Player Matchup

Baron Samedi
Baron Samedi
Captain Xanny
Baron Samedi
Level 118
God Stats
5W - 2L
1,977 SR
Queue Stats
321W - 261L
1,444 Elo+
Party 1
Janus
Janus
bangedyadad
Janus
Level 111
God Stats
7W - 6L
1,596 SR
Queue Stats
298W - 222L
1,591 Elo+
Party 1
Jing Wei
Jing Wei
shadowninja2013
Jing Wei
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,299 Elo+
Solo
Team Averages
Level 80
1,691 SR
1,445 Elo+

VS

Team Averages
Level 76
1,575 SR
1,516 Elo+
Medusa
Medusa
ANILDRE DOOMDAY
Medusa
Level 104
God Stats
5W - 5L
1,598 SR
Queue Stats
198W - 222L
1,477 Elo+
Party 2
Mulan
Mulan
ItzDragon321
Mulan
Level 99
God Stats
12W - 14L
1,628 SR
Queue Stats
227W - 248L
1,461 Elo+
Party 2
Hera
Hera
XLRNOVA
Hera
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 15L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Captain Xanny
Baron Samedi
13
1 / 6 / 10
9,431
629
6,442
13,723
10,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
7 / 4 / 3
10,620
708
11,796
9,134
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
13
4 / 7 / 5
9,868
658
7,839
13,915
4,423
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 4
11,106
740
8,618
8,211
3,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 12
10,440
696
9,364
17,310
11,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
XLRNOVA
Hera
16
6 / 3 / 7
11,490
766
12,390
8,608
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
12
Kills
17
17
Deaths
12
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
9
3
4
3.67
L
Baron Samedi
Captain Xanny
Baron Samedi
1
6
10
1
W
2
6
12
1.33
W
Hera
XLRNOVA
Hera
6
3
7
3.17
L
7
4
3
2.13
L
Jing Wei
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,077
Damage
30,372
36,772
Taken
34,129
18,174
Mitigated
16,989
5,425
Healing
2,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,618
2,045
0
656
8,211
3,018
1,639
5,194
2,841
0
35,298
L
Baron Samedi
Captain Xanny
Baron Samedi
6,442
282
686
2,312
13,723
10,776
0
5,056
8,411
21,740
0
W
9,364
745
0
846
17,310
11,144
543
7,019
9,955
0
26,704
W
Hera
XLRNOVA
Hera
12,390
2,880
51
1,271
8,608
2,827
1,064
5,742
2,702
44,568
0
L
11,796
245
0
827
9,134
2,975
0
2,306
6,676
42,994
0
L
Jing Wei
7,839
6,372
0
1,600
13,915
4,423
205
4,595
9,094
0
33,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,919
Gold Earned
33,036
156
Minions Killed
172
4
Camps Cleared
8
785,670
Distance Traveled
802,198
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,106
740
51
3
2
273,650
2
L
Baron Samedi
9,431
629
23
2
0
271,945
4
W
Mulan
10,440
696
29
2
3
250,479
3
W
Hera
11,490
766
92
6
3
278,069
2
L
Janus
10,620
708
80
5
2
250,500
3
L
Jing Wei
9,868
658
53
4
2
263,225
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role