Player Matchup

Danzaburou
Danzaburou
DecimateOrphans
Danzaburou
Level 13
God Stats
2W - 3L
1,193 SR
Queue Stats
14W - 15L
1,427 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Esppeon
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 72L
1,437 Elo+
Party 1
Tyr
Tyr
FelidarKing
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,505 Elo+
Solo
Yemoja
Yemoja
Shmoopela
Yemoja
Level 34
God Stats
0W - 2L
1,191 SR
Queue Stats
137W - 134L
1,511 Elo+
Party 2
Merlin
Merlin
TaylorMcDaddy
Merlin
Level 26
God Stats
4W - 1L
1,913 SR
Queue Stats
62W - 63L
1,491 Elo+
Party 2
Team Averages
Level 25
1,459 SR
1,474 Elo+

VS

Team Averages
Level 20
1,494 SR
1,438 Elo+
Kukulkan
Kukulkan
BlackMagick333
Kukulkan
Level 29
God Stats
3W - 5L
1,565 SR
Queue Stats
261W - 295L
1,468 Elo+
Solo
Anhur
Anhur
NinoGwap0
Anhur
Level 27
God Stats
4W - 7L
1,376 SR
Queue Stats
99W - 105L
1,487 Elo+
Solo
Janus
Janus
XNinjaTYPHOON
Janus
Level 4
God Stats
2W - 1L
1,272 SR
Queue Stats
2W - 1L
1,284 Elo+
Solo
Sun Wukong
Sun Wukong
ooSleepy
Sun Wukong
Level 18
God Stats
2W - 0L
1,461 SR
Queue Stats
10W - 10L
1,527 Elo+
Party 3
Chaac
Chaac
ooSneezy
Chaac
Level 21
God Stats
1W - 0L
1,796 SR
Queue Stats
10W - 14L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DecimateOrphans
Danzaburou
20
4 / 9 / 6
14,953
1,068
20,354
24,057
8,177
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
Esppeon
Ah Muzen Cab
18
0 / 9 / 1
10,928
781
6,527
15,542
4,893
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 9 / 3
12,627
902
13,005
35,097
32,896
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
Shmoopela
Yemoja
20
1 / 6 / 6
13,833
988
15,625
29,532
34,828
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
5 / 6 / 6
14,019
1,001
24,582
22,368
9,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
10 / 2 / 14
14,459
1,033
35,833
14,149
6,514
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
NinoGwap0
Anhur
20
7 / 2 / 17
14,110
1,008
24,491
17,610
7,633
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 5 / 19
13,550
968
21,922
11,102
5,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
ooSleepy
Sun Wukong
20
9 / 3 / 14
14,054
1,004
19,577
19,753
25,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
ooSneezy
Chaac
20
6 / 1 / 16
14,129
1,009
17,768
22,519
17,543
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
119
13
Kills
39
39
Deaths
13
22
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
10
2
14
8.5
L
Danzaburou
DecimateOrphans
Danzaburou
4
9
6
0.78
L
Ah Muzen Cab
Esppeon
Ah Muzen Cab
0
9
1
0.06
L
3
9
3
0.5
W
Anhur
NinoGwap0
Anhur
7
2
17
7.75
L
Yemoja
Shmoopela
Yemoja
1
6
6
0.67
L
5
6
6
1.33
W
7
5
19
3.3
W
Sun Wukong
ooSleepy
Sun Wukong
9
3
14
5.33
W
Chaac
ooSneezy
Chaac
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,093
Damage
119,591
126,596
Taken
85,133
90,278
Mitigated
62,051
10,395
Healing
21,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
35,833
6,899
0
0
14,149
6,514
0
3,439
10,710
68,369
0
L
Danzaburou
DecimateOrphans
Danzaburou
20,354
10,527
0
4,160
24,057
8,177
0
13,406
10,517
0
55,493
L
Ah Muzen Cab
Esppeon
Ah Muzen Cab
6,527
2,414
0
609
15,542
4,893
0
9,332
6,099
0
17,373
L
13,005
2,270
0
1,136
35,097
32,896
0
11,962
22,458
0
24,024
W
Anhur
NinoGwap0
Anhur
24,491
14,966
0
6,728
17,610
7,633
0
9,946
7,664
0
46,788
L
Yemoja
Shmoopela
Yemoja
15,625
3,196
1,329
1,555
29,532
34,828
0
16,515
12,579
29,458
0
L
24,582
1,543
0
1,606
22,368
9,484
0
6,884
15,167
56,901
0
W
21,922
2,945
0
0
11,102
5,286
0
5,250
5,852
38,143
0
W
Sun Wukong
ooSleepy
Sun Wukong
19,577
4,610
508
3,734
19,753
25,075
0
10,092
9,661
476
25,719
W
Chaac
ooSneezy
Chaac
17,768
3,323
0
10,397
22,519
17,543
0
11,480
11,039
0
37,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,360
Gold Earned
70,302
223
Minions Killed
260
5
Camps Cleared
4
1,221,371
Distance Traveled
1,293,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,459
1,033
78
6
1
265,122
0
L
Danzaburou
14,953
1,068
71
5
0
242,050
0
L
Ah Muzen Cab
10,928
781
26
2
1
165,437
0
L
Tyr
12,627
902
18
1
1
305,794
0
W
Anhur
14,110
1,008
65
5
0
260,226
0
L
Yemoja
13,833
988
23
2
1
244,079
0
L
Merlin
14,019
1,001
85
6
2
264,011
0
W
Janus
13,550
968
41
3
1
215,947
0
W
Sun Wukong
14,054
1,004
21
2
1
259,260
0
W
Chaac
14,129
1,009
55
4
1
293,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role