Player Matchup

Chiron
Chiron
ARC_Luckythrone
Chiron
Level 31
God Stats
58W - 31L
1,656 SR
Queue Stats
132W - 130L
1,455 Elo+
Party 1
Nike
Nike
ARC_gustavo
Nike
Level 48
God Stats
16W - 12L
1,457 SR
Queue Stats
280W - 308L
1,380 Elo+
Party 1
Agni
Agni
Marquin_Akira
Agni
Level 32
God Stats
4W - 6L
1,501 SR
Queue Stats
145W - 146L
1,433 Elo+
Solo
Fenrir
Fenrir
Rei_De_Zurigui
Fenrir
Level 28
God Stats
1W - 1L
1,696 SR
Queue Stats
109W - 122L
1,426 Elo+
Party 1
Artemis
Artemis
sangria_cavalar
Artemis
Level 103
God Stats
15W - 22L
1,385 SR
Queue Stats
517W - 537L
1,441 Elo+
Party 1
Team Averages
Level 48
1,539 SR
1,427 Elo+

VS

Team Averages
Level 45
1,451 SR
1,298 Elo+
Danzaburou
Danzaburou
GUAXYNYM_DOIDO
Danzaburou
Level 18
God Stats
4W - 13L
1,152 SR
Queue Stats
8W - 19L
1,157 Elo+
Party 3
Hercules
Hercules
LukiñasFlow
Hercules
Level 37
God Stats
23W - 13L
1,824 SR
Queue Stats
152W - 122L
1,506 Elo+
Solo
Ra
Ra
Maxisrael135
Ra
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,186 Elo+
Party 2
Yemoja
Yemoja
TwanTX
Yemoja
Level 60
God Stats
5W - 8L
1,349 SR
Queue Stats
146W - 197L
1,343 Elo+
Party 2
Loki
Loki
maxmathias
Loki
Level 89
God Stats
23W - 26L
1,432 SR
Queue Stats
362W - 470L
1,297 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 3
6,540
503
5,941
5,957
2,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 4 / 0
4,751
365
1,386
5,622
1,761
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 3 / 2
7,009
539
4,029
5,845
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 2 / 2
6,904
531
6,084
8,702
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 4 / 3
6,559
505
4,095
8,255
3,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GUAXYNYM_DOIDO
Danzaburou
9
0 / 3 / 1
5,648
434
1,076
5,624
1,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
LukiñasFlow
Hercules
15
8 / 0 / 1
8,796
677
8,693
8,285
8,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
1 / 2 / 0
6,254
481
1,433
4,497
1,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
TwanTX
Yemoja
7
0 / 3 / 2
5,156
397
1,002
6,537
2,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 3 / 4
7,704
593
9,247
8,288
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
11
Kills
15
15
Deaths
11
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
L
0
4
0
0
W
Danzaburou
GUAXYNYM_DOIDO
Danzaburou
0
3
1
0.17
W
Hercules
LukiñasFlow
Hercules
8
0
1
8.5
L
1
3
2
0.67
W
1
2
0
0.5
L
5
2
2
3
W
Yemoja
TwanTX
Yemoja
0
3
2
0.33
W
6
3
4
2.67
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,535
Damage
21,451
34,381
Taken
33,231
12,627
Mitigated
16,168
8,871
Healing
8,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,941
1,613
423
1,504
5,957
2,455
178
237
5,663
0
30,834
L
1,386
584
0
1,350
5,622
1,761
0
0
5,262
0
10,932
W
Danzaburou
GUAXYNYM_DOIDO
Danzaburou
1,076
412
0
148
5,624
1,305
0
0
5,624
0
18,672
W
Hercules
LukiñasFlow
Hercules
8,693
4,001
0
4,002
8,285
8,481
0
154
8,127
0
52,914
L
4,029
243
0
1,029
5,845
1,952
150
1,530
4,272
39,562
0
W
1,433
0
85
1,461
4,497
1,389
0
3,138
1,099
31,692
0
L
6,084
1,782
0
2,598
8,702
3,064
0
254
8,321
0
35,205
W
Yemoja
TwanTX
Yemoja
1,002
327
350
513
6,537
2,793
0
231
6,278
4,387
0
W
9,247
2,322
0
2,062
8,288
2,200
0
194
8,074
0
37,797
L
4,095
1,328
233
1,734
8,255
3,395
264
567
7,425
0
40,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,763
Gold Earned
33,558
317
Minions Killed
288
0
Camps Cleared
0
1,068,844
Distance Traveled
1,186,699
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,540
503
58
4
0
237,044
4
L
Nike
4,751
365
29
2
0
115,541
1
W
Danzaburou
5,648
434
37
3
0
227,718
0
W
Hercules
8,796
677
122
9
0
265,305
1
L
Agni
7,009
539
86
7
0
212,360
4
W
Ra
6,254
481
56
4
0
195,312
0
L
Fenrir
6,904
531
63
5
0
284,574
2
W
Yemoja
5,156
397
5
0
0
223,457
1
W
Loki
7,704
593
68
5
0
274,907
1
L
Artemis
6,559
505
81
6
0
219,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role