Player Matchup

Achilles
Achilles
Diamond III
 
Achilles
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Diamond V
K9_Perchiboy
Awilix
Diamond V
Level 137
God Stats
7W - 16L
1,513 SR
Queue Stats
456W - 445L
2,006 MMR
Solo
Artio
Artio
Diamond III
Pancuga
Artio
Diamond III
Level 148
God Stats
4W - 2L
1,818 SR
Queue Stats
432W - 428L
2,168 MMR
Solo
Cernunnos
Cernunnos
Diamond IV
TekSquale
Cernunnos
Diamond IV
Level 146
God Stats
1W - 3L
1,663 SR
Queue Stats
244W - 243L
1,938 MMR
Solo
The Morrigan
The Morrigan
Diamond II
lDeniiS-S
The Morrigan
Diamond II
Level 141
God Stats
15W - 16L
1,668 SR
Queue Stats
153W - 136L
2,332 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,633 SR
1,989 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,681 SR
2,143 MMR
Sylvanus
Sylvanus
Platinum II
Esteban_Zia_
Sylvanus
Platinum II
Level 129
God Stats
14W - 24L
1,482 SR
Queue Stats
85W - 79L
1,931 MMR
Solo
Fenrir
Fenrir
Masters
Fr-_-Eriksen
Fenrir
Masters
Level 159
God Stats
12W - 5L
1,837 SR
Queue Stats
274W - 254L
2,498 MMR
Solo
Ymir
Ymir
Platinum II
Fran-HET
Ymir
Platinum II
Level 136
God Stats
5W - 1L
1,812 SR
Queue Stats
338W - 324L
1,976 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
MaxElChistologo
Cu Chulainn
Platinum V
Level 83
God Stats
23W - 20L
1,679 SR
Queue Stats
129W - 115L
1,941 MMR
Solo
Medusa
Medusa
Diamond II
Praze Echo
Medusa
Diamond II
Level 127
God Stats
6W - 12L
1,596 SR
Queue Stats
345W - 342L
2,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 1 / 0
5,595
560
4,114
8,676
5,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
9
1 / 4 / 1
5,443
544
2,311
6,149
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artio
Pancuga
Artio
7
1 / 2 / 2
4,777
478
3,660
9,233
4,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
TekSquale
Cernunnos
11
2 / 2 / 0
6,094
609
4,787
6,706
1,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
lDeniiS-S
The Morrigan
10
1 / 2 / 1
5,483
548
2,685
3,029
1,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
GebUllrChironOdin

VS

Bans
CliodhnaArachneTiamatLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Esteban_Zia_
Sylvanus
10
3 / 2 / 2
5,843
584
3,955
5,906
2,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
11
5 / 0 / 3
6,404
640
5,716
5,492
2,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
9
2 / 1 / 6
5,293
529
4,429
8,399
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
MaxElChistologo
Cu Chulainn
11
0 / 1 / 1
6,239
624
4,447
5,984
3,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Praze Echo
Medusa
9
1 / 2 / 1
5,487
549
3,335
5,818
1,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
11
11
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
1
0
1
W
Sylvanus
Esteban_Zia_
Sylvanus
3
2
2
2
W
Fenrir
5
0
3
6.5
W
Ymir
2
1
6
5
L
Awilix
1
4
1
0.38
W
Cu Chulainn
MaxElChistologo
Cu Chulainn
0
1
1
0.5
L
Artio
Pancuga
Artio
1
2
2
1
W
Medusa
Praze Echo
Medusa
1
2
1
0.75
L
Cernunnos
TekSquale
Cernunnos
2
2
0
1
L
The Morrigan
lDeniiS-S
The Morrigan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,557
Damage
21,882
33,793
Taken
31,599
14,058
Mitigated
13,468
10,726
Healing
9,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,114
1,061
0
3,651
8,676
5,473
0
606
7,420
0
27,884
W
Sylvanus
Esteban_Zia_
Sylvanus
3,955
959
1,147
2,133
5,906
2,996
321
824
5,082
26,353
7,594
W
Fenrir
5,716
2,167
0
825
5,492
2,093
0
705
4,714
0
37,211
W
Ymir
4,429
1,963
0
1,778
8,399
3,680
174
3,026
5,373
19,940
0
L
Awilix
2,311
965
0
1,829
6,149
1,797
0
2,283
3,866
0
26,895
W
Cu Chulainn
MaxElChistologo
Cu Chulainn
4,447
579
0
3,314
5,984
3,540
0
0
5,508
4,446
36,655
L
Artio
Pancuga
Artio
3,660
947
96
2,699
9,233
4,314
0
4,351
4,882
10,449
0
W
Medusa
Praze Echo
Medusa
3,335
1,680
0
600
5,818
1,159
0
667
5,151
0
32,856
L
Cernunnos
TekSquale
Cernunnos
4,787
1,861
0
2,302
6,706
1,451
912
605
6,101
0
37,689
L
The Morrigan
lDeniiS-S
The Morrigan
2,685
710
0
149
3,029
1,023
0
794
2,223
27,796
3,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,392
Gold Earned
29,266
293
Minions Killed
346
0
Camps Cleared
0
938,698
Distance Traveled
965,341
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,595
560
68
7
0
206,261
1
W
Sylvanus
5,843
584
70
7
0
163,460
5
W
Fenrir
6,404
640
76
8
0
228,303
1
W
Ymir
5,293
529
30
3
0
168,491
2
L
Awilix
5,443
544
63
6
0
212,968
3
W
Cu Chulainn
6,239
624
100
10
0
219,552
4
L
Artio
4,777
478
24
2
0
154,391
0
W
Medusa
5,487
549
70
7
0
185,535
4
L
Cernunnos
6,094
609
74
7
0
181,095
2
L
The Morrigan
5,483
548
64
6
0
183,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role