Player Matchup

Sun Wukong
Sun Wukong
Chegevanya
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Jlepyywa
Neith
Level 29
God Stats
0W - 1L
1,735 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
Melanity
Ra
Level 12
God Stats
0W - 1L
1,782 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
dizic613
Fenrir
Level 28
God Stats
0W - 1L
1,577 SR
Queue Stats
0W - 2L
1,176 Elo+
Party 1
Yemoja
Yemoja
utopia1989
Yemoja
Level 12
God Stats
1W - 1L
1,779 SR
Queue Stats
7W - 15L
1,190 Elo+
Solo
Team Averages
Level 18
1,675 SR
1,373 Elo+

VS

Team Averages
Level 26
1,471 SR
1,362 Elo+
Anhur
Anhur
CreamAndPie
Anhur
Level 18
God Stats
2W - 2L
1,234 SR
Queue Stats
11W - 17L
1,243 Elo+
Party 3
Neith
Neith
DocMoc
Neith
Level 24
God Stats
16W - 8L
1,554 SR
Queue Stats
32W - 19L
1,460 Elo+
Solo
Ymir
Ymir
KemeStar
Ymir
Level 24
God Stats
8W - 2L
1,711 SR
Queue Stats
18W - 27L
1,357 Elo+
Party 2
Zeus
Zeus
Nikosta
Zeus
Level 35
God Stats
7W - 7L
1,354 SR
Queue Stats
42W - 49L
1,327 Elo+
Party 3
Guan Yu
Guan Yu
TuKaaZoo
Guan Yu
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 47L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chegevanya
Sun Wukong
15
3 / 13 / 4
10,466
403
9,027
23,837
15,238
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
Jlepyywa
Neith
16
3 / 6 / 5
10,653
410
13,942
15,299
5,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 13 / 5
8,334
321
6,811
16,892
5,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
dizic613
Fenrir
18
11 / 10 / 4
12,520
482
21,136
23,582
9,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yemoja
utopia1989
Yemoja
12
1 / 6 / 4
9,450
363
1,661
15,013
16,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 8
14,827
570
21,728
14,941
6,193
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
DocMoc
Neith
19
9 / 8 / 6
13,357
514
13,288
16,732
9,609
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
18
8 / 2 / 22
13,152
506
16,516
22,337
27,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
Nikosta
Zeus
18
5 / 6 / 7
12,064
464
9,795
14,507
5,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
TuKaaZoo
Guan Yu
20
12 / 2 / 12
13,523
520
11,871
17,419
25,240
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
103
19
Kills
48
48
Deaths
19
22
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Chegevanya
Sun Wukong
3
13
4
0.38
W
14
1
8
18
W
Neith
DocMoc
Neith
9
8
6
1.5
L
Neith
Jlepyywa
Neith
3
6
5
0.92
W
Ymir
8
2
22
9.5
L
1
13
5
0.27
W
Zeus
Nikosta
Zeus
5
6
7
1.42
W
Guan Yu
TuKaaZoo
Guan Yu
12
2
12
9
L
Fenrir
dizic613
Fenrir
11
10
4
1.3
L
Yemoja
utopia1989
Yemoja
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,577
Damage
73,198
94,623
Taken
85,936
52,605
Mitigated
74,107
17,652
Healing
24,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Chegevanya
Sun Wukong
9,027
1,847
0
2,640
23,837
15,238
206
6,612
17,225
0
36,469
W
21,728
14,377
0
9,371
14,941
6,193
1,280
516
14,393
0
113,959
W
Neith
DocMoc
Neith
13,288
6,590
0
3,354
16,732
9,609
5,761
624
16,058
0
73,969
L
Neith
Jlepyywa
Neith
13,942
5,384
600
3,562
15,299
5,537
1,872
3,522
11,777
0
71,930
W
Ymir
16,516
1,958
0
4,005
22,337
27,748
1,042
3,485
18,435
53,341
0
L
6,811
1,243
1,109
2,205
16,892
5,309
667
7,350
9,542
32,381
0
W
Zeus
Nikosta
Zeus
9,795
1,758
0
1,886
14,507
5,317
2,646
1,357
13,086
80,846
0
W
Guan Yu
TuKaaZoo
Guan Yu
11,871
1,530
1,401
4,779
17,419
25,240
1,588
1,698
15,492
13,789
59,431
L
Fenrir
dizic613
Fenrir
21,136
4,917
0
2,697
23,582
9,565
90
5,384
18,198
0
61,600
L
Yemoja
utopia1989
Yemoja
1,661
256
2,919
1,920
15,013
16,956
282
5,992
9,021
15,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,423
Gold Earned
66,923
332
Minions Killed
615
0
Camps Cleared
0
2,170,917
Distance Traveled
2,247,879
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,466
403
50
2
0
452,804
0
W
Anhur
14,827
570
155
6
0
468,275
0
W
Neith
13,357
514
148
6
0
393,802
3
L
Neith
10,653
410
104
4
0
444,601
3
W
Ymir
13,152
506
58
2
0
489,680
2
L
Ra
8,334
321
48
2
0
403,203
0
W
Zeus
12,064
464
128
5
0
388,144
0
W
Guan Yu
13,523
520
126
5
0
507,978
2
L
Fenrir
12,520
482
97
4
0
465,322
4
L
Yemoja
9,450
363
33
1
0
404,987
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role