Player Matchup

Sun Wukong
Sun Wukong
Platinum I
Jeffersongab
Sun Wukong
Platinum I
Level 128
God Stats
5W - 4L
1,466 SR
Queue Stats
195W - 185L
2,113 MMR
Party 1
Hou Yi
Hou Yi
Diamond II
KidKedizzleAkaKK
Hou Yi
Diamond II
Level 142
God Stats
37W - 47L
1,578 SR
Queue Stats
239W - 222L
2,270 MMR
Solo
Cerberus
Cerberus
Diamond V
Twitch_Dzunges
Cerberus
Diamond V
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 144L
2,155 MMR
Solo
Sol
Sol
Diamond III
lDeniiS-S
Sol
Diamond III
Level 141
God Stats
10W - 12L
1,566 SR
Queue Stats
153W - 136L
2,286 MMR
Solo
Mulan
Mulan
Platinum I
nonoam69
Mulan
Platinum I
Level 103
God Stats
3W - 4L
1,614 SR
Queue Stats
209W - 197L
2,140 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,545 SR
2,193 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,589 SR
2,047 MMR
King Arthur
King Arthur
Diamond III
 
King Arthur
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond V
Arkhams_Emerald
Medusa
Diamond V
Level 154
God Stats
4W - 7L
1,424 SR
Queue Stats
267W - 258L
2,113 MMR
Solo
Janus
Janus
Diamond II
Danregaan
Janus
Diamond II
Level 160
God Stats
67W - 55L
1,678 SR
Queue Stats
579W - 564L
2,281 MMR
Solo
Set
Set
Diamond IV
HRDP1
Set
Diamond IV
Level 122
God Stats
6W - 3L
1,638 SR
Queue Stats
139W - 126L
2,154 MMR
Solo
Ares
Ares
Diamond IV
SaLtap1das
Ares
Diamond IV
Level 160
God Stats
12W - 9L
1,706 SR
Queue Stats
168W - 162L
2,189 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jeffersongab
Sun Wukong
15
0 / 2 / 2
9,739
464
13,108
20,794
17,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 2 / 1
10,023
477
6,374
10,470
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
10
0 / 5 / 3
7,599
362
3,127
16,662
11,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
2 / 6 / 2
10,970
522
11,926
16,624
6,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
nonoam69
Mulan
15
3 / 8 / 0
9,861
470
8,563
16,997
6,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
PersephoneUllrGebOdin

VS

Bans
ArtioGilgameshAchillesCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
4 / 0 / 5
12,868
613
16,885
26,876
23,472
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

18
3 / 4 / 5
12,453
593
10,626
17,130
8,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Danregaan
Janus
20
9 / 2 / 8
14,136
673
16,856
13,703
5,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
HRDP1
Set
19
6 / 2 / 8
12,570
599
8,436
13,104
6,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 0 / 16
11,728
558
8,305
20,007
26,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
8
Kills
23
23
Deaths
8
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
5
6.5
W
3
4
5
1.38
W
Janus
Danregaan
Janus
9
2
8
6.5
W
Set
HRDP1
Set
6
2
8
5
L
Sun Wukong
Jeffersongab
Sun Wukong
0
2
2
0.5
L
3
2
1
1.75
W
1
0
16
9
L
Cerberus
0
5
3
0.3
L
2
6
2
0.5
L
Mulan
nonoam69
Mulan
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,098
Damage
61,108
81,547
Taken
90,820
45,336
Mitigated
70,025
26,000
Healing
41,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
16,885
2,259
0
15,621
26,876
23,472
923
1,247
24,507
9,910
82,465
W
10,626
5,224
0
7,467
17,130
8,218
1,245
1,502
15,532
0
110,736
W
Janus
Danregaan
Janus
16,856
1,802
531
3,742
13,703
5,791
1,800
6,411
7,244
106,447
0
W
Set
HRDP1
Set
8,436
3,864
0
6,213
13,104
6,375
5,653
3,570
9,488
0
90,312
L
Sun Wukong
Jeffersongab
Sun Wukong
13,108
3,069
0
6,650
20,794
17,473
0
3,573
17,147
0
71,869
L
6,374
2,783
0
4,045
10,470
3,108
0
3,540
6,868
0
59,475
W
8,305
524
1,113
6,985
20,007
26,169
1,299
4,705
15,302
24,221
0
L
Cerberus
3,127
254
0
4,045
16,662
11,114
0
6,370
10,124
18,429
0
L
11,926
4,208
0
7,139
16,624
6,776
259
8,591
7,681
103,295
8,874
L
Mulan
nonoam69
Mulan
8,563
1,165
0
4,121
16,997
6,865
0
4,500
12,401
0
56,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,192
Gold Earned
63,755
601
Minions Killed
684
0
Camps Cleared
0
1,739,689
Distance Traveled
2,226,328
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,868
613
177
8
0
445,573
0
W
Medusa
12,453
593
156
7
0
398,905
3
W
Janus
14,136
673
195
9
0
477,708
5
W
Set
12,570
599
136
6
0
451,511
0
L
Sun Wukong
9,739
464
143
7
0
387,263
2
L
Hou Yi
10,023
477
122
6
0
394,741
4
W
Ares
11,728
558
20
1
0
452,631
6
L
Cerberus
7,599
362
44
2
0
238,026
4
L
Sol
10,970
522
184
9
0
359,885
2
L
Mulan
9,861
470
108
5
0
359,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role