 2
Zeus
Zeus
HighonWAX 187
Zeus
Level 16
God Stats
6W - 2L
1,517 SR
Queue Stats
10W - 9L
1,437 Elo+
Party 2
Cupid
Cupid
Meruem6321
Cupid
Level 22
God Stats
3W - 1L
1,734 SR
Queue Stats
34W - 16L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,824
582
2,724
1,973
599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
2 / 2 / 2
7,257
726
3,829
9,266
9,053
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
blueexo13
Zhong Kui
10
2 / 3 / 1
6,853
685
4,436
7,010
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CorkyFurball74
Jormungandr
11
3 / 1 / 2
7,073
707
6,660
7,263
6,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 2
6,393
639
2,560
4,202
1,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
11
1 / 1 / 2
6,537
654
5,793
5,106
2,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
5
5
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CorkyFurball74
Jormungandr
3
1
2
4
W
1
2
2
1
W
Cupid
1
1
2
2
L
0
0
0
0
L
2
2
2
1.5
L
Zhong Kui
blueexo13
Zhong Kui
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,989
Damage
15,013
18,249
Taken
16,571
14,156
Mitigated
10,232
3,343
Healing
2,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CorkyFurball74
Jormungandr
6,660
1,827
0
600
7,263
6,315
98
2,584
4,679
23,786
0
W
2,560
381
0
0
4,202
1,395
351
3,190
1,012
10,627
0
W
Cupid
5,793
3,597
624
1,730
5,106
2,522
1,311
2,855
2,251
0
22,577
L
2,724
736
633
773
1,973
599
25
788
1,185
0
15,879
L
3,829
1,104
86
1,128
9,266
9,053
0
3,933
5,333
9,855
0
L
Zhong Kui
blueexo13
Zhong Kui
4,436
280
0
723
7,010
4,504
0
4,718
2,292
20,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,934
Gold Earned
20,003
86
Minions Killed
110
4
Camps Cleared
4
494,565
Distance Traveled
532,636
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,073
707
26
3
2
184,793
4
W
Zeus
6,393
639
25
3
0
178,157
0
W
Cupid
6,537
654
59
6
2
169,686
1
L
Chiron
5,824
582
35
4
1
136,555
2
L
Fafnir
7,257
726
12
1
1
186,496
0
L
Zhong Kui
6,853
685
39
4
2
171,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role