Player Matchup

Artio
Artio
Bifr0stAidMe
Artio
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 3L
1,727 Elo+
Party 1
Heimdallr
Heimdallr
Caotic-21
Heimdallr
Level 19
God Stats
4W - 4L
1,580 SR
Queue Stats
38W - 33L
1,542 Elo+
Solo
Zeus
Zeus
Fall B4 Zeus
Zeus
Level 6
God Stats
10W - 0L
1,962 SR
Queue Stats
12W - 4L
1,727 Elo+
Party 1
Thor
Thor
MjolnirsKiss
Thor
Level 2
God Stats
4W - 1L
1,759 SR
Queue Stats
4W - 1L
1,738 Elo+
Party 1
Ra
Ra
TFX Adinho
Ra
Level 14
God Stats
5W - 6L
1,565 SR
Queue Stats
61W - 56L
1,578 Elo+
Solo
Team Averages
Level 9
1,673 SR
1,662 Elo+

VS

Team Averages
Level 20
1,537 SR
1,577 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
RacewayMoody
Nemesis
Level 29
God Stats
8W - 6L
1,486 SR
Queue Stats
56W - 42L
1,549 Elo+
Solo
Cupid
Cupid
SnooppGuy
Cupid
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,607 Elo+
Solo
Cerberus
Cerberus
Tomah Lurks
Cerberus
Level 22
God Stats
1W - 2L
1,624 SR
Queue Stats
34W - 21L
1,603 Elo+
Solo
Olorun
Olorun
samoo_scott
Olorun
Level 8
God Stats
1W - 1L
1,574 SR
Queue Stats
4W - 4L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
6,081
608
3,862
7,779
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Caotic-21
Heimdallr
10
1 / 1 / 2
5,814
581
2,509
4,245
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 1 / 2
6,438
644
7,522
5,156
1,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
5 / 1 / 3
6,065
607
2,518
5,848
2,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 2 / 3
6,541
654
2,878
5,470
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 3 / 1
4,975
498
4,652
4,945
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
RacewayMoody
Nemesis
8
1 / 0 / 1
5,180
518
2,424
4,516
1,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
SnooppGuy
Cupid
8
1 / 2 / 1
5,141
514
1,546
5,088
1,022
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Tomah Lurks
Cerberus
10
2 / 4 / 0
6,016
602
3,085
8,490
4,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
5
0 / 6 / 2
4,094
409
2,386
4,809
1,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
15
Kills
5
6
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
1
0.5
W
3
1
3
4.5
W
Heimdallr
Caotic-21
Heimdallr
1
1
2
2
W
4
1
2
5
W
5
1
3
6.5
L
Nemesis
RacewayMoody
Nemesis
1
0
1
1.5
L
Cupid
SnooppGuy
Cupid
1
2
1
0.75
W
2
2
3
1.75
L
Cerberus
Tomah Lurks
Cerberus
2
4
0
0.5
L
Olorun
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,289
Damage
14,093
28,498
Taken
27,848
10,075
Mitigated
9,618
11,195
Healing
9,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,652
1,108
241
1,050
4,945
1,571
0
2,453
2,452
27,861
0
W
3,862
900
94
3,059
7,779
2,870
0
1,898
5,847
26,404
0
W
Heimdallr
Caotic-21
Heimdallr
2,509
1,044
0
1,143
4,245
1,366
143
842
3,403
0
37,529
W
7,522
2,200
0
2,286
5,156
1,959
656
2,932
1,916
34,725
0
W
2,518
654
992
1,629
5,848
2,180
0
1,419
4,429
0
19,784
L
Nemesis
RacewayMoody
Nemesis
2,424
799
0
2,838
4,516
1,319
0
2,076
2,440
0
21,274
L
Cupid
SnooppGuy
Cupid
1,546
752
0
2,260
5,088
1,022
0
696
4,392
0
21,756
W
2,878
491
182
1,810
5,470
1,700
0
2,086
3,345
43,263
0
L
Cerberus
Tomah Lurks
Cerberus
3,085
283
0
2,871
8,490
4,134
0
6,146
1,866
27,634
0
L
Olorun
2,386
1,210
0
444
4,809
1,572
0
2,300
2,436
7,679
1,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,939
Gold Earned
25,406
323
Minions Killed
242
0
Camps Cleared
0
987,584
Distance Traveled
869,963
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,975
498
34
3
0
165,089
4
W
Artio
6,081
608
64
6
0
219,053
1
W
Heimdallr
5,814
581
62
6
0
201,565
2
W
Zeus
6,438
644
72
7
0
174,598
2
W
Thor
6,065
607
33
3
0
196,274
1
L
Nemesis
5,180
518
53
5
0
192,671
2
L
Cupid
5,141
514
52
5
0
174,584
3
W
Ra
6,541
654
92
9
0
196,094
3
L
Cerberus
6,016
602
87
9
0
190,958
2
L
Olorun
4,094
409
16
2
0
146,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role