Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
DayGunz-
Discordia
Level 87
God Stats
9W - 8L
1,591 SR
Queue Stats
140W - 146L
1,515 Elo+
Party 1
King Arthur
King Arthur
SinBunn
King Arthur
Level 111
God Stats
10W - 12L
1,502 SR
Queue Stats
440W - 462L
1,557 Elo+
Party 1
Team Averages
Level 102
1,531 SR
1,524 Elo+

VS

Team Averages
Level 101
1,507 SR
1,472 Elo+
Sun Wukong
Sun Wukong
IC Mexican
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
PlusUlta1995
Tiamat
Level 135
God Stats
17W - 25L
1,481 SR
Queue Stats
332W - 388L
1,426 Elo+
Party 2
Chiron
Chiron
Rocket_G_IGPX
Chiron
Level 145
God Stats
11W - 10L
1,539 SR
Queue Stats
133W - 101L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
3 / 2 / 8
7,794
650
9,057
6,614
2,559
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
DayGunz-
Discordia
13
5 / 1 / 10
8,616
718
7,124
4,662
1,562
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
SinBunn
King Arthur
13
9 / 2 / 8
9,165
764
11,136
15,074
9,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IC Mexican
Sun Wukong
8
0 / 9 / 2
6,818
568
1,767
10,934
4,260
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
12
1 / 3 / 2
7,553
629
6,059
8,999
4,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 5 / 1
8,642
720
8,552
12,732
6,032
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
17
Kills
5
5
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
2
8
3.5
W
Discordia
DayGunz-
Discordia
5
1
10
10
L
Sun Wukong
IC Mexican
Sun Wukong
0
9
2
0.11
L
Tiamat
1
3
2
0.67
L
4
5
1
0.9
W
King Arthur
SinBunn
King Arthur
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,317
Damage
16,378
26,350
Taken
32,665
13,396
Mitigated
14,800
4,124
Healing
7,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
9,057
1,864
566
774
6,614
2,559
53
1,820
4,521
0
19,473
W
Discordia
DayGunz-
Discordia
7,124
118
0
0
4,662
1,562
100
1,462
3,004
32,475
0
L
Sun Wukong
IC Mexican
Sun Wukong
1,767
613
0
284
10,934
4,260
221
2,034
8,634
0
4,323
L
Tiamat
6,059
462
63
1,828
8,999
4,508
324
1,992
6,869
18,337
0
L
8,552
3,497
842
4,635
12,732
6,032
1,041
3,507
9,009
0
31,366
W
King Arthur
SinBunn
King Arthur
11,136
2,904
0
2,784
15,074
9,275
8
2,737
12,076
200
18,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,575
Gold Earned
23,013
112
Minions Killed
101
6
Camps Cleared
4
615,726
Distance Traveled
545,042
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,794
650
17
1
2
177,450
2
W
Discordia
8,616
718
75
6
4
216,156
5
L
Sun Wukong
6,818
568
7
1
0
142,274
0
L
Tiamat
7,553
629
41
3
2
221,339
7
L
Chiron
8,642
720
53
4
2
181,429
2
W
King Arthur
9,165
764
20
2
0
222,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role