Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Adamovic
Ah Muzen Cab
Level 83
God Stats
2W - 6L
1,293 SR
Queue Stats
96W - 97L
1,427 Elo+
Party 1
Bastet
Bastet
Brkatos
Bastet
Level 63
God Stats
4W - 7L
1,250 SR
Queue Stats
199W - 205L
1,507 Elo+
Party 1
King Arthur
King Arthur
Fristtrack
King Arthur
Level 62
God Stats
1W - 2L
1,401 SR
Queue Stats
27W - 28L
1,440 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Tino045
Kumbhakarna
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Solo
Zeus
Zeus
XxWeirdlo273xX
Zeus
Level 88
God Stats
6W - 7L
1,292 SR
Queue Stats
112W - 115L
1,460 Elo+
Party 1
Team Averages
Level 68
1,347 SR
1,419 Elo+

VS

Team Averages
Level 74
1,572 SR
1,521 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Brut0x
Anhur
Level 78
God Stats
15W - 5L
1,745 SR
Queue Stats
86W - 81L
1,504 Elo+
Party 2
Gilgamesh
Gilgamesh
McDevilL
Gilgamesh
Level 61
God Stats
3W - 1L
1,521 SR
Queue Stats
117W - 75L
1,573 Elo+
Party 3
Thanatos
Thanatos
taka05
Thanatos
Level 59
God Stats
15W - 13L
1,521 SR
Queue Stats
132W - 91L
1,535 Elo+
Party 3
Ymir
Ymir
xXhGoXx
Ymir
Level 128
God Stats
3W - 4L
1,573 SR
Queue Stats
442W - 455L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Adamovic
Ah Muzen Cab
13
5 / 4 / 2
8,600
478
9,145
10,257
2,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Brkatos
Bastet
15
5 / 2 / 3
9,275
515
10,919
13,487
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
Fristtrack
King Arthur
14
1 / 7 / 2
8,525
474
6,563
16,692
11,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Tino045
Kumbhakarna
7
0 / 4 / 6
6,526
363
2,326
10,468
5,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 6 / 2
8,477
471
9,589
11,164
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
2 / 2 / 12
11,842
658
9,848
12,870
5,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Brut0x
Anhur
15
4 / 4 / 2
10,004
556
7,342
10,455
3,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
McDevilL
Gilgamesh
15
5 / 3 / 5
10,455
581
9,927
17,709
16,264
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
taka05
Thanatos
18
12 / 1 / 4
11,710
651
10,532
11,753
4,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
xXhGoXx
Ymir
14
0 / 2 / 11
9,181
510
6,159
18,449
21,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
12
Kills
23
23
Deaths
12
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
2
12
4
L
Ah Muzen Cab
Adamovic
Ah Muzen Cab
5
4
2
1.5
L
Bastet
Brkatos
Bastet
5
2
3
3.25
W
Anhur
Brut0x
Anhur
4
4
2
1.25
L
King Arthur
Fristtrack
King Arthur
1
7
2
0.29
W
Gilgamesh
McDevilL
Gilgamesh
5
3
5
2.5
L
Kumbhakarna
Tino045
Kumbhakarna
0
4
6
0.75
L
1
6
2
0.33
W
Thanatos
taka05
Thanatos
12
1
4
14
W
Ymir
xXhGoXx
Ymir
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,542
Damage
43,808
62,068
Taken
71,236
26,051
Mitigated
51,461
15,276
Healing
26,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,848
1,939
0
3,526
12,870
5,538
1,520
3,947
8,540
84,184
0
L
Ah Muzen Cab
Adamovic
Ah Muzen Cab
9,145
4,438
0
4,017
10,257
2,784
0
3,359
6,894
0
51,532
L
Bastet
Brkatos
Bastet
10,919
2,852
0
6,162
13,487
3,481
0
2,795
10,654
0
60,742
W
Anhur
Brut0x
Anhur
7,342
3,716
0
3,652
10,455
3,922
1,147
1,812
8,578
0
62,696
L
King Arthur
Fristtrack
King Arthur
6,563
725
0
1,162
16,692
11,342
123
3,205
13,403
3,419
47,009
W
Gilgamesh
McDevilL
Gilgamesh
9,927
1,659
0
4,005
17,709
16,264
2,652
1,524
15,828
7,650
51,467
L
Kumbhakarna
Tino045
Kumbhakarna
2,326
237
0
1,137
10,468
5,710
0
2,330
8,097
4,791
0
L
9,589
1,260
59
2,739
11,164
2,734
0
4,783
6,109
57,266
0
W
Thanatos
taka05
Thanatos
10,532
2,502
0
13,671
11,753
4,331
47
978
10,663
0
71,925
W
Ymir
xXhGoXx
Ymir
6,159
1,208
0
1,718
18,449
21,406
0
3,747
14,413
28,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,403
Gold Earned
53,192
413
Minions Killed
557
0
Camps Cleared
0
1,620,260
Distance Traveled
1,797,498
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,842
658
189
11
0
347,904
3
L
Ah Muzen Cab
8,600
478
89
5
0
339,867
4
L
Bastet
9,275
515
106
6
0
412,436
4
W
Anhur
10,004
556
121
7
0
313,578
6
L
King Arthur
8,525
474
110
6
0
310,485
4
W
Gilgamesh
10,455
581
98
5
0
351,791
4
L
Kumbhakarna
6,526
363
8
0
0
245,949
6
L
Zeus
8,477
471
100
6
0
311,523
6
W
Thanatos
11,710
651
111
6
0
421,857
3
W
Ymir
9,181
510
38
2
0
362,368
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role