Player Matchup

Sylvanus
Sylvanus
AlexOverHeaven
Sylvanus
Level 69
God Stats
3W - 3L
1,732 SR
Queue Stats
297W - 287L
1,478 Elo+
Solo
Nox
Nox
Beykiller
Nox
Level 58
God Stats
9W - 6L
1,437 SR
Queue Stats
225W - 243L
1,455 Elo+
Solo
Neith
Neith
Elprentis
Neith
Level 97
God Stats
24W - 24L
1,529 SR
Queue Stats
188W - 203L
1,468 Elo+
Solo
Cliodhna
Cliodhna
NoLacking
Cliodhna
Level 55
God Stats
2W - 2L
1,204 SR
Queue Stats
3W - 3L
1,379 Elo+
Solo
Cabrakan
Cabrakan
WatchSBH
Cabrakan
Level 154
God Stats
12W - 7L
1,533 SR
Queue Stats
542W - 579L
1,509 Elo+
Solo
Team Averages
Level 87
1,487 SR
1,458 Elo+

VS

Team Averages
Level 81
1,522 SR
1,475 Elo+
Mulan
Mulan
 
Mulan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Moreladore
Nu Wa
Level 86
God Stats
4W - 9L
1,467 SR
Queue Stats
179W - 172L
1,522 Elo+
Solo
Da Ji
Da Ji
SwimMirror91119
Da Ji
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
351W - 374L
1,404 Elo+
Solo
Hercules
Hercules
sndolh
Hercules
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
291W - 256L
1,495 Elo+
Solo
Izanami
Izanami
troudbale
Izanami
Level 105
God Stats
2W - 3L
1,645 SR
Queue Stats
53W - 43L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
0 / 3 / 8
7,392
528
4,804
14,616
12,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 2 / 9
7,600
543
5,138
7,179
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Elprentis
Neith
13
3 / 4 / 2
7,663
547
9,434
8,953
2,612
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
NoLacking
Cliodhna
14
11 / 1 / 3
8,920
637
6,062
7,303
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
WatchSBH
Cabrakan
16
9 / 1 / 3
9,728
695
15,384
11,517
8,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 4 / 6
7,210
515
4,470
12,418
6,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
12
1 / 4 / 5
7,330
524
7,174
7,913
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 10 / 2
7,126
509
6,985
12,802
4,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
sndolh
Hercules
12
1 / 7 / 0
7,718
551
6,438
17,365
10,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
troudbale
Izanami
14
7 / 2 / 1
9,394
671
6,552
6,888
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
27
Kills
11
11
Deaths
27
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
4
6
1
W
Sylvanus
0
3
8
1.33
W
4
2
9
4.25
W
Neith
Elprentis
Neith
3
4
2
1
L
Nu Wa
1
4
5
0.88
W
Cliodhna
NoLacking
Cliodhna
11
1
3
12.5
L
1
10
2
0.2
W
Cabrakan
WatchSBH
Cabrakan
9
1
3
10.5
L
Hercules
sndolh
Hercules
1
7
0
0.14
L
Izanami
troudbale
Izanami
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,822
Damage
31,619
49,568
Taken
57,386
28,384
Mitigated
26,137
17,519
Healing
12,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,470
900
0
2,345
12,418
6,825
0
1,500
10,918
0
18,853
W
Sylvanus
4,804
1,054
921
4,460
14,616
12,517
345
3,975
10,598
27,729
0
W
5,138
315
0
1,643
7,179
2,270
775
1,245
5,934
33,885
0
W
Neith
Elprentis
Neith
9,434
4,153
0
2,199
8,953
2,612
764
500
8,453
0
52,682
L
Nu Wa
7,174
2,769
197
1,822
7,913
2,182
511
3,616
4,297
39,298
0
W
Cliodhna
NoLacking
Cliodhna
6,062
867
0
4,306
7,303
2,292
625
968
6,299
0
46,527
L
6,985
2,004
0
1,339
12,802
4,640
0
5,996
6,647
0
34,293
W
Cabrakan
WatchSBH
Cabrakan
15,384
2,213
0
3,990
11,517
8,693
891
486
10,381
65,894
0
L
Hercules
sndolh
Hercules
6,438
1,430
0
4,938
17,365
10,723
0
11,542
4,958
0
34,272
L
Izanami
troudbale
Izanami
6,552
5,048
0
1,786
6,888
1,767
3,914
1,707
5,181
0
52,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,303
Gold Earned
38,778
422
Minions Killed
338
0
Camps Cleared
0
1,330,408
Distance Traveled
1,259,206
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,210
515
21
2
0
287,069
3
W
Sylvanus
7,392
528
46
3
0
251,403
2
W
Nox
7,600
543
68
5
0
284,964
8
W
Neith
7,663
547
83
6
0
249,535
1
L
Nu Wa
7,330
524
63
5
0
214,628
6
W
Cliodhna
8,920
637
94
7
0
298,043
1
L
Da Ji
7,126
509
64
5
0
233,402
1
W
Cabrakan
9,728
695
131
9
0
246,463
3
L
Hercules
7,718
551
77
6
0
246,816
1
L
Izanami
9,394
671
113
8
0
277,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role