Player Matchup

Hera
Hera
AJD4723
Hera
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,440 Elo+
Solo
Xing Tian
Xing Tian
Ryme666
Xing Tian
Level 15
God Stats
5W - 2L
1,752 SR
Queue Stats
13W - 11L
1,462 Elo+
Party 1
Izanami
Izanami
SosiPisos666
Izanami
Level 14
God Stats
1W - 1L
1,291 SR
Queue Stats
15W - 14L
1,454 Elo+
Party 1
Bellona
Bellona
TidSvard
Bellona
Level 18
God Stats
5W - 2L
1,595 SR
Queue Stats
11W - 12L
1,408 Elo+
Party 1
Ra
Ra
mannyg115
Ra
Level 6
God Stats
3W - 8L
1,252 SR
Queue Stats
4W - 11L
1,293 Elo+
Solo
Team Averages
Level 16
1,478 SR
1,411 Elo+

VS

Team Averages
Level 18
1,424 SR
1,321 Elo+
He Bo
He Bo
 
He Bo
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Gotosin
Neith
Level 3
God Stats
0W - 3L
1,122 SR
Queue Stats
2W - 4L
1,121 Elo+
Party 2
Sun Wukong
Sun Wukong
Rick_Souza153
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,121 Elo+
Party 2
Athena
Athena
Swoodicus
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
AJD4723
Hera
16
4 / 3 / 17
10,099
1,010
10,656
6,055
2,639
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Ryme666
Xing Tian
16
7 / 0 / 16
10,439
1,044
7,545
10,593
15,437
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
SosiPisos666
Izanami
16
8 / 2 / 14
10,570
1,057
15,185
6,806
2,633
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
TidSvard
Bellona
16
4 / 0 / 17
10,176
1,018
12,976
9,984
6,947
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 0 / 13
10,511
1,051
8,620
4,714
1,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

399

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
2 / 5 / 1
9,140
914
14,949
12,974
4,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
 
Nu Wa
13
0 / 0 / 0
7,500
750
0
0
0
Neith
Gotosin
Neith
13
0 / 7 / 1
7,991
799
5,512
9,564
3,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Rick_Souza153
Sun Wukong
14
1 / 8 / 3
8,764
876
8,493
16,980
13,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Athena
Swoodicus
Athena
14
2 / 8 / 1
9,129
913
6,111
20,019
23,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
11
28
Kills
5
5
Deaths
28
77
Assists
6
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
5
1
0.5
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Hera
AJD4723
Hera
4
3
17
4.17
L
Neith
Gotosin
Neith
0
7
1
0.07
L
Sun Wukong
Rick_Souza153
Sun Wukong
1
8
3
0.31
W
Xing Tian
Ryme666
Xing Tian
7
0
16
15
W
Izanami
SosiPisos666
Izanami
8
2
14
7.5
L
Athena
Swoodicus
Athena
2
8
1
0.31
W
Bellona
TidSvard
Bellona
4
0
17
12.5
W
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,982
Damage
35,065
38,152
Taken
59,537
29,592
Mitigated
44,970
6,841
Healing
2,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
14,949
518
0
426
12,974
4,324
0
5,227
7,747
33,372
0
L
Nu Wa
 
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Hera
AJD4723
Hera
10,656
4,058
0
410
6,055
2,639
0
3,705
2,154
28,796
0
L
Neith
Gotosin
Neith
5,512
1,979
0
694
9,564
3,661
0
4,023
5,541
0
15,925
L
Sun Wukong
Rick_Souza153
Sun Wukong
8,493
1,610
0
1,013
16,980
13,869
0
8,179
8,801
0
12,356
W
Xing Tian
Ryme666
Xing Tian
7,545
1,540
0
0
10,593
15,437
0
4,324
6,038
10,481
0
W
Izanami
SosiPisos666
Izanami
15,185
10,766
0
0
6,806
2,633
0
4,019
2,708
0
29,692
L
Athena
Swoodicus
Athena
6,111
2,095
0
227
20,019
23,116
0
9,392
10,627
11,267
0
W
Bellona
TidSvard
Bellona
12,976
5,303
1,699
3,201
9,984
6,947
0
7,417
2,385
0
17,336
W
8,620
1,726
1,271
260
4,714
1,936
0
1,595
2,997
30,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,795
Gold Earned
42,524
145
Minions Killed
72
4
Camps Cleared
4
880,339
Distance Traveled
561,812
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,140
914
45
5
1
171,777
0
L
Nu Wa
7,500
750
0
0
0
0
0
W
Hera
10,099
1,010
35
4
1
173,805
0
L
Neith
7,991
799
14
1
2
121,264
1
L
Sun Wukong
8,764
876
9
1
0
133,074
0
W
Xing Tian
10,439
1,044
6
1
2
167,519
0
W
Izanami
10,570
1,057
29
3
0
155,923
0
L
Athena
9,129
913
4
0
1
135,697
0
W
Bellona
10,176
1,018
9
1
1
195,174
1
W
Ra
10,511
1,051
66
7
0
187,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role