Player Matchup

Hera
Hera
ReplaYy97
Hera
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,390 Elo+
Solo
Tyr
Tyr
Slackonit
Tyr
Level 13
God Stats
5W - 5L
1,481 SR
Queue Stats
12W - 12L
1,415 Elo+
Solo
Janus
Janus
Wicked_Haze91
Janus
Level 8
God Stats
1W - 1L
1,700 SR
Queue Stats
11W - 11L
1,491 Elo+
Solo
Artemis
Artemis
mem_13579
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,445 Elo+
Solo
Ymir
Ymir
noalebest09
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,268 Elo+
Solo
Team Averages
Level 7
1,536 SR
1,402 Elo+

VS

Team Averages
Level 16
1,432 SR
1,415 Elo+
Odin
Odin
BigQuent2255
Odin
Level 8
God Stats
14W - 7L
1,516 SR
Queue Stats
17W - 13L
1,353 Elo+
Solo
Neith
Neith
CartierBandz994
Neith
Level 5
God Stats
5W - 8L
1,455 SR
Queue Stats
7W - 9L
1,399 Elo+
Solo
Sylvanus
Sylvanus
JhonLP23
Sylvanus
Level 18
God Stats
1W - 2L
1,261 SR
Queue Stats
18W - 14L
1,497 Elo+
Solo
Zeus
Zeus
Piiirate68
Zeus
Level 27
God Stats
65W - 73L
1,478 SR
Queue Stats
81W - 90L
1,389 Elo+
Solo
Loki
Loki
TroolyTheTruest
Loki
Level 23
God Stats
20W - 19L
1,453 SR
Queue Stats
65W - 58L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
0 / 8 / 2
10,436
803
3,202
12,481
9,021
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 0
11,594
892
12,244
19,717
13,351
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 2 / 2
11,017
847
9,737
7,626
2,066
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
mem_13579
Artemis
17
0 / 9 / 1
10,326
794
6,191
18,192
4,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 13 / 1
10,701
823
3,536
24,681
10,233
Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 15
11,481
883
9,898
8,195
7,832
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
8 / 2 / 11
12,977
998
12,530
7,990
4,640
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
JhonLP23
Sylvanus
20
2 / 0 / 22
13,660
1,051
9,619
12,408
15,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
12 / 1 / 12
13,505
1,039
24,332
7,894
3,891
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
12 / 0 / 14
13,114
1,009
19,613
8,459
4,604
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
109
3
Kills
35
35
Deaths
3
6
Assists
74
Player
Kills
Deaths
Assists
KDA
W
1
0
15
8.5
W
8
2
11
6.75
W
Sylvanus
JhonLP23
Sylvanus
2
0
22
13
W
12
1
12
18
L
Hera
0
8
2
0.13
L
3
3
0
1
W
12
0
14
19
L
0
2
2
0.5
L
Artemis
mem_13579
Artemis
0
9
1
0.06
L
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,910
Damage
75,992
82,697
Taken
44,946
39,182
Mitigated
36,558
4,717
Healing
17,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,898
3,726
0
1,334
8,195
7,832
0
3,507
4,688
0
20,366
W
12,530
5,812
0
1,975
7,990
4,640
0
1,933
6,057
0
45,086
W
Sylvanus
JhonLP23
Sylvanus
9,619
1,579
6,623
6,739
12,408
15,591
0
4,455
7,953
17,522
0
W
24,332
2,900
0
404
7,894
3,891
0
3,736
4,158
42,120
0
L
Hera
3,202
1,200
0
10
12,481
9,021
0
4,154
8,280
14,243
0
L
12,244
563
0
3,398
19,717
13,351
0
7,329
12,239
0
23,984
W
19,613
7,839
45
449
8,459
4,604
0
2,844
5,216
0
43,430
L
9,737
310
168
1,106
7,626
2,066
0
3,656
3,970
46,652
0
L
Artemis
mem_13579
Artemis
6,191
2,124
0
35
18,192
4,511
0
10,898
7,294
0
16,099
L
3,536
233
0
0
24,681
10,233
0
7,914
16,557
18,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,074
Gold Earned
64,737
193
Minions Killed
211
5
Camps Cleared
5
969,219
Distance Traveled
1,198,770
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,481
883
20
2
1
242,212
0
W
Neith
12,977
998
93
7
1
219,408
3
W
Sylvanus
13,660
1,051
15
1
0
234,503
0
W
Zeus
13,505
1,039
48
4
1
251,636
0
L
Hera
10,436
803
19
1
0
161,410
0
L
Tyr
11,594
892
24
2
0
237,846
1
W
Loki
13,114
1,009
35
3
2
251,011
0
L
Janus
11,017
847
100
8
3
188,675
0
L
Artemis
10,326
794
9
1
0
201,776
0
L
Ymir
10,701
823
41
3
2
179,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role