Player Matchup

Freya
Freya
Paiano
Freya
Level 18
God Stats
2W - 0L
1,719 SR
Queue Stats
33W - 30L
1,510 Elo+
Solo
Cthulhu
Cthulhu
Ryurizzz
Cthulhu
Level 6
God Stats
1W - 1L
1,264 SR
Queue Stats
3W - 5L
1,348 Elo+
Solo
Janus
Janus
TongoAmigo
Janus
Level 25
God Stats
10W - 2L
1,890 SR
Queue Stats
17W - 11L
1,534 Elo+
Solo
Guan Yu
Guan Yu
ZabelaLux
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cliodhna
Cliodhna
sahaggy
Cliodhna
Level 29
God Stats
2W - 0L
1,689 SR
Queue Stats
39W - 38L
1,474 Elo+
Solo
Team Averages
Level 20
1,612 SR
1,473 Elo+

VS

Team Averages
Level 17
1,537 SR
1,414 Elo+
Medusa
Medusa
DropStress
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zeus
Zeus
GLannes
Zeus
Level 22
God Stats
0W - 1L
1,772 SR
Queue Stats
0W - 6L
1,023 Elo+
Solo
Thor
Thor
IPManlfs
Thor
Level 29
God Stats
0W - 2L
1,103 SR
Queue Stats
38W - 41L
1,455 Elo+
Solo
Hades
Hades
poliunye
Hades
Level 28
God Stats
3W - 3L
1,807 SR
Queue Stats
62W - 35L
1,591 Elo+
Solo
Fenrir
Fenrir
subdevege
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Paiano
Freya
20
10 / 6 / 8
13,570
617
19,378
20,195
8,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Ryurizzz
Cthulhu
16
4 / 3 / 10
10,954
498
8,320
15,292
18,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
17
9 / 6 / 10
12,166
553
15,204
15,790
5,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
ZabelaLux
Guan Yu
16
6 / 5 / 3
10,761
489
5,122
16,745
16,955
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
sahaggy
Cliodhna
17
6 / 8 / 9
11,210
510
13,599
18,491
7,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DropStress
Medusa
16
8 / 8 / 5
11,067
503
12,419
15,366
5,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
GLannes
Zeus
9
2 / 7 / 1
8,295
377
2,400
5,534
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
17
4 / 9 / 11
11,366
517
11,541
22,359
12,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Hades
poliunye
Hades
20
14 / 4 / 7
13,673
622
31,476
22,522
13,143
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
subdevege
Fenrir
11
0 / 7 / 7
8,467
385
2,219
16,982
10,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
59
35
Kills
28
28
Deaths
35
40
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Medusa
DropStress
Medusa
8
8
5
1.31
L
Zeus
GLannes
Zeus
2
7
1
0.36
L
Thor
4
9
11
1.06
W
Freya
Paiano
Freya
10
6
8
2.33
W
Cthulhu
Ryurizzz
Cthulhu
4
3
10
3
W
Janus
9
6
10
2.33
W
Guan Yu
ZabelaLux
Guan Yu
6
5
3
1.5
L
Hades
poliunye
Hades
14
4
7
4.38
W
Cliodhna
sahaggy
Cliodhna
6
8
9
1.31
L
Fenrir
subdevege
Fenrir
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,623
Damage
60,055
86,513
Taken
82,763
57,126
Mitigated
42,978
20,467
Healing
19,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DropStress
Medusa
12,419
7,409
0
1,756
15,366
5,122
980
9,056
6,140
0
60,414
L
Zeus
GLannes
Zeus
2,400
392
0
470
5,534
1,377
224
3,133
2,203
14,908
0
L
Thor
11,541
3,673
0
4,967
22,359
12,612
634
10,930
11,008
0
56,885
W
Freya
Paiano
Freya
19,378
8,241
0
8,178
20,195
8,903
5,260
2,200
17,971
93,673
0
W
Cthulhu
Ryurizzz
Cthulhu
8,320
1,100
364
774
15,292
18,259
1,516
4,886
10,390
36,652
0
W
Janus
15,204
732
0
1,972
15,790
5,998
2,967
6,520
9,126
78,058
0
W
Guan Yu
ZabelaLux
Guan Yu
5,122
790
1,172
3,306
16,745
16,955
385
8,669
8,016
372
37,280
L
Hades
poliunye
Hades
31,476
5,748
133
11,391
22,522
13,143
5,438
7,398
14,726
108,207
7,651
W
Cliodhna
sahaggy
Cliodhna
13,599
2,033
0
4,701
18,491
7,011
0
9,374
9,073
0
64,570
L
Fenrir
subdevege
Fenrir
2,219
336
0
967
16,982
10,724
320
10,823
5,669
0
15,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,661
Gold Earned
52,868
480
Minions Killed
460
0
Camps Cleared
0
1,945,891
Distance Traveled
1,637,889
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,067
503
97
4
0
358,345
0
L
Zeus
8,295
377
39
2
0
165,067
0
L
Thor
11,366
517
83
4
0
365,876
3
W
Freya
13,570
617
143
7
0
352,842
0
W
Cthulhu
10,954
498
66
3
0
377,498
2
W
Janus
12,166
553
128
6
0
390,482
1
W
Guan Yu
10,761
489
51
2
0
403,193
2
L
Hades
13,673
622
207
9
0
375,183
4
W
Cliodhna
11,210
510
92
4
0
421,876
3
L
Fenrir
8,467
385
34
2
0
373,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role