Player Matchup

Apollo
Apollo
RagingArowana
Apollo
Level 61
God Stats
3W - 6L
1,318 SR
Queue Stats
128W - 165L
1,306 Elo+
Solo
Bakasura
Bakasura
Wanted x Prince
Bakasura
Level 86
God Stats
2W - 1L
1,645 SR
Queue Stats
50W - 54L
1,446 Elo+
Solo
Ah Puch
Ah Puch
krusty28
Ah Puch
Level 56
God Stats
20W - 9L
1,664 SR
Queue Stats
60W - 76L
1,391 Elo+
Solo
Team Averages
Level 68
1,542 SR
1,381 Elo+

VS

Team Averages
Level 61
1,513 SR
1,366 Elo+
Hera
Hera
Choker_ChainGang
Hera
Level 49
God Stats
3W - 0L
1,527 SR
Queue Stats
56W - 72L
1,359 Elo+
Solo
Cthulhu
Cthulhu
Prowley18
Cthulhu
Level 86
God Stats
103W - 84L
1,532 SR
Queue Stats
272W - 264L
1,403 Elo+
Solo
Bastet
Bastet
TheHolyCow 55
Bastet
Level 49
God Stats
24W - 10L
1,481 SR
Queue Stats
40W - 42L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 4
9,018
644
5,223
9,240
2,860
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
12
3 / 6 / 2
8,643
617
4,876
13,059
4,560
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
krusty28
Ah Puch
12
1 / 8 / 3
8,340
596
9,352
14,094
3,685
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 11
9,761
697
9,260
8,252
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Prowley18
Cthulhu
14
5 / 1 / 10
10,456
747
10,125
11,660
12,907
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
11 / 3 / 5
10,829
774
12,304
9,650
3,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
7
Kills
19
19
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
W
Cthulhu
Prowley18
Cthulhu
5
1
10
10
L
3
5
4
1
W
11
3
5
4.5
L
Bakasura
3
6
2
0.67
L
Ah Puch
krusty28
Ah Puch
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,451
Damage
31,689
36,393
Taken
29,562
11,105
Mitigated
18,579
4,073
Healing
6,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,260
1,185
0
1,984
8,252
2,499
231
2,414
5,472
43,090
0
W
Cthulhu
Prowley18
Cthulhu
10,125
46
511
1,589
11,660
12,907
440
4,854
6,526
32,961
0
L
5,223
2,458
434
896
9,240
2,860
261
5,064
4,046
0
26,028
W
12,304
1,630
651
1,829
9,650
3,173
1,893
3,049
6,201
0
27,360
L
Bakasura
4,876
3,477
0
1,184
13,059
4,560
0
7,541
5,222
0
17,231
L
Ah Puch
krusty28
Ah Puch
9,352
513
150
1,409
14,094
3,685
0
6,545
7,385
28,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,001
Gold Earned
31,046
137
Minions Killed
162
5
Camps Cleared
7
687,662
Distance Traveled
809,629
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,761
697
71
5
4
245,314
2
W
Cthulhu
10,456
747
55
4
2
279,752
2
L
Apollo
9,018
644
50
4
0
216,592
3
W
Bastet
10,829
774
36
3
1
284,563
4
L
Bakasura
8,643
617
42
3
4
263,002
3
L
Ah Puch
8,340
596
45
3
1
208,068
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role