Player Matchup

Nemesis
Nemesis
MurdocRudger
Nemesis
Level 6
God Stats
1W - 1L
1,729 SR
Queue Stats
4W - 4L
1,552 Elo+
Solo
Zeus
Zeus
Rasvaaaja
Zeus
Level 7
God Stats
1W - 2L
1,507 SR
Queue Stats
14W - 16L
1,568 Elo+
Solo
Neith
Neith
Sattiny
Neith
Level 6
God Stats
1W - 1L
1,518 SR
Queue Stats
2W - 2L
1,517 Elo+
Solo
Bellona
Bellona
darkIce22
Bellona
Level 29
God Stats
2W - 3L
1,487 SR
Queue Stats
96W - 88L
1,516 Elo+
Solo
Hou Yi
Hou Yi
别二次伤害
Hou Yi
Level 17
God Stats
1W - 3L
1,339 SR
Queue Stats
48W - 35L
1,557 Elo+
Solo
Team Averages
Level 13
1,516 SR
1,542 Elo+

VS

Team Averages
Level 21
1,562 SR
1,613 Elo+
Ullr
Ullr
 
Ullr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
CiningIN
Kukulkan
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,706 Elo+
Solo
Baron Samedi
Baron Samedi
DukeOfArena
Baron Samedi
Level 18
God Stats
23W - 8L
1,809 SR
Queue Stats
99W - 36L
1,684 Elo+
Party 1
Arachne
Arachne
Glezzsidka
Arachne
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 4L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MurdocRudger
Nemesis
18
1 / 15 / 9
11,040
920
5,535
24,223
11,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
19
2 / 11 / 7
11,535
961
17,172
18,753
6,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Sattiny
Neith
19
4 / 6 / 7
12,760
1,063
16,202
13,694
5,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
darkIce22
Bellona
19
5 / 8 / 9
13,401
1,117
14,351
25,936
27,461
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 5 / 5
12,473
1,039
12,893
23,278
8,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
10 / 6 / 23
13,429
1,119
18,138
16,252
7,227
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
 
Tyr
20
8 / 3 / 20
13,033
1,086
19,992
18,949
21,517
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
CiningIN
Kukulkan
19
3 / 2 / 25
12,236
1,020
18,061
10,152
4,814
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
DukeOfArena
Baron Samedi
20
13 / 1 / 21
13,902
1,159
26,581
11,830
6,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Glezzsidka
Arachne
20
10 / 4 / 21
13,083
1,090
16,075
16,744
7,437
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
154
16
Kills
44
45
Deaths
16
37
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
10
6
23
3.58
W
Tyr
 
Tyr
8
3
20
6
W
Kukulkan
CiningIN
Kukulkan
3
2
25
7.75
W
Baron Samedi
DukeOfArena
Baron Samedi
13
1
21
23.5
W
Arachne
Glezzsidka
Arachne
10
4
21
5.13
L
Nemesis
MurdocRudger
Nemesis
1
15
9
0.37
L
Zeus
2
11
7
0.5
L
Neith
Sattiny
Neith
4
6
7
1.25
L
Bellona
darkIce22
Bellona
5
8
9
1.19
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,153
Damage
98,847
105,884
Taken
73,927
58,931
Mitigated
47,577
9,354
Healing
21,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
18,138
9,300
0
993
16,252
7,227
0
4,636
11,616
0
25,107
W
Tyr
 
Tyr
19,992
1,724
0
2,886
18,949
21,517
0
3,050
15,899
0
40,195
W
Kukulkan
CiningIN
Kukulkan
18,061
779
569
326
10,152
4,814
0
2,722
7,430
48,235
0
W
Baron Samedi
DukeOfArena
Baron Samedi
26,581
1,681
4,460
8,199
11,830
6,582
0
3,035
8,795
50,553
0
W
Arachne
Glezzsidka
Arachne
16,075
11,215
0
4,031
16,744
7,437
0
5,567
11,177
0
33,709
L
Nemesis
MurdocRudger
Nemesis
5,535
1,913
0
137
24,223
11,158
0
12,296
11,927
0
18,005
L
Zeus
17,172
4,639
427
1,853
18,753
6,619
0
9,757
8,996
41,193
0
L
Neith
Sattiny
Neith
16,202
6,175
0
1,126
13,694
5,221
0
4,877
8,817
0
55,646
L
Bellona
darkIce22
Bellona
14,351
3,935
1,494
1,217
25,936
27,461
0
7,890
17,620
2,283
24,244
L
12,893
8,662
0
3,100
23,278
8,472
0
9,822
13,456
0
45,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,209
Gold Earned
65,683
263
Minions Killed
243
6
Camps Cleared
11
1,044,718
Distance Traveled
1,122,909
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,429
1,119
20
2
3
184,283
0
W
Tyr
13,033
1,086
42
4
3
263,639
0
W
Kukulkan
12,236
1,020
86
7
1
223,573
2
W
Baron Samedi
13,902
1,159
58
5
2
210,471
1
W
Arachne
13,083
1,090
37
3
2
240,943
0
L
Nemesis
11,040
920
33
3
0
203,694
1
L
Zeus
11,535
961
53
4
1
184,741
0
L
Neith
12,760
1,063
75
6
2
203,692
1
L
Bellona
13,401
1,117
24
2
1
222,664
2
L
Hou Yi
12,473
1,039
78
7
2
229,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role