Player Matchup

Anhur
Anhur
NeverBliss
Anhur
Level 111
God Stats
4W - 3L
1,866 SR
Queue Stats
412W - 372L
1,694 Elo+
Party 2
Persephone
Persephone
Willism456
Persephone
Level 114
God Stats
11W - 13L
1,542 SR
Queue Stats
363W - 362L
1,719 Elo+
Party 2
Sobek
Sobek
xNAUGHTYxPANDAx
Sobek
Level 17
God Stats
30W - 4L
1,814 SR
Queue Stats
51W - 10L
1,721 Elo+
Party 2
Team Averages
Level 81
1,741 SR
1,711 Elo+

VS

Team Averages
Level 66
1,569 SR
1,459 Elo+
Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
clapper_2hard
Medusa
Level 29
God Stats
128W - 52L
1,706 SR
Queue Stats
175W - 92L
1,655 Elo+
Party 1
Janus
Janus
shadowninja2013
Janus
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
11 / 1 / 0
8,665
867
9,850
8,593
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Willism456
Persephone
11
0 / 2 / 10
6,905
691
6,128
5,435
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 0 / 10
6,599
660
2,215
7,936
6,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 4 / 2
6,105
611
5,016
11,158
5,862
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

10
2 / 4 / 1
6,739
674
7,248
7,145
1,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 2
6,339
634
4,898
3,980
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
11
Kills
3
3
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
2
0.25
W
Anhur
11
1
0
11
W
Persephone
Willism456
Persephone
0
2
10
2.5
L
2
4
1
0.63
L
1
3
2
0.67
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,193
Damage
17,162
21,964
Taken
22,283
12,615
Mitigated
8,173
5,501
Healing
3,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,016
202
261
2,289
11,158
5,862
216
3,700
7,006
0
16,147
W
Anhur
9,850
5,727
0
3,299
8,593
3,889
968
1,663
6,930
0
36,484
W
Persephone
Willism456
Persephone
6,128
225
0
903
5,435
1,760
429
625
4,808
17,976
0
L
7,248
2,343
0
689
7,145
1,639
816
2,590
4,326
0
25,069
L
4,898
373
0
445
3,980
672
287
1,310
2,470
16,894
0
W
2,215
49
0
1,299
7,936
6,966
243
3,058
4,878
9,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,169
Gold Earned
19,183
113
Minions Killed
105
7
Camps Cleared
2
507,862
Distance Traveled
523,248
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,105
611
21
2
0
185,636
2
W
Anhur
8,665
867
68
7
6
165,038
0
W
Persephone
6,905
691
22
2
1
156,059
0
L
Medusa
6,739
674
43
4
0
173,533
3
L
Janus
6,339
634
41
4
2
164,079
4
W
Sobek
6,599
660
23
2
0
186,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role