Player Matchup

Izanami
Izanami
Barneybarnz96
Izanami
Level 25
God Stats
5W - 6L
1,537 SR
Queue Stats
32W - 48L
1,285 Elo+
Party 1
Cliodhna
Cliodhna
GAMER_BAAP
Cliodhna
Level 22
God Stats
8W - 8L
1,457 SR
Queue Stats
21W - 39L
1,247 Elo+
Party 1
Hades
Hades
SmReuter03
Hades
Level 13
God Stats
8W - 6L
1,386 SR
Queue Stats
14W - 19L
1,328 Elo+
Solo
Artemis
Artemis
Vragadnor
Artemis
Level 23
God Stats
3W - 3L
1,463 SR
Queue Stats
26W - 27L
1,382 Elo+
Solo
Sol
Sol
Y0U--G0T_H4CK3D
Sol
Level 18
God Stats
15W - 19L
1,496 SR
Queue Stats
19W - 29L
1,324 Elo+
Solo
Team Averages
Level 20
1,468 SR
1,313 Elo+

VS

Team Averages
Level 23
1,459 SR
1,345 Elo+
Baron Samedi
Baron Samedi
Alex_o_lotl
Baron Samedi
Level 26
God Stats
4W - 11L
1,364 SR
Queue Stats
36W - 51L
1,283 Elo+
Solo
Loki
Loki
Axergy
Loki
Level 21
God Stats
10W - 16L
1,382 SR
Queue Stats
58W - 82L
1,366 Elo+
Party 2
Xing Tian
Xing Tian
Krasis_wirt
Xing Tian
Level 25
God Stats
13W - 6L
1,667 SR
Queue Stats
36W - 39L
1,406 Elo+
Solo
Erlang Shen
Erlang Shen
ilcanto00
Erlang Shen
Level 22
God Stats
5W - 10L
1,433 SR
Queue Stats
65W - 91L
1,301 Elo+
Party 2
Heimdallr
Heimdallr
xdoriginal113
Heimdallr
Level 21
God Stats
12W - 12L
1,448 SR
Queue Stats
39W - 47L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
6 / 4 / 0
9,122
507
8,637
10,024
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
GAMER_BAAP
Cliodhna
16
2 / 3 / 4
9,335
519
4,967
12,626
5,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
12
3 / 2 / 6
8,271
460
8,385
7,033
5,742
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
Vragadnor
Artemis
13
1 / 3 / 5
8,786
488
7,642
7,875
2,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 1 / 3
10,724
596
10,182
13,066
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alex_o_lotl
Baron Samedi
11
3 / 6 / 1
7,344
408
3,705
8,587
4,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
Axergy
Loki
14
5 / 3 / 2
8,677
482
8,935
12,552
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Krasis_wirt
Xing Tian
10
1 / 3 / 4
7,300
406
4,444
18,654
17,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
ilcanto00
Erlang Shen
13
2 / 5 / 3
8,093
450
8,250
12,505
7,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
xdoriginal113
Heimdallr
1
0 / 0 / 0
4,869
271
0
0
0

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
17
Kills
11
13
Deaths
17
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Alex_o_lotl
Baron Samedi
3
6
1
0.58
L
Loki
Axergy
Loki
5
3
2
2
W
Izanami
6
4
0
1.5
W
Cliodhna
GAMER_BAAP
Cliodhna
2
3
4
1.33
L
Xing Tian
Krasis_wirt
Xing Tian
1
3
4
1
W
Hades
3
2
6
3
W
Artemis
Vragadnor
Artemis
1
3
5
1.17
W
5
1
3
6.5
L
Erlang Shen
ilcanto00
Erlang Shen
2
5
3
0.7
L
Heimdallr
xdoriginal113
Heimdallr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,813
Damage
25,334
50,624
Taken
52,298
21,769
Mitigated
33,654
16,736
Healing
10,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Alex_o_lotl
Baron Samedi
3,705
168
436
589
8,587
4,303
308
5,378
3,209
21,619
0
L
Loki
Axergy
Loki
8,935
2,086
0
4,504
12,552
3,878
0
2,034
10,518
0
48,983
W
Izanami
8,637
6,548
0
2,734
10,024
3,524
1,335
2,154
7,792
0
46,394
W
Cliodhna
GAMER_BAAP
Cliodhna
4,967
833
0
4,005
12,626
5,207
1,854
975
11,581
0
59,266
L
Xing Tian
Krasis_wirt
Xing Tian
4,444
564
0
866
18,654
17,798
79
8,305
10,349
14,536
0
W
Hades
8,385
1,255
0
679
7,033
5,742
435
1,810
5,219
21,919
0
W
Artemis
Vragadnor
Artemis
7,642
4,307
0
728
7,875
2,820
196
1,162
6,669
0
41,445
W
10,182
4,620
0
8,590
13,066
4,476
3,421
2,124
10,656
93,189
0
L
Erlang Shen
ilcanto00
Erlang Shen
8,250
3,511
182
3,602
12,505
7,675
167
3,336
9,169
2,950
42,345
L
Heimdallr
xdoriginal113
Heimdallr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,238
Gold Earned
36,283
436
Minions Killed
219
0
Camps Cleared
0
1,547,509
Distance Traveled
1,262,852
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,344
408
42
2
0
254,029
0
L
Loki
8,677
482
85
5
0
343,131
0
W
Izanami
9,122
507
77
4
0
255,748
1
W
Cliodhna
9,335
519
100
6
0
335,321
0
L
Xing Tian
7,300
406
20
1
0
345,146
2
W
Hades
8,271
460
34
2
0
316,784
0
W
Artemis
8,786
488
69
4
0
297,314
0
W
Sol
10,724
596
156
9
0
342,342
2
L
Erlang Shen
8,093
450
72
4
0
320,546
0
L
Heimdallr
4,869
271
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role