Player Matchup

Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Masters
 
Baron Samedi
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Masters
MuffinHumpin
Mulan
Masters
Level 160
God Stats
13W - 15L
1,659 SR
Queue Stats
335W - 330L
2,704 MMR
Solo
Anhur
Anhur
Masters
SharkboyOG
Anhur
Masters
Level 146
God Stats
17W - 8L
1,800 SR
Queue Stats
133W - 105L
2,748 MMR
Solo
Zhong Kui
Zhong Kui
Masters
Tоdd
Zhong Kui
Masters
Level 159
God Stats
19W - 8L
1,651 SR
Queue Stats
418W - 361L
2,775 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 157
1,622 SR
2,245 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 118
1,759 SR
2,571 MMR
Sylvanus
Sylvanus
Diamond II
 
Sylvanus
Diamond II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Masters
Dynam1cs
Ne Zha
Masters
Level 160
God Stats
16W - 11L
1,688 SR
Queue Stats
319W - 296L
2,839 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
PuertoRicanPapi
Ah Muzen Cab
Masters
Level 45
God Stats
36W - 14L
1,872 SR
Queue Stats
78W - 53L
3,028 MMR
Party 2
Neith
Neith
Masters
italianpapi
Neith
Masters
Level 98
God Stats
14W - 3L
1,968 SR
Queue Stats
61W - 39L
2,922 MMR
Party 2
Scylla
Scylla
Masters
qwerty101
Scylla
Masters
Level 133
God Stats
27W - 16L
1,766 SR
Queue Stats
312W - 295L
2,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
6 / 0 / 2
6,581
658
4,555
6,415
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
 
Baron Samedi
11
2 / 0 / 2
6,046
605
3,508
5,929
5,516
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 1 / 9
5,865
587
5,224
7,361
3,463
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
12
6 / 1 / 0
7,200
720
4,647
4,711
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Tоdd
Zhong Kui
11
1 / 0 / 2
5,764
576
2,815
4,429
2,903
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
CliodhnaArtioAchilles

VS

Bans
OdinKaliGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 3 / 1
4,306
431
1,100
5,338
2,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Dynam1cs
Ne Zha
9
1 / 3 / 1
5,314
531
4,561
7,168
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
PuertoRicanPapi
Ah Muzen Cab
7
0 / 5 / 0
4,659
466
3,129
6,533
2,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 1 / 0
5,624
562
3,257
3,917
1,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
qwerty101
Scylla
9
1 / 4 / 1
5,366
537
2,940
4,871
675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
16
Kills
2
2
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
0
2
7
W
Baron Samedi
 
Baron Samedi
2
0
2
3
L
Sylvanus
 
Sylvanus
0
3
1
0.17
L
Ne Zha
Dynam1cs
Ne Zha
1
3
1
0.5
W
1
1
9
5.5
L
Ah Muzen Cab
PuertoRicanPapi
Ah Muzen Cab
0
5
0
0
W
Anhur
6
1
0
6
W
Zhong Kui
Tоdd
Zhong Kui
1
0
2
2
L
0
1
0
0
L
Scylla
qwerty101
Scylla
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,749
Damage
14,987
28,845
Taken
27,827
15,719
Mitigated
8,280
15,927
Healing
7,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,555
1,577
0
3,741
6,415
2,559
0
42
6,340
0
36,492
W
Baron Samedi
 
Baron Samedi
3,508
801
0
3,330
5,929
5,516
0
0
5,368
28,278
0
L
Sylvanus
 
Sylvanus
1,100
179
245
1,340
5,338
2,003
0
1,136
4,202
6,952
2,640
L
Ne Zha
Dynam1cs
Ne Zha
4,561
1,403
0
2,515
7,168
1,839
0
977
6,191
0
26,108
W
5,224
1,079
136
3,123
7,361
3,463
0
1,996
5,183
0
29,926
L
Ah Muzen Cab
PuertoRicanPapi
Ah Muzen Cab
3,129
954
0
1,793
6,533
2,523
0
3,110
3,423
0
21,110
W
Anhur
4,647
2,430
0
2,153
4,711
1,278
968
1,138
3,455
0
45,081
W
Zhong Kui
Tоdd
Zhong Kui
2,815
258
0
3,444
4,429
2,903
0
533
3,896
39,608
0
L
3,257
1,201
0
1,143
3,917
1,240
0
1,100
2,817
0
41,182
L
Scylla
qwerty101
Scylla
2,940
377
0
375
4,871
675
0
0
4,871
28,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,456
Gold Earned
25,269
406
Minions Killed
265
0
Camps Cleared
0
954,852
Distance Traveled
1,003,976
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,581
658
75
8
0
236,365
3
W
Baron Samedi
6,046
605
86
9
0
150,775
3
L
Sylvanus
4,306
431
24
2
0
187,213
1
L
Ne Zha
5,314
531
56
6
0
215,505
3
W
Mulan
5,865
587
54
5
0
210,954
3
L
Ah Muzen Cab
4,659
466
28
3
0
206,923
0
W
Anhur
7,200
720
100
10
0
172,171
3
W
Zhong Kui
5,764
576
91
9
0
184,587
2
L
Neith
5,624
562
104
10
0
202,520
3
L
Scylla
5,366
537
53
5
0
191,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role