Player Matchup

Sobek
Sobek
JuiceeBox3584
Sobek
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,538 Elo+
Solo
Thanatos
Thanatos
ayewtf_
Thanatos
Level 24
God Stats
13W - 12L
1,473 SR
Queue Stats
22W - 28L
1,363 Elo+
Solo
Apollo
Apollo
dexerkuker84
Apollo
Level 25
God Stats
8W - 4L
1,760 SR
Queue Stats
53W - 63L
1,419 Elo+
Solo
King Arthur
King Arthur
epica626
King Arthur
Level 29
God Stats
4W - 5L
1,294 SR
Queue Stats
33W - 20L
1,448 Elo+
Solo
Tsukuyomi
Tsukuyomi
latentti_dan
Tsukuyomi
Level 25
God Stats
9W - 6L
1,441 SR
Queue Stats
43W - 59L
1,322 Elo+
Solo
Team Averages
Level 23
1,493 SR
1,418 Elo+

VS

Team Averages
Level 15
1,488 SR
1,535 Elo+
Geb
Geb
Codystar55
Geb
Level 24
God Stats
21W - 12L
1,566 SR
Queue Stats
33W - 28L
1,453 Elo+
Solo
Fenrir
Fenrir
HunchoChuck
Fenrir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
P-kjfb
Thor
Level 17
God Stats
3W - 3L
1,560 SR
Queue Stats
17W - 14L
1,612 Elo+
Party 1
Ra
Ra
RussianFunk
Ra
Level 15
God Stats
0W - 2L
1,314 SR
Queue Stats
7W - 5L
1,488 Elo+
Solo
Ullr
Ullr
monkecouncilor
Ullr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 0
7,863
562
5,521
10,589
9,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
ayewtf_
Thanatos
11
2 / 3 / 0
6,612
472
1,667
6,341
1,773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
12
5 / 2 / 2
7,585
542
8,270
7,603
2,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
epica626
King Arthur
11
2 / 2 / 3
6,651
475
3,993
7,765
2,425
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
latentti_dan
Tsukuyomi
12
0 / 0 / 0
6,852
489
0
5,490
1,615
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 3
5,972
427
1,289
9,196
3,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
10
1 / 7 / 3
6,282
449
3,337
8,832
3,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
P-kjfb
Thor
12
3 / 1 / 0
6,940
496
3,222
8,596
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 0 / 1
8,413
601
6,506
6,600
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 2
5,637
403
2,688
5,761
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
13
Kills
7
8
Deaths
13
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
Fenrir
1
7
3
0.36
W
4
1
0
4
L
Thor
P-kjfb
Thor
3
1
0
3
L
2
0
1
2.5
W
Thanatos
ayewtf_
Thanatos
2
3
0
0.67
W
Apollo
5
2
2
3
W
King Arthur
epica626
King Arthur
2
2
3
1.75
W
Tsukuyomi
latentti_dan
Tsukuyomi
0
0
0
0
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,451
Damage
17,042
37,788
Taken
38,985
17,907
Mitigated
13,056
10,422
Healing
11,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,289
169
1,119
1,948
9,196
3,395
26
0
9,196
12,026
0
L
Fenrir
3,337
983
0
557
8,832
3,322
0
2,959
5,873
0
19,375
W
5,521
671
0
3,938
10,589
9,718
0
2,405
8,014
47,425
0
L
Thor
P-kjfb
Thor
3,222
1,396
0
3,192
8,596
2,614
159
33
8,563
0
37,598
L
6,506
1,000
222
3,205
6,600
2,384
0
2,529
4,071
64,103
0
W
Thanatos
ayewtf_
Thanatos
1,667
487
0
2,880
6,341
1,773
726
1,298
4,905
0
27,485
W
Apollo
8,270
4,057
0
1,526
7,603
2,376
1,850
2,088
5,491
0
46,118
W
King Arthur
epica626
King Arthur
3,993
135
719
590
7,765
2,425
516
1,630
6,093
0
27,090
W
Tsukuyomi
latentti_dan
Tsukuyomi
0
0
0
769
5,490
1,615
48
0
5,490
0
43,425
L
2,688
1,415
0
1,059
5,761
1,341
435
0
5,761
0
23,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,563
Gold Earned
33,244
362
Minions Killed
299
0
Camps Cleared
0
1,282,435
Distance Traveled
1,295,997
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,972
427
13
1
0
263,682
3
L
Fenrir
6,282
449
29
2
0
271,499
2
W
Sobek
7,863
562
75
5
0
228,595
2
L
Thor
6,940
496
76
5
0
280,068
0
L
Ra
8,413
601
142
10
0
297,510
0
W
Thanatos
6,612
472
64
5
0
256,747
0
W
Apollo
7,585
542
83
6
0
243,444
2
W
King Arthur
6,651
475
46
3
0
256,126
0
W
Tsukuyomi
6,852
489
94
7
0
297,523
1
L
Ullr
5,637
403
39
3
0
183,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role