Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
C477M3W4R
Medusa
Level 131
God Stats
6W - 4L
1,508 SR
Queue Stats
122W - 129L
1,417 Elo+
Solo
Hades
Hades
Fremka
Hades
Level 85
God Stats
4W - 2L
1,525 SR
Queue Stats
197W - 164L
1,502 Elo+
Party 1
Charybdis
Charybdis
maullido
Charybdis
Level 150
God Stats
3W - 3L
1,438 SR
Queue Stats
426W - 454L
1,422 Elo+
Solo
Odin
Odin
ycuk
Odin
Level 68
God Stats
3W - 1L
1,668 SR
Queue Stats
123W - 114L
1,460 Elo+
Party 1
Team Averages
Level 119
1,528 SR
1,460 Elo+

VS

Team Averages
Level 87
1,396 SR
1,401 Elo+
Ymir
Ymir
AlphaKevin81
Ymir
Level 49
God Stats
0W - 1L
1,269 SR
Queue Stats
4W - 9L
1,356 Elo+
Party 2
Da Ji
Da Ji
ISIRAI
Da Ji
Level 128
God Stats
1W - 3L
1,369 SR
Queue Stats
56W - 56L
1,442 Elo+
Party 2
Heimdallr
Heimdallr
Mariepopens
Heimdallr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,426 Elo+
Party 2
Ne Zha
Ne Zha
TheSayan
Ne Zha
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,298 Elo+
Solo
Thanatos
Thanatos
Yuna-Asuuki
Thanatos
Level 86
God Stats
0W - 1L
1,342 SR
Queue Stats
31W - 27L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
3 / 2 / 14
8,912
810
5,606
5,279
2,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
C477M3W4R
Medusa
17
7 / 2 / 12
10,283
935
9,529
6,160
2,664
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Fremka
Hades
15
4 / 1 / 16
9,168
833
11,180
8,865
7,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
maullido
Charybdis
15
4 / 3 / 17
9,146
831
8,352
6,214
2,165
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odin
ycuk
Odin
16
8 / 1 / 17
9,795
890
9,353
9,656
7,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
8,229
748
6,071
11,739
11,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
ISIRAI
Da Ji
14
2 / 6 / 4
7,701
700
4,751
12,533
4,874
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Mariepopens
Heimdallr
14
1 / 6 / 7
7,429
675
5,262
10,056
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
TheSayan
Ne Zha
14
0 / 5 / 8
7,392
672
4,855
7,784
4,988
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Yuna-Asuuki
Thanatos
15
5 / 4 / 1
8,947
813
4,117
7,527
2,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
34
26
Kills
9
9
Deaths
26
76
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
2
14
5
L
1
5
5
0.7
W
Medusa
C477M3W4R
Medusa
7
2
12
6.5
W
Hades
Fremka
Hades
4
1
16
12
L
Da Ji
ISIRAI
Da Ji
2
6
4
0.67
L
Heimdallr
Mariepopens
Heimdallr
1
6
7
0.75
L
Ne Zha
TheSayan
Ne Zha
0
5
8
0.8
L
Thanatos
Yuna-Asuuki
Thanatos
5
4
1
1.38
W
Charybdis
maullido
Charybdis
4
3
17
4.17
W
Odin
ycuk
Odin
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,020
Damage
25,056
36,174
Taken
49,639
21,591
Mitigated
28,433
17,503
Healing
9,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,606
186
1,379
3,902
5,279
2,116
755
503
4,776
0
10,504
L
6,071
506
0
433
11,739
11,366
0
2,085
9,617
18,584
0
W
Medusa
C477M3W4R
Medusa
9,529
2,406
81
952
6,160
2,664
2,328
670
5,490
0
35,597
W
Hades
Fremka
Hades
11,180
105
1,579
5,029
8,865
7,512
445
2,140
6,725
17,031
0
L
Da Ji
ISIRAI
Da Ji
4,751
525
115
1,865
12,533
4,874
0
2,420
10,002
0
8,130
L
Heimdallr
Mariepopens
Heimdallr
5,262
1,647
486
983
10,056
4,313
0
2,932
7,051
0
14,313
L
Ne Zha
TheSayan
Ne Zha
4,855
1,139
534
1,017
7,784
4,988
0
2,282
5,333
714
12,241
L
Thanatos
Yuna-Asuuki
Thanatos
4,117
821
369
3,542
7,527
2,892
0
1,278
6,206
0
11,386
W
Charybdis
maullido
Charybdis
8,352
5,192
568
805
6,214
2,165
1,042
1,114
5,100
0
22,324
W
Odin
ycuk
Odin
9,353
1,487
648
2,560
9,656
7,134
331
1,926
7,730
574
12,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,304
Gold Earned
39,698
108
Minions Killed
80
0
Camps Cleared
0
1,002,311
Distance Traveled
838,664
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,912
810
17
2
0
201,845
0
L
Ymir
8,229
748
26
2
0
165,535
0
W
Medusa
10,283
935
47
4
0
215,218
0
W
Hades
9,168
833
16
1
0
219,900
2
L
Da Ji
7,701
700
7
1
0
148,665
0
L
Heimdallr
7,429
675
14
1
0
147,381
0
L
Ne Zha
7,392
672
13
1
0
198,895
0
L
Thanatos
8,947
813
20
2
0
178,188
0
W
Charybdis
9,146
831
20
2
0
184,634
0
W
Odin
9,795
890
8
1
0
180,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role