Player Matchup

Neith
Neith
Bratwurstjohn
Neith
Level 21
God Stats
6W - 5L
1,659 SR
Queue Stats
24W - 24L
1,502 Elo+
Solo
Artio
Artio
ItsAHexa
Artio
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 94L
1,341 Elo+
Solo
Sun Wukong
Sun Wukong
Kermithepanda
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,208 Elo+
Party 1
Hel
Hel
Redmxxn
Hel
Level 13
God Stats
1W - 1L
1,729 SR
Queue Stats
3W - 2L
1,598 Elo+
Party 1
Fenrir
Fenrir
İchinoose
Fenrir
Level 25
God Stats
2W - 7L
1,193 SR
Queue Stats
35W - 46L
1,342 Elo+
Solo
Team Averages
Level 19
1,516 SR
1,398 Elo+

VS

Team Averages
Level 25
1,474 SR
1,388 Elo+
Artio
Artio
BloodyRevenant
Artio
Level 28
God Stats
7W - 1L
1,855 SR
Queue Stats
113W - 107L
1,533 Elo+
Solo
Merlin
Merlin
KillerMonkE
Merlin
Level 24
God Stats
1W - 1L
1,277 SR
Queue Stats
12W - 9L
1,468 Elo+
Solo
Odin
Odin
TwitTwoWoo
Odin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 37L
1,227 Elo+
Party 2
Ullr
Ullr
hugePPman
Ullr
Level 21
God Stats
3W - 4L
1,252 SR
Queue Stats
23W - 38L
1,246 Elo+
Party 2
Thanatos
Thanatos
kr0l4atina
Thanatos
Level 29
God Stats
4W - 2L
1,484 SR
Queue Stats
65W - 78L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,112
465
4,861
4,967
1,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
ItsAHexa
Artio
7
2 / 2 / 0
4,822
438
4,864
7,974
5,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Kermithepanda
Sun Wukong
10
0 / 1 / 0
5,230
475
1,604
6,643
3,043
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hel
10
0 / 0 / 0
5,464
497
1,573
7,308
2,009
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
İchinoose
Fenrir
3
0 / 3 / 0
3,949
359
637
2,898
625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,431
585
3,047
4,807
4,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
10
1 / 0 / 1
5,989
544
5,880
2,854
812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 0 / 0
4,585
417
935
6,310
4,107
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
9
1 / 2 / 0
5,425
493
3,377
6,982
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
kr0l4atina
Thanatos
8
4 / 0 / 3
6,055
550
4,754
7,067
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
8
9
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
0
3
2
0.33
L
Artio
ItsAHexa
Artio
2
2
0
1
L
Sun Wukong
Kermithepanda
Sun Wukong
0
1
0
0
W
Merlin
1
0
1
1.5
L
Hel
0
0
0
0
W
1
0
0
1
W
Ullr
1
2
0
0.5
W
Thanatos
kr0l4atina
Thanatos
4
0
3
5.5
L
Fenrir
İchinoose
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,539
Damage
17,993
29,790
Taken
28,020
12,657
Mitigated
13,571
12,192
Healing
13,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,047
436
28
2,874
4,807
4,499
0
0
4,807
30,214
0
L
4,861
2,615
0
1,068
4,967
1,047
475
0
4,967
0
25,886
L
Artio
ItsAHexa
Artio
4,864
444
410
2,906
7,974
5,933
216
1,101
6,706
15,746
0
L
Sun Wukong
Kermithepanda
Sun Wukong
1,604
29
0
1,981
6,643
3,043
0
2,312
3,778
0
24,289
W
Merlin
5,880
270
0
1,565
2,854
812
231
1,400
1,454
33,627
0
L
Hel
1,573
207
771
4,530
7,308
2,009
170
3,914
2,902
29,703
0
W
935
226
0
1,048
6,310
4,107
0
1,487
4,823
0
8,350
W
Ullr
3,377
1,566
0
1,463
6,982
2,146
0
1,344
5,638
0
37,217
W
Thanatos
kr0l4atina
Thanatos
4,754
1,631
0
6,711
7,067
2,007
0
2,206
4,861
0
24,740
L
Fenrir
İchinoose
Fenrir
637
216
0
526
2,898
625
0
415
2,376
0
5,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,577
Gold Earned
28,485
215
Minions Killed
277
0
Camps Cleared
0
811,266
Distance Traveled
992,738
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,431
585
72
7
0
207,427
0
L
Neith
5,112
465
57
5
0
155,054
0
L
Artio
4,822
438
24
2
0
192,693
2
L
Sun Wukong
5,230
475
54
5
0
218,476
0
W
Merlin
5,989
544
63
6
0
181,029
3
L
Hel
5,464
497
64
6
0
189,067
2
W
Odin
4,585
417
18
2
0
212,418
0
W
Ullr
5,425
493
73
7
0
176,102
0
W
Thanatos
6,055
550
51
5
0
215,762
0
L
Fenrir
3,949
359
16
1
0
55,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role