Player Matchup

Morgan Le Fay
Morgan Le Fay
Datchs
Morgan Le Fay
Level 85
God Stats
24W - 12L
1,723 SR
Queue Stats
39W - 22L
1,658 Elo+
Party 1
Baron Samedi
Baron Samedi
Рукoжоп
Baron Samedi
Level 156
God Stats
3W - 1L
1,665 SR
Queue Stats
235W - 152L
1,646 Elo+
Party 1
Hachiman
Hachiman
Труповозка
Hachiman
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 118L
1,655 Elo+
Party 1
Team Averages
Level 123
1,629 SR
1,653 Elo+

VS

Team Averages
Level 99
1,571 SR
1,469 Elo+
Cerberus
Cerberus
IceGuardianZ
Cerberus
Level 127
God Stats
7W - 6L
1,672 SR
Queue Stats
61W - 83L
1,541 Elo+
Party 2
Kukulkan
Kukulkan
LoeKs
Kukulkan
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,319 Elo+
Solo
Bastet
Bastet
Tsuhnauyshi
Bastet
Level 97
God Stats
14W - 31L
1,541 SR
Queue Stats
51W - 66L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Datchs
Morgan Le Fay
16
3 / 6 / 11
13,209
600
9,769
17,153
5,016
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Рукoжоп
Baron Samedi
18
7 / 4 / 16
15,097
686
17,045
21,318
23,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 4 / 10
16,284
740
42,524
18,068
6,978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IceGuardianZ
Cerberus
15
1 / 10 / 8
13,502
614
11,213
35,415
37,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
LoeKs
Kukulkan
19
5 / 8 / 7
15,391
700
20,940
19,684
8,552
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
19
7 / 6 / 5
15,323
697
16,654
23,983
13,343
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
33
24
Kills
13
14
Deaths
24
37
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Datchs
Morgan Le Fay
3
6
11
1.42
L
Cerberus
IceGuardianZ
Cerberus
1
10
8
0.5
L
Kukulkan
LoeKs
Kukulkan
5
8
7
1.06
L
Bastet
7
6
5
1.58
W
Baron Samedi
Рукoжоп
Baron Samedi
7
4
16
3.75
W
14
4
10
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,338
Damage
48,807
56,539
Taken
79,082
35,846
Mitigated
59,166
17,069
Healing
20,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Datchs
Morgan Le Fay
9,769
1,164
144
3,067
17,153
5,016
425
11,803
5,350
49,232
0
L
Cerberus
IceGuardianZ
Cerberus
11,213
324
869
10,241
35,415
37,271
320
11,969
23,446
30,233
0
L
Kukulkan
LoeKs
Kukulkan
20,940
272
0
2,858
19,684
8,552
951
7,590
12,094
74,418
0
L
Bastet
16,654
2,016
0
6,393
23,983
13,343
1,236
7,928
16,055
0
68,113
W
Baron Samedi
Рукoжоп
Baron Samedi
17,045
1,191
2,086
9,739
21,318
23,852
562
11,858
9,460
47,313
0
W
42,524
23,247
0
2,033
18,068
6,978
2,081
8,870
9,198
0
106,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,590
Gold Earned
44,216
275
Minions Killed
266
10
Camps Cleared
9
1,192,190
Distance Traveled
1,237,537
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,209
600
67
3
3
390,180
5
L
Cerberus
13,502
614
46
2
0
394,611
3
L
Kukulkan
15,391
700
118
5
3
386,573
2
L
Bastet
15,323
697
102
5
6
456,353
6
W
Baron Samedi
15,097
686
81
4
1
401,315
2
W
Hachiman
16,284
740
127
6
6
400,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role