Player Matchup

Mulan
Mulan
CRAKM901
Mulan
Level 17
God Stats
13W - 10L
1,395 SR
Queue Stats
15W - 17L
1,311 Elo+
Solo
Ullr
Ullr
FrJustEmo
Ullr
Level 15
God Stats
1W - 1L
1,363 SR
Queue Stats
27W - 18L
1,459 Elo+
Solo
Da Ji
Da Ji
Nerfnextpatch99
Da Ji
Level 24
God Stats
9W - 6L
1,357 SR
Queue Stats
68W - 76L
1,448 Elo+
Solo
Terra
Terra
PhillyWhilly
Terra
Level 17
God Stats
3W - 2L
1,663 SR
Queue Stats
23W - 26L
1,426 Elo+
Solo
Nox
Nox
StariSanjar
Nox
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,456 SR
1,429 Elo+

VS

Team Averages
Level 14
1,456 SR
1,478 Elo+
Ravana
Ravana
 
Ravana
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Axyrda
Nike
Level 17
God Stats
1W - 2L
1,503 SR
Queue Stats
12W - 12L
1,433 Elo+
Solo
Ymir
Ymir
HumanBarley9178
Ymir
Level 6
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Athena
Athena
Vokop
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,660 Elo+
Party 1
Neith
Neith
masokoman
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CRAKM901
Mulan
13
3 / 2 / 7
7,938
567
8,472
8,355
6,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
15
2 / 0 / 2
8,537
610
3,300
5,297
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
13 / 2 / 2
9,132
652
11,936
10,907
3,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 2 / 7
7,020
501
4,218
11,062
7,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
1 / 5 / 2
6,279
449
2,319
6,531
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
9 / 3 / 0
8,456
604
9,395
8,642
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nike
Axyrda
Nike
11
0 / 5 / 1
6,409
458
5,550
9,075
4,238
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

6
0 / 6 / 2
4,919
351
533
8,498
4,228
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Athena
Vokop
Athena
7
0 / 3 / 4
5,870
419
1,939
11,259
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
masokoman
Neith
9
0 / 5 / 1
5,762
412
4,329
6,842
2,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
21
Kills
9
11
Deaths
22
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
9
3
0
3
L
Nike
Axyrda
Nike
0
5
1
0.1
W
Mulan
CRAKM901
Mulan
3
2
7
3.25
W
Ullr
2
0
2
3
L
0
6
2
0.17
W
13
2
2
7
W
2
2
7
2.75
W
1
5
2
0.4
L
Athena
Vokop
Athena
0
3
4
0.67
L
Neith
masokoman
Neith
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,245
Damage
21,746
42,152
Taken
44,316
21,703
Mitigated
17,309
16,949
Healing
5,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
9,395
2,639
0
2,204
8,642
2,698
0
1,121
7,106
0
44,062
L
Nike
Axyrda
Nike
5,550
182
0
0
9,075
4,238
0
1,643
7,112
3,919
26,483
W
Mulan
CRAKM901
Mulan
8,472
638
0
3,166
8,355
6,251
440
504
7,851
8,546
29,718
W
Ullr
3,300
1,469
0
2,882
5,297
1,762
2,096
418
4,879
0
63,843
L
533
310
0
0
8,498
4,228
240
2,743
5,589
3,471
0
W
11,936
2,886
0
5,119
10,907
3,910
392
769
10,138
0
48,930
W
4,218
1,636
2,738
3,000
11,062
7,826
0
1,160
9,902
14,263
0
W
2,319
766
0
44
6,531
1,954
1,009
727
5,804
20,677
0
L
Athena
Vokop
Athena
1,939
629
0
2,408
11,259
3,950
0
2,142
8,942
15,016
0
L
Neith
masokoman
Neith
4,329
2,553
0
637
6,842
2,195
750
257
6,545
0
31,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,906
Gold Earned
31,416
361
Minions Killed
234
0
Camps Cleared
0
1,301,612
Distance Traveled
1,209,402
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,456
604
85
6
0
279,449
1
L
Nike
6,409
458
67
5
0
274,682
0
W
Mulan
7,938
567
83
6
0
251,207
0
W
Ullr
8,537
610
135
10
0
249,007
2
L
Ymir
4,919
351
2
0
0
229,938
0
W
Da Ji
9,132
652
85
6
0
284,321
0
W
Terra
7,020
501
16
1
0
280,604
0
W
Nox
6,279
449
42
3
0
236,473
0
L
Athena
5,870
419
18
1
0
238,725
0
L
Neith
5,762
412
62
4
0
186,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role