Player Matchup

Ra
Ra
Gabriel-Gava_BR
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,004 Elo+
Party 1
Loki
Loki
noo_binho
Loki
Level 17
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 14L
969 Elo+
Party 1
Ymir
Ymir
pedrosadboooy
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,160 Elo+
Party 1
Team Averages
Level 11
1,429 SR
1,044 Elo+

VS

Team Averages
Level 50
1,572 SR
1,431 Elo+
Cernunnos
Cernunnos
Ar7hUr 8r 8R
Cernunnos
Level 123
God Stats
9W - 2L
1,519 SR
Queue Stats
122W - 174L
1,394 Elo+
Solo
Ra
Ra
Mattybolsos
Ra
Level 17
God Stats
2W - 0L
1,696 SR
Queue Stats
9W - 7L
1,672 Elo+
Solo
Ymir
Ymir
NÂoF0dE
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
6,111
556
6,372
8,471
3,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
10
2 / 9 / 0
6,887
626
6,431
10,810
2,901
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 8 / 2
6,525
593
2,759
17,087
12,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ar7hUr 8r 8R
Cernunnos
14
16 / 0 / 5
9,858
896
16,252
8,172
2,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
8 / 1 / 18
9,604
873
10,373
6,999
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
2 / 1 / 17
8,936
812
5,115
10,296
9,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
66
2
Kills
26
26
Deaths
2
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Ar7hUr 8r 8R
Cernunnos
16
0
5
18.5
L
0
9
2
0.11
W
8
1
18
17
W
Ymir
2
1
17
10.5
L
Loki
2
9
0
0.22
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,562
Damage
31,740
36,368
Taken
25,467
18,112
Mitigated
15,104
1,352
Healing
10,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Ar7hUr 8r 8R
Cernunnos
16,252
9,221
0
3,475
8,172
2,964
1,400
2,479
5,693
0
45,418
L
6,372
1,366
472
56
8,471
3,017
0
3,860
4,611
23,589
0
W
10,373
932
1,396
2,881
6,999
2,502
126
2,296
4,703
42,218
0
W
Ymir
5,115
953
620
2,442
10,296
9,638
321
4,807
5,489
11,379
0
L
Loki
6,431
1,681
0
117
10,810
2,901
0
4,324
6,486
0
15,589
L
2,759
670
0
707
17,087
12,194
0
7,304
9,783
4,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,523
Gold Earned
28,398
54
Minions Killed
145
0
Camps Cleared
7
457,050
Distance Traveled
576,806
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,858
896
42
4
3
184,494
3
L
Ra
6,111
556
34
3
0
148,006
0
W
Ra
9,604
873
84
8
4
204,665
0
W
Ymir
8,936
812
19
2
0
187,647
2
L
Loki
6,887
626
17
2
0
169,675
0
L
Ymir
6,525
593
3
0
0
139,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role