Player Matchup

Cupid
Cupid
BoulaZero77
Cupid
Level 18
God Stats
2W - 2L
1,288 SR
Queue Stats
89W - 70L
1,522 Elo+
Solo
Poseidon
Poseidon
CarWi_284
Poseidon
Level 30
God Stats
2W - 1L
1,603 SR
Queue Stats
86W - 74L
1,562 Elo+
Solo
Ymir
Ymir
SE7ENx_xS
Ymir
Level 15
God Stats
0W - 2L
1,304 SR
Queue Stats
27W - 28L
1,440 Elo+
Solo
Chang'e
Chang'e
Wallisii
Chang'e
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,558 Elo+
Solo
Fenrir
Fenrir
nYuS_KoNg
Fenrir
Level 29
God Stats
2W - 8L
1,239 SR
Queue Stats
51W - 49L
1,472 Elo+
Solo
Team Averages
Level 20
1,387 SR
1,511 Elo+

VS

Team Averages
Level 42
1,634 SR
1,535 Elo+
Skadi
Skadi
Gengarrr x
Skadi
Level 6
God Stats
3W - 1L
1,660 SR
Queue Stats
46W - 25L
1,560 Elo+
Party 1
Sylvanus
Sylvanus
JanusHole1172
Sylvanus
Level 140
God Stats
12W - 11L
1,586 SR
Queue Stats
273W - 253L
1,502 Elo+
Party 1
Sol
Sol
SPL2025
Sol
Level 27
God Stats
5W - 2L
1,682 SR
Queue Stats
96W - 45L
1,628 Elo+
Solo
Guan Yu
Guan Yu
a12_36168
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,502 Elo+
Solo
Bakasura
Bakasura
dmitrijs_bekkers
Bakasura
Level 28
God Stats
5W - 2L
1,744 SR
Queue Stats
92W - 94L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
8,902
469
9,484
13,231
3,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
CarWi_284
Poseidon
15
1 / 6 / 0
9,057
477
4,226
12,712
4,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
4
1 / 2 / 1
5,983
315
1,165
4,937
1,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Wallisii
Chang'e
17
3 / 3 / 3
10,094
531
10,348
11,897
7,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
nYuS_KoNg
Fenrir
13
1 / 6 / 3
7,828
412
4,050
13,299
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
4 / 1 / 7
12,007
632
9,064
10,174
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
JanusHole1172
Sylvanus
15
6 / 1 / 3
11,100
584
7,244
11,237
10,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
20
10 / 1 / 3
13,744
723
17,113
17,866
7,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
a12_36168
Guan Yu
16
0 / 2 / 3
10,975
578
2,618
10,054
7,870
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 4 / 4
10,782
567
3,032
15,320
7,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
8
Kills
21
22
Deaths
9
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Poseidon
CarWi_284
Poseidon
1
6
0
0.17
W
Skadi
4
1
7
7.5
W
Sylvanus
JanusHole1172
Sylvanus
6
1
3
7.5
L
Ymir
1
2
1
0.75
W
Sol
10
1
3
11.5
L
Chang'e
Wallisii
Chang'e
3
3
3
1.5
W
Guan Yu
a12_36168
Guan Yu
0
2
3
0.75
W
1
4
4
0.75
L
Fenrir
nYuS_KoNg
Fenrir
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,273
Damage
39,071
56,076
Taken
64,651
21,310
Mitigated
36,742
17,454
Healing
33,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,484
3,360
199
3,552
13,231
3,244
0
4,389
8,842
0
70,777
L
Poseidon
CarWi_284
Poseidon
4,226
937
0
2,464
12,712
4,762
0
8,785
3,927
63,949
2,712
W
Skadi
9,064
4,512
0
5,097
10,174
3,549
5,376
1,382
8,792
0
94,093
W
Sylvanus
JanusHole1172
Sylvanus
7,244
2,154
1,496
4,322
11,237
10,882
1,424
2,036
9,114
27,711
7,491
L
Ymir
1,165
456
0
1,226
4,937
1,805
0
1,131
3,806
6,971
0
W
Sol
17,113
6,755
0
11,809
17,866
7,315
5,829
5,774
11,996
109,686
11,108
L
Chang'e
Wallisii
Chang'e
10,348
798
350
6,533
11,897
7,345
0
2,717
8,780
76,787
0
W
Guan Yu
a12_36168
Guan Yu
2,618
392
1,107
3,893
10,054
7,870
2,010
3,729
5,826
0
52,581
W
3,032
2,212
0
5,831
15,320
7,126
2,412
3,866
11,171
0
62,898
L
Fenrir
nYuS_KoNg
Fenrir
4,050
1,067
0
3,130
13,299
4,154
0
5,550
7,749
0
40,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,864
Gold Earned
58,608
535
Minions Killed
593
0
Camps Cleared
0
1,419,284
Distance Traveled
1,820,219
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,902
469
114
6
0
328,646
4
L
Poseidon
9,057
477
149
8
0
339,025
4
W
Skadi
12,007
632
120
6
0
371,021
1
W
Sylvanus
11,100
584
56
3
0
365,573
7
L
Ymir
5,983
315
17
1
0
105,313
2
W
Sol
13,744
723
183
10
0
337,286
5
L
Chang'e
10,094
531
173
9
0
325,400
3
W
Guan Yu
10,975
578
115
6
0
387,358
2
W
Bakasura
10,782
567
119
6
0
358,981
6
L
Fenrir
7,828
412
82
4
0
320,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role