Player Matchup

Kumbhakarna
Kumbhakarna
DanNakada
Kumbhakarna
Level 81
God Stats
5W - 1L
1,976 SR
Queue Stats
60W - 63L
1,517 Elo+
Party 2
Raijin
Raijin
GabreLL
Raijin
Level 23
God Stats
1W - 4L
1,331 SR
Queue Stats
33W - 29L
1,547 Elo+
Party 2
Cliodhna
Cliodhna
Ohb0y
Cliodhna
Level 45
God Stats
1W - 2L
1,306 SR
Queue Stats
106W - 110L
1,464 Elo+
Party 2
King Arthur
King Arthur
lightadrift
King Arthur
Level 23
God Stats
11W - 6L
1,648 SR
Queue Stats
66W - 64L
1,481 Elo+
Party 2
Hun Batz
Hun Batz
ninjawargod
Hun Batz
Level 42
God Stats
0W - 1L
1,661 SR
Queue Stats
6W - 9L
1,328 Elo+
Solo
Team Averages
Level 43
1,584 SR
1,467 Elo+

VS

Team Averages
Level 69
1,417 SR
1,455 Elo+
Tsukuyomi
Tsukuyomi
HyperWoif
Tsukuyomi
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
126W - 156L
1,453 Elo+
Party 1
Discordia
Discordia
MrWagenbach
Discordia
Level 67
God Stats
11W - 12L
1,507 SR
Queue Stats
75W - 82L
1,417 Elo+
Solo
Skadi
Skadi
Naptha560
Skadi
Level 39
God Stats
15W - 21L
1,240 SR
Queue Stats
89W - 86L
1,472 Elo+
Solo
Achilles
Achilles
TTVBIGDADDYMURDA
Achilles
Level 63
God Stats
12W - 12L
1,254 SR
Queue Stats
443W - 513L
1,405 Elo+
Party 1
Kukulkan
Kukulkan
finni3
Kukulkan
Level 149
God Stats
76W - 58L
1,584 SR
Queue Stats
319W - 320L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DanNakada
Kumbhakarna
20
5 / 1 / 5
14,999
937
11,670
32,456
48,215
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
GabreLL
Raijin
20
1 / 6 / 6
14,861
929
27,024
29,927
12,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
Ohb0y
Cliodhna
20
5 / 8 / 4
15,062
941
21,761
22,885
9,180
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
lightadrift
King Arthur
19
0 / 1 / 0
11,797
737
357
1,947
905
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
ninjawargod
Hun Batz
20
3 / 15 / 8
14,795
925
18,834
32,732
12,668
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HyperWoif
Tsukuyomi
20
1 / 3 / 13
13,562
848
11,191
16,743
12,400
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Discordia
MrWagenbach
Discordia
20
8 / 0 / 16
16,057
1,004
34,032
15,815
5,127
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Skadi
Naptha560
Skadi
20
2 / 7 / 13
14,554
910
15,909
18,943
6,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 3 / 11
15,676
980
18,345
22,117
25,629
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
finni3
Kukulkan
20
10 / 1 / 10
16,626
1,039
33,803
11,001
4,282
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
94
14
Kills
31
31
Deaths
14
23
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DanNakada
Kumbhakarna
5
1
5
7.5
L
Raijin
GabreLL
Raijin
1
6
6
0.67
W
Tsukuyomi
HyperWoif
Tsukuyomi
1
3
13
2.5
W
Discordia
MrWagenbach
Discordia
8
0
16
16
W
Skadi
Naptha560
Skadi
2
7
13
1.21
L
Cliodhna
Ohb0y
Cliodhna
5
8
4
0.88
W
10
3
11
5.17
W
Kukulkan
finni3
Kukulkan
10
1
10
15
L
King Arthur
lightadrift
King Arthur
0
1
0
0
L
Hun Batz
ninjawargod
Hun Batz
3
15
8
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,646
Damage
113,280
119,947
Taken
84,619
83,125
Mitigated
54,267
5,651
Healing
10,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DanNakada
Kumbhakarna
11,670
1,330
0
0
32,456
48,215
0
13,767
18,021
30,577
0
L
Raijin
GabreLL
Raijin
27,024
1,460
303
3,176
29,927
12,157
0
19,479
10,053
91,124
0
W
Tsukuyomi
HyperWoif
Tsukuyomi
11,191
1,694
1,382
1,007
16,743
12,400
0
10,355
6,388
0
31,519
W
Discordia
MrWagenbach
Discordia
34,032
354
183
1,552
15,815
5,127
0
7,771
8,044
48,553
0
W
Skadi
Naptha560
Skadi
15,909
9,028
0
1,681
18,943
6,829
0
8,544
10,399
0
50,065
L
Cliodhna
Ohb0y
Cliodhna
21,761
1,360
0
2,151
22,885
9,180
0
13,209
9,195
0
52,394
W
18,345
4,919
0
3,205
22,117
25,629
0
6,431
15,686
0
29,124
W
Kukulkan
finni3
Kukulkan
33,803
1,599
0
1,100
11,001
4,282
0
6,037
4,964
79,302
0
L
King Arthur
lightadrift
King Arthur
357
0
0
0
1,947
905
0
743
1,204
0
2,052
L
Hun Batz
ninjawargod
Hun Batz
18,834
2,742
0
21
32,732
12,668
0
20,339
11,833
444
38,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,514
Gold Earned
76,475
310
Minions Killed
310
7
Camps Cleared
6
1,303,437
Distance Traveled
1,506,334
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
14,999
937
36
2
2
345,356
0
L
Raijin
14,861
929
171
11
2
300,557
0
W
Tsukuyomi
13,562
848
30
2
1
295,394
0
W
Discordia
16,057
1,004
37
2
3
324,793
0
W
Skadi
14,554
910
81
5
0
269,785
0
L
Cliodhna
15,062
941
64
4
2
304,798
1
W
Achilles
15,676
980
37
2
2
314,827
0
W
Kukulkan
16,626
1,039
125
8
0
301,535
0
L
King Arthur
11,797
737
3
0
0
38,498
0
L
Hun Batz
14,795
925
36
2
1
314,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role