Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Piinoid
Chiron
Level 143
God Stats
3W - 1L
1,731 SR
Queue Stats
104W - 84L
1,566 Elo+
Solo
Fenrir
Fenrir
VictorMacedo
Fenrir
Level 108
God Stats
9W - 3L
1,658 SR
Queue Stats
407W - 391L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
lucas012
Gilgamesh
Level 93
God Stats
2W - 1L
1,460 SR
Queue Stats
61W - 52L
1,474 Elo+
Solo
Team Averages
Level 128
1,570 SR
1,508 Elo+

VS

Team Averages
Level 109
1,601 SR
1,431 Elo+
Sol
Sol
BKrist0
Sol
Level 109
God Stats
4W - 2L
1,718 SR
Queue Stats
127W - 88L
1,595 Elo+
Party 1
The Morrigan
The Morrigan
Covisk
The Morrigan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,258 Elo+
Party 2
Charybdis
Charybdis
CubicStingay55
Charybdis
Level 156
God Stats
2W - 1L
1,787 SR
Queue Stats
77W - 57L
1,557 Elo+
Party 1
Kukulkan
Kukulkan
Gercov
Kukulkan
Level 141
God Stats
4W - 7L
1,500 SR
Queue Stats
274W - 301L
1,488 Elo+
Solo
Zhong Kui
Zhong Kui
Px350
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
18
10 / 4 / 14
11,709
901
13,760
9,831
5,941
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
 
Hachiman
18
5 / 3 / 10
10,812
832
7,747
11,675
4,269
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Piinoid
Chiron
19
2 / 2 / 20
10,946
842
14,202
10,469
4,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
17
5 / 4 / 12
10,131
779
7,886
18,713
9,280
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
lucas012
Gilgamesh
17
5 / 5 / 14
10,893
838
10,335
14,882
15,952
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
8 / 4 / 7
10,493
807
14,114
10,751
4,670
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
Covisk
The Morrigan
15
2 / 7 / 4
9,151
704
5,402
7,415
2,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
CubicStingay55
Charybdis
16
3 / 5 / 7
9,107
701
10,125
12,801
4,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Gercov
Kukulkan
16
1 / 6 / 11
9,191
707
11,410
12,165
5,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Px350
Zhong Kui
17
4 / 5 / 7
9,832
756
11,601
14,759
10,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
54
27
Kills
18
18
Deaths
27
70
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
10
4
14
4.25
W
Hachiman
 
Hachiman
5
3
10
3.33
L
Sol
8
4
7
2.88
L
The Morrigan
Covisk
The Morrigan
2
7
4
0.57
L
Charybdis
CubicStingay55
Charybdis
3
5
7
1.3
L
Kukulkan
Gercov
Kukulkan
1
6
11
1.08
W
Chiron
Piinoid
Chiron
2
2
20
6
L
Zhong Kui
Px350
Zhong Kui
4
5
7
1.5
W
Fenrir
5
4
12
2.75
W
Gilgamesh
lucas012
Gilgamesh
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,930
Damage
52,652
65,570
Taken
57,891
39,541
Mitigated
27,300
26,052
Healing
19,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
13,760
752
2,751
2,170
9,831
5,941
925
7,457
2,374
26,606
0
W
Hachiman
 
Hachiman
7,747
2,146
943
3,280
11,675
4,269
2,677
8,050
3,625
0
24,892
L
Sol
14,114
2,699
449
3,291
10,751
4,670
420
3,391
7,360
21,575
598
L
The Morrigan
Covisk
The Morrigan
5,402
734
0
30
7,415
2,971
106
1,627
5,718
13,607
808
L
Charybdis
CubicStingay55
Charybdis
10,125
3,615
1,257
4,025
12,801
4,534
488
3,563
9,238
0
19,680
L
Kukulkan
Gercov
Kukulkan
11,410
489
1,106
3,229
12,165
5,064
46
2,176
9,989
24,987
0
W
Chiron
Piinoid
Chiron
14,202
5,097
1,857
3,228
10,469
4,099
1,455
8,136
2,333
0
50,629
L
Zhong Kui
Px350
Zhong Kui
11,601
1,196
276
5,884
14,759
10,061
686
4,306
10,453
28,234
0
W
Fenrir
7,886
952
2,387
6,571
18,713
9,280
863
9,247
9,466
0
11,920
W
Gilgamesh
lucas012
Gilgamesh
10,335
1,211
564
2,301
14,882
15,952
45
8,511
6,371
2,737
15,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,491
Gold Earned
47,774
154
Minions Killed
137
0
Camps Cleared
0
1,218,286
Distance Traveled
1,137,639
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,709
901
17
1
0
247,936
2
W
Hachiman
10,812
832
44
3
0
237,580
0
L
Sol
10,493
807
23
2
0
246,250
0
L
The Morrigan
9,151
704
26
2
0
188,753
1
L
Charybdis
9,107
701
17
1
0
226,406
0
L
Kukulkan
9,191
707
22
2
0
256,709
1
W
Chiron
10,946
842
71
5
0
236,701
3
L
Zhong Kui
9,832
756
49
4
0
219,521
2
W
Fenrir
10,131
779
10
1
0
257,338
0
W
Gilgamesh
10,893
838
12
1
0
238,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role